T1 vs RRQ – VCT Pacific – Stage 2 – Playoffs – Day 5
We are feelers. You won’t beat us. You won’t beat us. You won’t beat us. You won’t beat us. We are dangerous. We are killers. We will fight to the end. We are feelers. You won’t beat us. You won’t beat us. 5:00 in the morning. My eyes tied and I’m yawning. But if I don’t get up and arrange my setup, then everything start falling. Universe calling. No time for the breaks. No stalling. Who? Who run the world? Us. We make money. We ball in. Are you ready? Do you got what it takes? Vision. The goal. Embrace the mistakes. Teach you how to put a real show on the stage. The time is now. No time to waste. We dangerous and we strong. This exactly where we belong. Gold. We number one. Here’s the victory. Bring it on. Hustle every day. No, we don’t take time off. We go. We make a moving top. Can’t stop. Let the games begin. Never giving up. That’s how the champions win. You won’t beat us. You won’t beat us. We are champions. We are winners. We will fight to the end. We are feelers. You won’t beat us. You won’t beat us. You won’t beat us. You won’t beat us. We are dangerous. We are killers. We will fight through the air. We are feelers. You won’t beat us. You won’t beat us. You won’t beat us. You won’t beat us. We champions. We’re winners. We’re feelers. Yeah. You won’t beat us. No, you won’t beat us. We danger. We kill. Weions. Sometimes in life, in order to get to where you need to be, you have to do things that you’ve never done to get to the places that you’ve never seen. To be successful, demon of the best team in the world. Red Bull gives you wings. Red Bull gives you wings. Red Bull gives you wings. game changers. It’s about competition. Pure happiness. It’s like a crazy experience. We’re making history. It means so much to us. It’s good to be back. I guess you know what I’ve been looking for. The beauty of gaming is it doesn’t matter who you are. As long as I’m good enough, everybody’s going to go for I can go as far as I want. That’s what I like to see, baby. Do you think you’re a good liar in general? Uh, I think when I want to be, I I can be, but I try not. It’s not going how I thought it was going to go. What’s going on? What are we doing here? We’re going to ask you some questions today. We’re going to put a lie detector on you. Okay. I’m raising my arms. Do you think you’re a pretty good liar? We’re about to find out, I suppose. I I haven’t even done anything and this is intimidating. Not going to lie. Are you sitting in a chair right now? Yes. Do you promise to be truthful? Yes. All right. Do you believe that one of the previous Pacific Masters winners will win champions Paris? Yes. Turns out you’re lying. This machine recalibrate this thing. I think maybe a better question would be that I think a team from Pacific is going to win champions. Maybe it’s not necessarily one of those uh three that you listed. Maybe that’s the the anomaly here. Your favorite team is known to be DRX. Do you believe that DRX are making it to champions this year? Yes. Not truth. Do you have doubts? There’s always doubts, but I would have thought that the reason why the first question was false was because my true belief would be that DRX could win champions. I think they were just a team that needed a little bit more time. And now that they’ve had this full cycle with Master Toronto happening, then waiting for stage two, I think they’ve had a lot more time to prepare and I I really trust in the coaching staff to be able to get it done. On Plat Chat episode 223, when asked about Zeta, you said, “Do you think I have memories uh of this?” Like, do you think Zeta is memorable? It’s a yes or no. Yes. not be truthful so you don’t think they’re memorable. I hate this. I have to go to Tokyo in like a month. And that’s a loaded question. I want to say it was more so to do with Tenten’s recent addition to the team because they had only played one event where they played one series with him with Depp and the roster as well. There wasn’t much to pull from, but I I think that 1010 is a really strong addition to the team with some more time figuring out the roles and maybe if they stick with having Dep get more comfortable playing things like Viper and Cipher in that Sentinel role, then I think that Zeta does have a strong future because ultimately Zeta was this close to being able to make the playoffs. And I was really rooting for them to be able to do so. Sision they get the two victory over Paper Rex. All right, let’s move on to the next question. Do you actually believe that Team Secret can’t win a match or is it just for the content? Yes. Don’t like that sound. Remorally, I feel like I am. I feel like I’m doing everything right here. They’re not a team that I hate. They’re a team that frustrates me because every single time I think that they’re going to do well and I think that they’re going to be strong and going to climb the rankings in Pacific. They just lose to all the teams that I think that they should be able to beat. But I think that with the changes to the roster, it’s a bit of a a soft reset. Obviously, there’s still some core there. Envy. I mean, he has been their best player for a very long time. I’m glad to see that he’s still going to be competing for them, but I’m hoping that there’s going to be some for the stability found and some more consistency in their performances. So, I’m willing to reassess my opinion of Team Secret. Do you believe that Talon is a top team in Pacific? No. True. First true. Sorry, Frost. I think that they have a lot of growing to do. I think there’s still these young rookies who are in tier one for the first time and they’re finding their footing on stage and they’re finding their comfort and I’m hoping that going into stage two talent does kind of become that team because the talent is there. The players are cracked. They absolutely have the ability to be one of the best teams and to be going over to the international events. Special question just got added. Okay. Do you think paper thin is stupid? Yes. It’s false. Damn it. No, he’s a smart guy. I got to give him credit. He’s got a degree. I don’t. He’s a man of science. But it’s safety first. You don’t need that. Oh, okay. Last but not least, do you think you’re the best talent in Pacific? Yes. True. I mean, it’s nothing against anybody else. You know, I’m about to be 14 years deep into my career. Just been doing this for a while. And if I don’t feel comfortable and I don’t feel confident in myself, then what am I really doing? It’s always great working with the teams that we have out here. You know, we keep them tightknit. I think that allows for everybody to just get along and and vibe and build a rapport with one another very quickly. And to my co-caster paper thin, this machine is broken. I do think you are smart. It was an experience. You know, it’s one of those things where you always think like, ah, yeah, I could I could beat a polygraph. You know, you have that kind of thought. I think that I was a little bit nervous at the start. I think that maybe offset some of my early answers, but it felt like it was starting to get into sink by the end there. Do you think you’re a good liar in general? I think when I want to be I I can be, but I try not to do that too often. Thank you for coming today. I guess we’ll see you later. Yeah. Thank you. This was an experience. I appreciate you not asking about the murders. That’s great. Wait, what? Hi, I’m Yuki. New song is on YouTube and Spotify is just don’t worry. Don’t worry. And then just do it. Please listen and watch it. Peace. Is he here? Don’t think about what came before. overch. This girl is sure. over X home It’s a monument. final weekend of VCT Pacific group stages. We still don’t know how things can play out. There’s so many variables here. You can see a bit of a difference. This is kind of a setup here for Geng where they’re anticipating the A hit. 10 now needing to go to the retaken. Ivy tucks back over onto Cat swings out and shot on the texture and yeah, Munchkin down to 45 break the door and Di holding close. slides across, finds the first. Going for the knife. One round away again from playoffs here in Pacific. Looking to try to utilize this to go ahead seal the deal, get over the line. I I’m fine with this 100%. I like this a lot. Jen Gene making plenty of noise. Trying to bait a reaction from RB. He’s not there this time. looking like a full pivot back around here towards this B site. And that’s right as Francis repositions to try to reinforce A. Okay. Okay. Finish. Okay. Okay. Nice. 3v3. The pressure coming through. Munchkin going to be surrounding. Fires out some shots and is able to find one. France is now gone. Y 14- 12 get it done. They need to find the way to have a closure now. RQ recognizing that nothing’s happening over at A. Getting over towards B. Nice and rapid to have the bodies to fight in the scrap. Let me plant. Let me plant. Okay. Hey, planting wallside. Nothing. Okay. Coming. Coming. Coming. Don’t break the wall. Maybe can put. Okay. Okay. Okay. Can we clear? Can you rest me? Yeah. [ __ ] up and Okay. Two side guys. Show us side guys. You need to fight. Okay. You need to fight. We need to up yellow. Yellow. Yellow. Yellow. Hell yes. Not too bad on a kill, but crazy guy. He right around the tain. It’s a knife in the back. Oh. Are they out of gas? They out of steam. No more coal to throw in the engine. They just charged in Chad like kick down the doors. Ready or not, it’s style. They’re just clearing out. We need to see this space. I think okay, just go together. I left him. I go up top. One more city. One more city, guys. Can you feel Jesse Bash good on a singular kill but now hit by convergent pass one cap in six. No time. Nice guys. No time go kill your kill. It’s okay bro. No time bro. Hey set up bro. set up. Spike’s just going to go off anyway. That will be the map. 13-3 RQ take it at the end. And they have locked in the spot to playoffs. Like I said, bro, not your father. Don’t be scared. Okay. You know what I said? I want to stand up. Remember your place. Going in. Going in. Going in. Going in. Just go. Just go ahead. One side going side down. I’m going take three upper upper up. I got one. I jump. What the he just cancel only one hero. I got one way. I got one way. Can we fight him? Yeah. Fight. Nice. One more. I have the I’m back. Nice. Okay. Yeah. Okay. Up here. Oh, in killing. I can cap. I can cap. I call my cap, guys. Nothing shower. Nothing shower. I think the device can make noise and then okay the smoke is soon out Okay. Okay. Okay. I will be kill. Hey, what? I’m scrap or mid. Can you later? Okay. Yeah. Yeah. Focus here. Yeah. Focus here. But just I’m going to fight this. Maybe they push me. Okay. I go outside, guys. You want to go smoke side? Nothing. Elbowing ship. Last player standing. One bullet. Be careful. I hope so. Thank you. in the story of VCT Pacific 2025 kickoff. That was just the introduction. We got to know all the characters. Stage one, the opening chapters, the stumbles, your close calls, they don’t define you anymore. And if you were on top, you’d better stay sharp. What you did back then won’t mean a thing if you blow it now. Because stage two is where we find out whose story this is. 12 teams and everyone thinks that they’re the main character, honing their strategies, their aim, their toughness are plotting their revenge. Anything they can to gain an edge, but there can only be one. Everything before this, that was just prologue. Now you’re playing for the big trophy. Win here and your name is forever written in the history of VCT Pacific. Everyone else is just along for the ride. Yeah. Uhhuh. You know we going to get it. You know we going to win it. You know we going to win it. Give it all I got. Then I’mma give some more. Push it past the limit cuz I’m built to score the score. Mind over matter. I’mma win the war. Keep rising to the top. No matter what. No matter the outcome. I can never be undone. If I was on the last round I’ll be good on the next one. No I can’t reach. I say leveling up. to the top. No matter what, no matter the outcome, I can never be undone. If I was on the last round, I’ll be dead on the next one. No, I can’t reach. I say never enough. Keep rising to the top no matter what. Check the stats. I’m a certified conqueror. Champion by design. Victorious is my moniker. Call me by my name or lose. I remain top tier with greatness you can’t refuse. All my P’s and Q’s and my moves are breaking news ringing the alarm. You can never Hello and welcome to Valerant Champions Tour Pacific Stage 2. We are in playoffs and today is the very last day we will be here in Soul, South Korea. I’m your host, Victoria Chubby Ninja, and today is also a great day for interviews, which is why we got Coach Frost and Coach Alex on the desk with us for a little chitchat, a little bit of uh BMing before we go on the stage for your very first match today. Now, uh you guys, I have to say, you had a two at least two days. You must have been prepping quite a lot for today. How did you feel over the last two days while you were prepping for Talon and vice versa? nervous. Same old same old for us. Really? Were you a little He didn’t do anything special. Just You’re lying. He couldn’t sleep. He was like I couldn’t sleep last night, but I don’t sleep after before matches anyway. Last the last Alen game, I didn’t sleep at all. And then how about you for us? I was very motivated. Very motivated to win. Okay. Okay. Did you do anything a little bit different in your prep uh than usual or also the same old No, but I was more intense and locked in for sure. Okay. Well, you know, you guys have only faced off once this entire year, which is actually crazy because I feel like you guys know each other so well. Uh, if you were just to describe each other as play style or coaching style or team style, uh, how would you describe each other? Like, if there was someone who was like, “What was Talon like? What’s Talon like?” Alex, how would you describe Talon? I mean, I think they’ve upgraded everywhere. It’s a very scary team. very they’re a bit like I think PRX before as well. Very fun loving now. Yeah, like they go with the flow. I think that’s dangerous. Um I also think that they have a really good caller. He likes to run around the entire map. We don’t we don’t like playing against that, but we have a plan for that. So, we’ll see what happens. Oh, everybody has a plan though. Everybody until Ma, right? Yeah. And how about you for us? How would you describe Paper X as someone who just didn’t know who Paper X was or or what their play style was? We have a funny segment, me and him, when we did the coaching thing a while back, like a year ago or whatever. I think they’re the same. I think they are incredible aimers that at one point were not very smart, but now they’re very smart and they’re experienced. I think we are mini paper wrecks without the experience. That’s even how we describe ourselves now. Okay. Yeah. We just don’t have their level of experience and acumen. I do have Cruz who is uh capable of equalizing it for us. However, the inexperience from the other ones make it very difficult. Whereas all of his players have the game IQ to break a round open. We have the skill to do it, but often we don’t do it with our heads and I think that’s just something that’s going to take time to develop like it did for them and then they ended up being the best team in the world. Unlucky for me. Yeah. Actually, Alex, would you kind of agree with that? You’ve been Paper X has been top four for so long. You’ve even been to the LA Champ stage, got second there. Finally got your first trophy as well. Uh would you say this current form and iteration of Paper X is the strongest you’ve ever been. That’s probably I mean he’s the one with the title. Yeah. But I mean No, but it is though cuz you guys are much smarter. A lot smarter. That’s the They’re not so They’re not so quick to like Yeah. to like just take DS anymore. A little bit more like uh they’re just grown up a little bit up. They matured in game. Yes. So good way to put it. Basically, everyone should just stick to their rosters and let let the age of it if your team is stacked with talent, you should. Okay. Yeah. I had a whole It has to be. Yeah. Yeah. Me and Andre talk about that all the time. Although it seems like I’m a hypocrite for this because I’ve had a lot of changes. Yeah. But I feel like uh my changes really were out of necessity whether I think people understand that or not. Um but I’ve often said, especially when we made this change, I said this is a roster for the next five years. And I genuinely believe that Cruz may not play that long, but that’s his choice. Okay. But the rest of them, he should. I think he can. I mean, I tell him all the time. He’s at the peak of his power. Anytime, but you can’t play every time, right? You just go as long as you can. I’ve told him the same thing, man. But I will say that whenever he decides to hang it up, it’s fine because those four together, oh my goodness, they’re going to be a problem. Which is crazy. It surprises me. I I keep forgetting actually you guys haven’t qualified to internationals this year ever since champs last year. Keep throwing games which is crazy cuz this team does look really good and yeah. So I’m hearing from you too. You think this is also the best uh iteration of talent so far. Bro, this is the best roster I’ve had in Valerant. That includes my 100 thief stint. This team would dogw walk that one. Okay. It is free 999. Trust me. You know, if if you make it a champs, I know there are like some, you know, variables if not, but uh which team would you want to face the most over in champs? Andre. Oh, Andre. Someone clip this to Andre. I’m sending Primie 20 12 times to you. 12 times, bro. To G2. Oh my goodness. Yes. No, no, no, no, no. Wait, wait, wait. Without Andre. It is not G2. Okay. With Andre, 100%. Okay. So, we know you want to take down Baby, right? Uh, besides him on G2, who else? Who’s the Who’s the guy? Who’s the team? Fnatic. Fnatic. Oh, yes. Is it the same for you, Alex? Yeah. The Beatas is just recently. So, is that why you want to take him down for for Alex? Well, we should have had him on Furia. No, no, no. We should have had him on Furia when I was there in kickoff. Um, I want that one back. Okay. Badly. I see. So, you guys have a bone to pick with Fnatic. Both of you. Yeah. And, uh, I have like six bones to pick with him. Actually, I keep having to play these god darn dinosaurs. I’m lucky, man. Yeah, I think uh I can imagine you’re on a huge mission today. Now, um speaking of your team and it being the best iteration, it’s very obvious that you don’t speak Thai. The team speaks Thai to each other and we know that comms, you know, went back and forth through cruise. Um could you share a little bit like has that process improved at all or you guys are still struggling? No, I don’t. No, no, no, no, no. Uh I don’t speak Thai and I don’t need to speak Thai. So like small example like a lot of people question why sometimes I don’t call timeouts cuz cruel literally cuz now we have checks. Okay. So he’ll be like Hector it’s fine. I don’t need a timeout. Okay that’s all he needs to say. And then I hear Tai and I’m just like confused as to what’s going on but then I know what the set is based on what’s happening and I cannot I can understand kind of what’s going on because I’m seeing the mini map and I can understand based on like stuff I’ve heard before. But uh um even last game he was like thanks for that round. Literally we’re winning a round. and he goes, “Hector, thanks for that round.” I’m pretty sure Tal’s going to throw it in the video. Literally talking to me in the middle of a round. Oh, in English. So, it’s just like, you know, this is just stuff that happens. Yeah. Um, we’ve learned because I had a hard time earlier where uh I think it was uh I think it was boom. I’m sorry if I’m misremembering the game, but uh he got pretty bothered by a timeout I made and I and I had to tell him, “Brother, I don’t speak Thai. I don’t know that you figured out what the problem is.” So I I I like call a timeout. He respectfully waited till afterwards after the game to be like, “Hector, I knew what happened, bro. I I like I know what they were doing.” But when you call a timeout, I guarantee you they changed what they were going to do because you called a timeout. And I was like, “How am I supposed to know?” So he was just like, “Okay, so how are we going to solve this?” And then how we solve this was just more communication between me and him. If if he doesn’t speak to me at all, then I know that uh there could be a problem or if I have something to do, then then I’ll do it. But for the most part, he’ll let me know when he understands. Especially when we throw rounds like we threw a clutch on corrode like a 2v1 and he literally was just like it’s fine. Heck. Okay, sure. All right. If it’s fine, it’s fine. We good. So, he’s he’s almost like a a mini coach, a third coach. I’ve been saying forever. Yeah. No, no, he is. Um and uh you know, if Talon wins today, there is a chance of an all Southeast Asia finals. That could happen for the first time ever. Alex, big up. Are you going to are you going to let this happen? Oh no. I mean, they’re going to have to earn it. I I think a lot of people have been I’ve been getting personal requests to make sure, you know, there’s a jinx and all that to make sure that Paper X doesn’t win today. I mean, they don’t like me enough. I mean, they don’t like me enough. I just believe like Karma I mean, there’s a Karma thing, you know. Maybe one day I’m in DX’s position. I want the team to play their best. Yep. And if Talon wins, yeah, and everybody knows my stance on this. I I don’t I’m I’m not a bully. I like people strong, okay, when we play. So, if we don’t earn our chance, I’m a punching bag for the next year. If we earn our chance, the puncher. Oh, man. The water gloves. You can gloat a little bit. I I enjoy I enjoy glo a good glo tough for the boys. I’m telling you, it is going to be tough. Um, and now for champions, if you know you both end up in Champs, uh, Hector, if you guys have free time in Paris, what would you want to do together? So, I know I know. Okay. The two of you together, maybe. Well, in your free time, probably eat because he’s French. So, I get to actually like learn what good French food is cuz I have not had the best experiences, especially for all the CS events I’ve went. Uh, I’m I’m talking to you, Leon. That place was not great. So, maybe we’ll see what the deal is. However, I will say I know PSG is going to give us tickets potentially when if we make it. I will make a request if we go if we qualify. I got you. If we don’t qualify, then that’s obviously your punishment. Okay. We need talent. Bribing today, man. Yeah, I know. There’s some stuff happening here, Alex. If if if Paper Brex today, I’ll totally understand. Uh now, Alex, you know, some people don’t realize that your friends are confused to hear your accent. It’s obviously very Singaporean. Can you explain your heritage a little bit to everyone that’s clear the air? Like what are you? Who are you? What are you? What are you? I’m angry. I’m born in Paris. Uh I am half French. My father’s French. I’ve lived there for 4 years. So I basically didn’t absorb much and then I got shipped to Singapore. Yeah. Cuz your mom uh your mom My mom is Singaporean. Yeah. So you’re very very Singaporean at heart. But you are also very French. I’ve seen we’ve all seen you consume the amount of baguettes and uh croissants out there. It’s insane. You guys will definitely be eating that together in Paris. Um and any quick message to prove your French nationality? Message to the fans. Test out your French on camera. and uh uh salus paper a super uh new fans. A little bit difficult France. Where’s the flag? I don’t even know if where’s the flag? I don’t even know if fans is the right fa France. I don’t know what the word for is I always thought it was this one. Uh tell tell Alex what the word for French. It’s it’s it spans with a French accent. That’s how French works. All right. We have something for you guys. You are very familiar with the concept of build diff. Uh for us you’ve participated in before. So and one and one. Put respect on the name one. You steamrolled us. It was so embarrassing. Uh now we want both of you guys to combine your powers as coaches and put together your build dip team to see if you can defeat our teams for today. So we have all the teams for today listed here. You guys know you need one player for each role. So, please grab and discuss. I already told you. You guys are not jinxing me. You tried this last time I was here. We’re not putting talent play. We’re going to So, by the rules, we have one talent player. Just put Premier on there. Just put Premier on there. It’s fine. You can put on there. I don’t care where. There will be no other talent players. We are not jinxing any. Okay, we’re putting Premier on duelist. Absolutely not. And what else do we have here? Okay. Of the others, I can speak. Other than that, if you want to talk talent, that is not happening. Let’s talk about the rest then. We already have your talent together. So, we got Pie on duelist. That’s interesting. You were putting him there instead of sentinel. That might be one of our mistakes here on the broadcast. Why are you putting him on uh dualist? Cuz he’s a D3. Cuz what? What? What? Look, uh RQ has to be Genkin because they are number one in operate. T1 keeps running into the OP. So this should be obvious. Where would you want to put him then? Because duelist rolls taken. You know it’s minus five. This guy is not a duelist, bro. If he was a duelist, we’d be able to use way and guys some guys. Come on. This guy is a flex, bro. Have you not watched our game, bro? But if he’s going to he’s play your as a duelist. He just doesn’t play like because we’re running double duelist comps. If I could you put him somewhere else, I would have, but you know, I’m lucky. Okay, I’m going to put him here temporarily. Discuss it. Well, who else would you pick from our Q? Uh maybe Kushy, but other than that, that’s about it. Yeah, China play well, but I think after three days in a row, I think he’s I’ll take Kush. Kush. Kush is the boy. You want him sentinel or initiator? I guess. Oh, has to be initiator. Has to be initiator. And uh from T1, who would you like? Oh, I feel like has to be Meteor. Yeah, cuz he’s gonna bust. So, we have to put him on Sentinel Meteor. All right. Has to be Meteor. Not even close. Do you still want Jumpkin as your flex? Jumpin is not a Bro, we are trolling. Is this built diff or dumb def just even the is so troll, bro. Okay, we know we want Jumpkin. Like, I can understand why. Okay, so get Jumpkin out of here. put something on there and put Forsaken and just call it a day. How about that? Which two would you pick? We’ll pick Lish. Yeah. Who would you pick? He He would pick Lish if he had to choose one player. IA for sure that dropping 30s. Ilia. Okay, IA dropping 30s. I don’t know where you’re going to put him though because technically put him anywhere. He’s Yeah. It’s like having Gemkin. Okay, I’ll put him here. Think about it. What do you want? Wow, we have Mine Freak as an option. Yeah, let’s put him in anyway. That’s tough. Um Okay, so we need a controller. Forsaken has been a thorn in my side for controller for sure. So, it has to be Forsaken. Okay. Forsaken. Probably going to do it again. Even though he might be on way later. Your flex can come from any of the four teams. Any of the four teams? Yeah. What are you talking about? This guy is a flex, bro. You want talent? I coached the guy. I’m telling you, we’re leaving him there. I had to get die on D. I’m telling you this guy is not a duelist, bro. I wish. Okay. I wish. Is something going to be I think I might have the best duelist in Pacific if he does. What channel? What channel is it? Something does play a SOA on a map. I don’t know if you guys be playing Sunset. Don’t remember. also plays Jet. He cooked us for 30 something last time we played on Ice Bucks. All right, you got to pick your last guy. Let’s pick up. Okay, this is so This is amazing. Yeah, this is a great team. Oh, no, no, no. It is a great team. I mean, if this team went to Champs, we’ll be okay. Yeah, this team is probably okay. We’ll be okay. This team is probably like We’re sending our best. Awesome. All right. Well, I got to send you guys down. Any final messages to each other before we uh get into the game and uh you know find out who’s going to Tokyo and where what? We we’re all going to Tokyo. Oh, okay. Well, depends. Yeah, we’re going to Tokyo, but it depends. Oh, yes. You going Tokyo. Hope you guys go to Paris. Yes, Paris. Unfortunately, you have to deal with dinosaurs or potentially T1. So, no. I think RQ is a bit to be honest. Everyone thinks the momentum, bro. one through five. T1 is just way better. Let’s just speak about play styles about styles. Styles speak. Yeah, it’s about styles. What style stopping this guy? What style do they have that’s stopping this guy? They play but they know this guy is going to pop through but they know exactly what he’s going to do. He’s going to be in a smoke. He’s going to come out on timing if they’re waiting for him. Say your your pre-match message. I got to send you off cuz you got a match to play. I really hope you have a bad day. I don’t. I really hope we’ll do our best no matter what. We’ll do our best. Yeah, for everyone that’s wondering, unfortunately, or fortunately, we will do our best. I don’t like how that narrative started, by the way. I think that is like that’s not nice. Disrespectful both to Valerant. We’re definitely going to do our best. It doesn’t need doesn’t need to be saved. So, no mercy. So, if Talon wins today, they have 100% earned it on their own, of course. Fantastic. All right, thank you guys so much. You can just leave the headsets here and we’ll uh watch your walk outs on stage. Can’t wait for that one. Thank you. All right, so here are our build diff rosters. We got the rest of the talents here. Um I I feel like our roster looks so lame compared to what Frost and uh Alex put together with It’s almost like every time a coach comes and plays this game, we get absolutely cooked. Also, they’ve entirely broken the rules. What? How did they break the rules? Talk about No, they didn’t. That’s fine. Did they not rules? They didn’t break the rules. They tried to break the rules. Ross tried to break the rules. Um, look, that might say something about his character that might not. He’s a good guy. He’s a good guy, honestly. You keep giving out those fist bumps. Pill, I’m an instigator. I’m an instigator. Sorry. Sorry about it. Uh, yeah. So, how come you guys are neck and neck on the build diff right now? Welcome back to the Dez Pills game. Big time. Um, Big Time did the biggest show timing by showing up and cutting in front of all of us in first place cuz it was neck andneck with me and Pilsky this entire stage two. We were like, “One of us has got it.” And then I could not believe it. I could not believe what Monaet put together for this man yesterday. Ma’s got me like that. What do you want me to say? You guys have got like that bond, you know? There’s something going on there telepathically. I I can just see him run the building. I looked at him yesterday and I was like, “Yeah, he’s got a big day in him today. He’s got 24 in him.” He did. I’m not going to lie, it’s like I was watching Morgan watching the game and he was willing like, “Go hunt those Zikos. Go get those Zos right now.” Oh, and Monette was just flying in with the neon straight into the side just shooting helpless people with classics. That’s true. Well, Monette definitely earned his win today. They are going to be in the second match of today. And against all odds, they survived the lower bracket run. That was not the team most of us would have guessed were would be the, you know, final survivors of this. Man, it’s been a crazy ride for RRQ. So close against Geng. I mean, I think we all thought that game was over at one point, but they turned it around and then they looked very, very clean against DRX yesterday. Got themselves that champs spot and against another Korean team today in T1. But this is a T1 that already have defeated RQ in the playoffs. So, I think it’s going to be a little bit more tight today. Yeah, absolutely. I I think for for Talon PRX though, this is a big game. You know, Paper X, they might have already secured chance, but there’s a fair bit to play for for them as well. They want to make sure they have the best chance at winning a second international title this year. Get some really good seating towards the end of the year. And for Talon, this is the first of two potential chances they’re going to have to not only qualify for champions, but knock DRX out of champions qualification. If you are a DRX fan, you must be like putting up shrines. Could not have written a better script. This is unbelievable. I think this is Froth’s ideal scenario to be honest. He will never live it down if he does not take advantage of this opportunity. This is his two greatest desires in this material world coming together in perfect harmony. I mean it’s absolutely uh true and I you can’t help but laugh at the situation a bit here but he was fully confident in his team today. Yes, they’ve lost against Paper X so many times. They were laughing about it. Frost takes it well into stride here. You can see them laughing about it like, “Look, I really want to just, you know, he said it in harsher words, but he’s like, I want to take down these dinos today, but he thinks this team can do it.” Yeah, I mean, we heard him just then. He thinks this is the best team Talon have ever had. It’s stocked full of young players with cracked aim, led by that experience of Cruz, who does so, so much for this team, and I think they’ve had a fantastic year. Pisky, you called it at the start after that boom game. You said this team was easily top four and you were proven right. I think they’re top two. I’m not going to lie. I honestly rate Talon above RQ and T1 right now. I I think that they should be a shoe in to go to champs. I don’t know if they’re necessarily better than Paper X and the headto-head already proves that. But what I’ll say is if you go back and look at the stats of that game, go click on the match page guys, that was two 24 plus rounds of Valerant where Talon could not win that opening duel to save their life. and they still definitely could have won that game. So, a couple better openings, a couple more things go the way of Talon today and they have definitely got an opportunity to be able to win this series. Yeah, and his description of Talon was calling them mini Paper X, but I mean when you’re mini Paper X, that means Paper X is still the original Paper X and they are the ones who are very hard to defeat here. Uh, this team has been playing almost perfectly. I I think besides the Zeta game, they haven’t dropped any maps if I’m not mistaken. They’ve just been playing absolutely phenomenal. That’s fair though. You know, Zeda is the best team in the world. They are the best team in the world. I just noticed that just unlucky that they couldn’t go to champs. Well, they’re being represented here. I see coach Alex is wearing their uh Zeta shirt today. Interesting choice. What an absolute troll. Oh, unreal. But you know what? This team is all good vibes and they are so scary in the server here. I think Patman was someone that we were discussing in the past, too. His fragging uh hasn’t been as, you know, explosive as the rest of the team, but he does so much in terms of utility and so much in terms of um everything else that Paper X actually needs in a in a way. He’s sort of an anchor. Yeah. I mean, he he absolutely doesn’t have to be. He doesn’t have to be that guy who’s going chasing, hunting down kills. Just look at the other four. They’re insane shooters. Pat’s job is to set them up to be an enabler for the rest of his team. And I think he’s really perfected that job. We we heard him here on this couch say, “When I first joined, I had no idea you can’t support them all at once.” But he’s starting to figure it out. And I think he’s been pivotal to this team success since joining. Yeah. Pman gets his numbers on Viper, guys. Honestly, like he he does do his job and get frags when he’s needed. But if he is fragging on initiator, something’s going wrong. He should not be getting kills when he’s playing that init role because you’ve got so many aggressive players around you that are being set up. You’re playing double duelist. Honestly, if Pat if the kills come to Patman, then the game plan’s going wrong. Yeah, I I think that’s true there. And um in terms of the overall game plan there. And now we’re going to look some of the highlights from the last time and the only time these two teams have faced off this entire year, which is so mind-blowing to me cuz in a lot of ways, these teams seem to cross paths, at least off the server, but uh in the server. I mean, the the score said 2-0 to Paper X, but that does not tell the whole story. This was an incredibly close series. 1311 we saw here once ended in a very close team. Yeah, I totally agree and I and I agree with what Frost said on the desk as well. The only difference between these teams really is experience is is that class is that big game kind of confidence. But so far I haven’t seen Talon really uh what’s the word really uh deal badly with that. You know play poorly when the pressure is on. Usually in the big games I’m think and it’s why I haven’t put like eye on my build diff or something like that for example where I’m like usually in the big games you’re expecting the rookies not to play particularly well. That still has not happened to Talon yet. Like these guys are just ice cold in the server. So you see just how close that game was last time and they interviewed is does that have a name? Is that a mascot or is production just cooked? No, this is production’s um own creation. And it’s a dinosaur to represent paper that has come out damaged from the battle with Talon. To your point, it was a two zero. But look how close those scores were on find. It’s kind of funny that like Paper X Talon is saying they’re a mini Paper X because it’s like you you got the dinosaurs, then you’ve got like the birds. They’re like the the very like late descendants of the dinosaurs. They could be generations down. Yeah. Some kind of hybrid. You guys are you guys are doing some weird stretching with all I really I really need your David Adam voice to tie this all together. I’m going to need the British accent here. Anyway, I think this will be another tight game. Keep in mind the veto that was present last time we had Bind and Icebox. We’ll see if that changes up at all. Looking here at the team data comparison and the head-to-head paper 5-0 against Talon. Historically, they have cooked them. It has not been close until the last series where it was very bloody close with this current iteration of Talon. They’ve got their best chance to beat Paper X ever. And you can see first kill win percent does favor Talon. Pistol win does favor Talon. They’ve got some of the best stats in the league. Paper X are creating more opportunities, but Talon are not only converting more opportunities, but they also convert the most 4v5s in the league. X and Talon have the highest rate of converting man disadvantages in this league. So keep an eye on number one who’s getting the first pick and how many 4v5s these teams are actually able to convert when the round gets scrappy. Yeah, I think that really shows the similarity between these two teams. They’re so good at being aggressive and taking risks when they need to because they have players with such cracked aim. I do think that pistol win percentage is absolutely insane for Talon. They’ve been so good at this all year and if we see a clean sweep of pistols, I would definitely have to lean towards Talon here. It does mean a lot in a game like Valerant. You can also see that the OP usage heavily favoring Paper Rex. Not only cuz something loves to go ballistic on the OP on ice box as well as on ascent, but also Divi loves a little bit of an OP as well, whereas Talon, you don’t see it as much. Yeah. In fact, let’s look at these six players here. Now, they were talking about being mini Paper X. All both of these teams have some of the strongest firepower in uh Pacific right now without a doubt. And all of them despite their role, it doesn’t matter. Look how close uh their stats are. Yeah, I I think for for Thai somewhat comparable with Jing, these are players that both play Omen or raise more obviously more duelist under the pocket of Thai. His neon hasn’t been great, but he hasn’t really had to play it cuz Sunset has not really been coming up much. But Gala, he’s been phenomenal as well. There’s no hard initiator player on paper X that is kind of comparable to him. They love to kick that role around a little bit. And Pmy, as mentioned before, mostly a senti player, then does like to play the Yoru. We’ll see if that does come up in the veto at all because that is a a perfect example of a map where Talon doesn’t really have a hard entry. I mean, Frost was very firm. Prim is not a dualist. He is a flesh player. He made that very very clear. He was so mad about that. Um, but you can see where Alex is thinking is as well in how he thinks a player like Py should be and you can see how this caters into their play style here and the maps they tend to favor. Yeah, I mean very much so. When we take a look at these maps, there is some crossover. Haven they’ve both won on, but we know that PRX try and avoid that map. Talon good on Cor and Lotus here. So, I mean, I think this veto can go a number of ways. Do you expect it to be similar to last time? I probably expect it to be similar to last time. I think Talon is a team that I’m expecting to change it up more than Paper X. I think not only did they lose last time, but they always love to be tricky in the veto. Frost has always got an angle in the veto. So, we’ll see what actually ends up coming from ascent will go out. That’s not really something that’s been seen. Cor is usually banned by Paper X. You know, it’s not something they’ve been interested in playing. And I love that for Talon. They are sticking to the same game plan every team has had in the veto against Paper X thus far. pick a map in Haven that they haven’t yet quite got comfortable on and they play a bit of a funkier comp. Yeah, I think that is the approach and I’m glad we’re going to have a redo on bind as well. Uh Paper X looked really good on it, but Talon also had a they really pushed them uh nearly into overtime last time. Bind was Talon’s pick last time they played and now Paper X picking it back into Talon. So, I think that shows some learning, some progress there. Very surprising to see that map three will be Lotus. I mean, we speak about Paper X as Lotus all the time. That’s a good map three for them, but it’s also been strong for Talon. Yeah, because Talon copied their comp. It’ll be a mirror potentially. Unless Talon does change something up. Um, you know, and they’ve had success running Paper X’s comp as have a lot of teams. A lot of teams have seen what Paper X and the run that Paper X has been able to come through on on Lotus and and just copied a lot of those ideas here on Haven. Though, this has been a shaky ground kind of map for Paper X. I know it says 100% win rate, but first game was against T1. They almost lost that. And then the second game they were able to dismantle DFM relatively concisely, but I felt like that was an underwhelming day for DFM if everything they really didn’t convince me. For Talon, they are playing the same comp that they’ve played for ages now that they’ve beaten a lot of the Korean teams in the league here with, but really just changing out the Teao previously for the Sova and keeping prey on that Yoro previously. Now, I want to ask why the three of you uh you know, three of you just joined Pacific. So, I don’t know if you know this, but Paper X usually wins. Yeah. Why did you guys go with Talon today? Well, first of all, uh I find that condescending. Second of all, second of all, I think Talon has got way more motivation to win this game. I think they really want this dub. They need to get to champ for Paper X. I know that they want to go to champs and they’ve secured champs and seating does matter and all that, but the the motivation factor for a team that wants to go to champs so badly and a team that has already made it. That is two different trajectories for me. And I think Talon is very very good. And like I said before, they should have won last time and none of the opening duels went their way. Like it was a very tight game. I think it a couple different rounds they could win today. Also, we’ve seen Paper X let their guard down before. Look at that Zeta game. That’s what happens when they come in and they’re not fully motivated. They’re not fully present with that win on the line. I think Talon are going to just be hungrier for this win. Maybe. But you know what? The only thing that’s more fun than winning is beating your friends. So, I think Paper X still definitely wants to win this. And I think this going to be very exciting. We got Paper X and Mini Paper X Talon facing off today to start the very last day of playoffs here in Soul. Heat. Heat. Best life. Talon. Welcome to the VCT Pacific Upper Finals of Playoff Stage 2. And we’ve got two Southeast Asian teams. Today it’s going to be Talon versus Paper X. And Frost, their coach just earlier was telling us how confident he is in these five players. These are five players he thinks should never change over even the next five years. That’s how fully confident he is in these players. I mean, this is an enormously talented roster. They are the only team left in playoffs with really something to play for here. You need a win either today or in those lower finals to guarantee yourself a spot at Champs. This is a team that’s hungry looking to go to their first international this year. And they will be facing off against Paper Rex. They have not been able to best this team most of the time. This is the second time they are facing off this year. It came really close uh two weeks ago when they played against each other. Paper X, Alex has mentioned himself. He also has a lot of respect for Talon though. Absolutely. Look, Once Upon a Time, we kick it back more than 5 years ago. Paper Rex struggled to even beat European teams. They would never have a chance to play them. They would always get knocked out of qualifiers by tie teams. But nowadays they eat these regions for breakfast. They are so so good. And it’s time for them to qualify to the grand final over there in Tokyo. Win as the top dog in Pacific after failing in kickoff and only being the third team from Pacific through from stage one. Frosted a little flex there to the rest of the team. They are so hyped up to beat Paper Rex today. And when they put their build roster together, two coaches on one team was so interesting that Alex immediately put Primo on the duel. So you can see where his line of thinking is here. But Frost, it’s mind games. Yeah, it is definitely mind games here. But Frost has a different formula for Talon. And I think going into Haven as their very first map, he’s surely got something cooked up. Yeah, I mean I think Talon always flexible in that veto. I feel like their plan from the start was pick Haven if it’s in the pool, pick corrode if it’s in the pool. Whichever one PRX decide to ban, they’re going to go straight to the other one. PRX not looked fully confident on Haven this year despite the wins. This is a very targeted pick. Talon love this map. They’ve been good at it all year. So, no surprises from them and they just love to play to their opponent’s weaknesses. It’s up to It’s up to Paper X to really shore up those weaknesses. They’re going to be well aware that Koda or Haven have been sore spots in the batpool. They haven’t had as much time initially coming into this stage to be able to prep because they’ve been booked and busy winning bloody international tournaments. You know, it sucks to be so good unfortunately. So look, I think they will have worked on Haven a little bit. We’ll see if they come up with a different comp. It’s a it’s a map where like, you know, the double duel choices don’t necessarily fit their personnel. They don’t really have a player that really likes to play neon. So or iso for that matter. So double duelist on that map, it is a it is a weird kind of amalgamation of different duelist choices that kind of fit the personnel and they try to make it work. We’ll see if they’re going to continue running with that same comp or whether they’re going to come up with something that fits them a little bit better. Well, speaking of the Neon Paper X, the last time we saw that was Forsaken on the Neon on Sunset. That was a lot of fun, but you can see they immediately trashed it after. Yeah, used to play it on Fracture as well, but there will be no changes. Once again, Forsaken on the way. You’re going to have something playing that Yoru Dubai on the vice. No changes at all for Paper X. They’ll start out on defense. They are 20 on this map, but they have looked shaky at times. On the side of Tyler, no changes either. This is the only map where their roles are quite drastically different. Die on that Omen. Prim on the Yoru. He’s not a dualist though, guys. He’s not a dualist, but he is on the Yu. Yes, he is not a duelist unlike their build. A bit of a gem can cosplay. You know, throw the throw the clone in, get the Omen to TP in. Oh, oops. I was going to enter the site, but I accidentally gate crashed out. Let’s see what happens now. Well, one thing I really like uh from the side of Paper X is their consistency. That’s something that has completely changed since last year. And for the side of Talon, they’ve completely stepped it up. Like Frost was saying, they just needed more experience. And you can see how dangerous Talon becomes when they do start collecting that experience. And I think if they do make it to champs, I think a lot of teams should have a lot to watch out for from these two teams in particular. So, we’re going to start off with a bang on Haven between these two Southeast Asian squads. And to cast us through it is a kill. Uh, it’s No, it’s not Achilios. That’s a Quack. That’s Quack and Komodo. Looks similar. Oh, yes. We We do look rather similar. Um, but of course, I do have a different skin complexion. To be fair, he was changing this desk for three days in a row this week so far. But I I now circumvent that and I’m I’m here for the fourth fourth day. How are you feeling? I’m feeling really excited for this one. And I hope everyone is at home as well. I hope you’ve got your popcorn ready. I hope you’ve got your snacks ready because this is going to be a movie affair between these two teams. There is a lot on the line for Talon in this series. Two chances to try and get to champions Paris. Whether or not they can get there from winning this series or the lower final, they’re guaranteed an occurrence in Tokyo anyways. But, you know, you win this one, you’re in immediately. You get over towards Tokyo. You got to get ready on the stage over there in a very different atmosphere as well. It it can be a little bit nerve-wracking. So, one of the best chances is going to be in this series for them. They got very close to beating Paper X last time. Can they do it here today? That’s what we’re all wondering about. You know, the headto-head between these two teams. It’s been 0 and6 for Talon so far, ever since 2023. But this is the best iteration of Talon yet. I have a feeling that could change today. And they are in the green week. If we’re going red light, green light, they are in the green week. So, this should be a dub for them. You would expect the pistol round strength for Talon is seen there. They continue on this rampage and they also start on the attacking side yet again here in this one where they did against DRX when DRX picked this map. It was 9 to3 on the attack. It was brilliant from Talon, but it’s paper for Rex we’re talking about and they’ve already spotted out what’s happening at C. You also already do have Forsaken beginning his journey down towards the back setting up a flank. Still though, Talon have the sight now. We’ve got the thorns going off just trying to stall and hold. This is quick but killer up. He’s going to be watching for it. No plant just yet. set up the post util from Cruz as well. Forsaken is just going to reveal himself in a 5v5 post plant. Yeah, refract has gone off. He’s got to check for the corner. Kill actually managed to take him down. So now numbers advantage for Talon. And they’re also holding down garage still. They know where something’s coming from. He’s got to probably gate crash into the back of side here. Has a blind side available, but 28 HP getting in. Oh, quick on the cam. Still so many targets to work around. He has no idea about the C long flank. considers it. It’s way too low. Still lands the first head shot, but onto the tap. A slight whiff from Cruz. 5 HP. Oh, the grab goes in. Dodged so close. And look at the reposition. Running out of time though. Manages to land the shot. He’s looking for the kills now at this point, which might be good, but still Cruz tucks away neatly. Both of them go off to the spike and Talon pick up the pistol. Oh, nearly got a consolation ace at the end there. Something. He is a massively scary player when it comes into it. I mean, Talon, you’ve heard from them before, the team is extremely excited to play against Paper X. They always are, but they also recognize how much of a Titan force Paper X are that they have to be on their aame. They probably need to be on their S game right now, especially if something is coming out with this 31 v1s that he’s winning. It gets close at the end. If Curus had died in that dark cover, potentially could have dropped the round for the pistol. Nevertheless, to Talon and Paper X just taking the knee in this round in the anti-eco and keep something away from his dimensional drift. Still though, it’s a 3-2 split right now for Paper X. Talon reads it and they’re just going to strafe or or kind of strut themselves in Bite. Easy does it. Got some Guardians that you can play long distance. Got some stingers that you could leave in the sight and a Marshall for Premier that can start to farm up some points. not going to have access to a dimensional drift online early that we’ve seen a lot before. That’s quite awkward with the shots. Still though, Kilo will be able to stabilize landing three in a row. Now off towards the side of C link, which is where Paper X are trying to maybe look for the exit frags. Maybe just don’t want to give any more frags over towards Kilawa here either. Wow, that’s free. Maybe as the cage goes off, but Premier is beginning his hunt as well. Pat will land a right click onto Jin boys. Another shot onto Py too which isn’t too bad. Kilawa, you’ve got the gun. Surely you keep on to it. It’s going to be that 4K for him, but still a lot of damage sustained. Oh yeah, four players dying over on Talon when they can really only afford one or two in that scenario. Single guardian over means they have to be a little bit more respectful going in towards this bonus round. Now, I’ve been looking at kind of consistent performances throughout this stage, right? Everyone knows I’m a kind of stats nerd when it comes into it. We’ve got duelist performing. We’ve got Sentinels performing. We’ve got controllers performing all throughout the journey of uh VCT Pacific stage 2. The initiator force has generally been a little bit down pat in in a lot of the fragging departments. Killaware is actually a slight outlier alongside Ash from Geng. Those are the two highest performing initiators at the moment. So the fact that Killer is already getting frags in this one is quite a sign for the force of Talon who are getting into this seight immediately. But maybe not. Maybe not. Okay. Well, the reflex a little bit awkward. Will be a free kill for kill one and then Jing to dive into garage. That’s another gun down though on the site trying to play around the corners lands the flicks something for support and then Jit boys to trade out right low HP now though and you still got another player around the back. Something will deny entry and that’s going to be one to two. Yeah, the shield wall as well that you got to contend with over at that sea site. You got Divi fggragging, you got something fragging. A little bit awkward on Forsaken for the way, but you were just kind of expecting that he needs to warm up a little bit, right? It’s It’s been a hot minute since we’ve seen him on the way, unlike some other players here that are putting in some good reps like yesterday in RQ the day before, for example. He’s going to have to reel in where you want to be playing that one. Do like for Cruz, of course, getting that sensor for the expected window drop in the garage as well. So, we’re starting to formulate some good utility positioning and good shots from both of these teams in the server, but a lot of people are excited for this series today. It’s garage control yet again though, right now for Talon. And Forsaken’s just going to be slotting himself in the same corner. Only the light speed to bail him out. Pause this time though. Prowler doesn’t see anything outside of B. Something one off the dimensional drift just holding down sewers at the moment too. Very silent around the map. Incentivizes Paper X to get a little bit hungry. The dinosaurs are looking for their first prey. Might actually be Kilawa here and he’s dked on down low. Goes in for the chase. There is a trip on the other end though, but it also means the seaside is now open. Yeah, and it’s a silent approach from Talon, too. I’d be very excited to see them push spawn a little bit. Dvai has already relinquished control of the site and he’s looking the wrong way. He’s thinking that the garage play might still be there. It’s all down to the damn timing and a neural theft in for Jit boys. All the information for Talon now spots them all around be oh the spam over commitment pushing towards spawn as the plant goes down. Thigh out from garage got the flashes in as well. Paper X needing to play safe and true but it’s not happening yet. Forsaken still on the flank. Something got the drift now as well. Do you want to try and use this in the two versus three? Both players spotted out. Tire would be a huge one here. Enemy remaining. Catch was taken looking the wrong way. And now something. He swapped guns. Quack, but he’s just so far away from the party. Got to save the operator. So Talon come away with a pretty decisively clean round all things considered. Great decision making and adjustments to come out from them. Killawa could have lost his life. Could have gone for the duel. could have tried to challenge Forsaken, but just playing on the respect line when he gets DK and for Talon to just recognize their force of four through the guard into the site. I’m thinking to myself, right, you’ve got to kind of take the space at that spawn point. You can’t just plant the spike at C potentially get pincered from long, even from Garage when you escape from there. Divi has been playing this seaside time and time again in the history of this map. Really, really well done decision-wise from Talon there. That was the one gap that Paper X had and Talon just exploited it completely. Yeah, this is why I kind of make mention a little bit earlier on in this series to the uh attacking side against DRX that Talon came out with. And even then, when they flip towards the defensive side, I’m going to be really excited for Cruz with the senses to trap something. Good bait and switch just being able to control these lines for now. They did see the gravite lineup going towards a but two teams who have really good four versus five conversions. Likewise of RQ. I mean 18 first kills against them. They got six. They’re still winning the map the other day. It’s a massively ridiculous score line. But what else is ridiculous right now is the saved operator. Something is finding these good DS so far. But now a three versus five for Talon. Still though another gap and Talon have managed to slip into the B site. Does Rookie Saken consider it? It will be a quick check that kind of confirms information. But how do you retake now? Oh, Prem needs to go a bit nuclear here. Oh, thought to set up more with the Nightfall, but Premier just shuts it down. See if Jing is able to find back the 1 v one. Talon knows they have to hold out closer towards a link because they have the wall on the other side, but still the kill’s coming through something. Uses the clone and goes up close. It’s the shorty kill at the end of 4K and Paper Rex are up two to three. H he’s done really well with the operator there on the tandem plays with his teammates. I mean the first one with Forsaken, the other ones around C just then where uh well he’s he’s going to lose his brothers in arms, but it doesn’t really matter. He’s getting all the shots collected. Bit of a ruffy for Talon. I mean I’m even looking at an angle that you can dimensional drift in for the retake there if you want. D was one away from the steel garden unfortunately for Prim. Yeah, he gets the first frag, but he kind of blindsides himself a little bit in the end as well. It’s a bit rough. And then something just getting up close and personal with the shorty. So, we flip it on over. Could have been a 4-1 score line. Now 3-2. A little bit more of a contest towards Talon score line. And they’re going to have to drop down to stingers here. Big potential alt round two though. So you still pay some respect to these stingers. Oh, massively. I mean, we’ve got four on the side of paper Rex. We’ve got three already available for Talon. One away from Pmy. Oh, with the refract must have heard it. Goes back, but Talon will rush. Seite is technically open. They know that something is here. An escape strategy. He might even need to go into the drift himself, but gate crushes away. Sight going to be completely cleared and something noted towards spawn. Combo that with the hunter fury and also chip boys on the lur getting shut down though. Defy coming back in to deal with prim. Better control for paper as they fan out across garage now. But still a frag for kill nonetheless. Crew still has the annihilation too. So might be able to turn things into a 2v2. The clone gets sent out something. Landing the shot. Now it’s a 1v3. And Tai has picked up a Vandal here. Stuck on the scythe though. You try to play around the barrier mesh. Can you land the shots? You get the first one, but there’s still two more. Skullking around your back. Something with the shorty again. Unfortunate for Tai. Has the one versus three. Has the isolated angle against Jing. Just crosshair placed a little bit too high. He gets ded in the battle as well. Game going to be tied up right now. An investment of a Hunter’s Fury in the rounds two for Talon there and the drift. I mean, they’re trying to formulate some success. It just doesn’t work out. It’s a great idea to try and abuse Forsaken when he’s been putting these refracts really close to his body when he goes for these fights. That’s how you make those stingers start to sing. But a couple of those angles that it is individual plays that do come through from Talon. You want those stingers to be doubled up at times in the courtyard battle for example. Now we go back to the proceedings of the rifle round into the a site to engage first where something’s operator is here already striking maybe repeat as well. Forsaken controlling outside of garage. There goes those kills and Talon pretty much have to save at this point but they can’t even do that. Batman on for the fourth kill. Flawless in HP for Paper X at the moment and it was just Cruz not even spotted in the server just yet this round. The hunt is on. They want to clip the wings of Talon in this round convincingly so. Build up some economy, build up some strength. We have no weak Paper X today. They are not pulling their foot off the gas and Pac-Man comes out with a very quick shot to the head of Cruz. Paper X will take the lead. Talon just completely caged in at that point. I mean, how do you deal when Paper X are just pushing out on so many different fronts? The problem is right now something is just going absolutely ham with this operator. He is hitting his shots. We’re seeing no scarcity in the server from Paper Rex. They are getting very anti for these jewels in the very beginning. Okay, it wasn’t a pre-fire from Pac-Man. It was tap tap tapity tap and he’s had the bullet walked into. He’s a tap dancer. I’ve seen him do it before. Well, unfortunately, uh, Talon are looking like they have two left feet currently with the way that Paper X are shooting here. Three rounds in a row. Aggressive towards the Aite yet again, but once more something with the operating tag on a prim still has to get Crash out too. He reaks and gets the kill. Second B of the Cherry Killer expecting that something would get off the line. That goes a little bit awkward. Still slight timing from Jit Boys, but Talon hover around the A site. And Dai is here. He’s got his arc across on the wall, but they start to peel away a little bit. This is an open site now. Can start to clear all the short forsaken. He found all the info over at the C site that no one was there. Should have allowed Paper X to stay towards this Aite a little bit more prominently, but they don’t. So now it’s this four versus three hold in the post for Talon. Potential ways to get in. Yeah, converge pass is actually going to be quite nice here if wants to use it. something possibly looking for range with the shorty as well. But no more gate crashes. Just going to have to go in for it. There goes forsaken but straight first into hell. Now Primie gets the other. Something has to save. Oh, but he can do some damage. Time to jump over from Primy there. You need to be holding your weapons for Talon. It’s a nice idea from Forsaken to put out the hinder towards default and try to light light speed in, but unfortunately Cruz is just going to have that sensor at the right spot. And Talon hit their shots in the post plant with some good crossfires. Just have a little bit more of a mellow close to that round when something backs out. But it’s all good. Four to four. Wonder if we’re going to get any timeouts come soon from these two teams. I think we need to see some adjustments from Talon around how this operator is being played from something. They need to have a couple more early investments from somebody like Killer on the SOA. Get that drone, get that dart before you put your bodies on the line when you don’t have the drift or the clone going in first, for example, for PMY. It’s kind of the only avenue that you’ve got. I mean, one would argue Jipways on the camera as well could do the same thing. Sure. Where are quick entry from Forsaken then up close and personal around a lobby. Got additional sniper overwatch and that’s another kill. Yeah, that was a really quick one on towards Kilawa but Tai I think a little bit more impressive to quickly get that trade. Love the light speed over towards long to come out from them to dispatch of Primy very unexpected. Forsaken got in there and then got out and they want more convergent paths and there was a paranoia invested as well. They are all completely hindered, but they’ve got distance. Yeah, you can’t capitalize on that one there. Unfortunately, in this sort of scenario, J boys would have loved to have the hat available. He’s looking the wrong way though, Jing. A free frag and fallen comrade again on Talon’s side for the two versus four tie noted. Now it’s just double peaks. No chance for Talon in this round. They might have had the 4v5 from before, but unless Cruz finds the frags, it’s not going to happen. Forsaken with a 3k and Paper X again will reclaim the lead. Surviving with four to back up the monies once more. Be right back. Lots of backwards and forward affairs here. Saturate goes in first in combination with the flash and Py just pushes to his teammates’s cage in that moment in time overlooking the corner. It’s been a little bit since we’ve seen Paper X on this map, right? It’s not a map that they generally look to go towards, but they’re kind of having fun in the server by the feelings that we’re getting at the moment watching this one. Played this from the first week against T1. There was another against DFM. I mean, that T1 one was the first series in the first week that they’re coming out essentially fresh off the plane. It’s the first map and they’re getting overtimes in there. The second occurrence against DFM still in the first week. So, they’ve only played this map in the first week of this stage. Same composition with the way yoru they got two wins, one convincing, one not so much, but they got wins nonetheless. Just got to remember what is successful for them, what can be convincing. And this tight-knit affair between the two teams at the moment from SEA do get that timeout that I was talking about a little bit earlier on. How long will we wait for this one to come into play? Big stakes for Talon. Yeah. So, you really hope this timeout converts. got a bit angry during this week on how long some teams were taken to have a chitchat with the coaching staff. It’s good to see that this is already deployed and Frost is getting real active there. The game plan tracking a little bit now. Faltering a bit, right? Cruz has to communicate a lot towards Frost and Joy so they know what’s going on in the coms for this tie roster. It’s quick again. Sharp shooting from Forsaken. It’s what he’s looking for. Bye. But it’s just going to be some information for now that it’s more of a default style at least for the first proceedings. Powerful OP line. It’s been found with something. Yeah, telling you got to be cautious off the timeout. You expect to try to throw a wrench into your plans. This OP does spot him out though. And if he does gate crash back, you’ve still got that shield to slow anything down over at the long side of things. So it would have to be the short angle from Talon. You’ve got the drone already exercised killer in this round. So just the recon dart crew still sitting on this annihilation as well. He’s able to grab net in towards the front of garage might be able to try and pick up a cheeky kill. Just a single shot onto the haunt. Not revealing too many players in the position of mid. But if they want to keep going up the guts towards this bite is where Patton currently is with the nightfall available. Breaking the thorns. They’re thinking trying to pull the attention away because of it. The slow plays into Garage has worked out before, but now you got Jing in this spot. He’s trying to get away. There’s relay coming out from Dubai. The Nightfall now gets sent in. Cruz still pushes up. Yeah, Cruz just got Jing before the Nightfall hits him for the the health disadvantage and the sound queue. The advantage of players now for Talon in towards the seasite, but for something to still be alive here. Quack, it’s a one versus two with the drift available. Can Hot Potato to a different gun to better favor around this or because Thai and J boys are low. scatter just to watch out for the trip a little bit. Thigh trying to cause him to think going to get information with that trap wire being destroyed and the shot echoing out. The plant is not sensational for the long spot of Tai, but he will play the one way which would cover something’s vision if he goes onto the tap, sends out the clone instead and checks out Garage. I mean, it’s so doable if he thinks now that they’re both playing it long, isn’t it? Oh, wait. No, the one doesn’t cover it at all. You can see the angle from Long Tai. Has he got off the right time though? Now way too low. But at least he’s has it half. He baits out both peaks at the same time. Still Thigh lands the shot and Talon will tie things up. Oh, thought that that angle of the spike was a little bit too deep. But never mind me. I’m just yapping wrong. Talon come out with a good round of trades. A really good round of trades despite how low they are at the end. A lot of those DS that Paper X are throwing their way. They are just able to enter back with a couple of better numbers. Get in them trades. are now the rounds after the timeout from Talon. They’re able to convert a team that hasn’t been too successful in getting rounds after timeouts. So to be able to pick up one here is really good for them. Tying it up yet again, but as we know, Paper X, they got money. They got another buy as the drift goes in towards Garage. They’re going to remove the raid boss in something first. That is massive of a pick up of a kill for them to get into this site. Mammoth entry. Now you got Dvai who’s flashed all the way to the back getting double peaks too control over Garage who set up the cage who set up on seas site kill blocking off the long as well Jing the only one left trying to do it all got to bring out that Jman right now and he’s just going to get tapped away by Primy removing something’s drift removing deise steel garden hitting some spicy shots from Talon there getting a good bird’s eye view on what is happening and the reason that I say taking down the raid boss by by the way, is because something’s on bloody 19 kills already. We’ve seen so many moments in this stage in this playoffs area where we’re just getting an individual hit. 17, 18, 19 kills in a half and it is no different towards what we’re seeing here from something today. Now you’ve disarmed this raid boss. He’s on to a judge. The money isn’t too great. The drift is still available and if he can get the timing right or some combinations with a teammate could certainly be picking up a frag. Speaking of lesser equipment variety, I mean Talon of two outlaws here as well with the lesser shields of a couple of these PRX members. They can find them pretty easily. I’m kind of wondering though, was there enough for a rifle on the floor that they can hop potato? There we go. Thank you, Mr. Observer. in that spot have shifted into a different stance though because of these current buys. Yeah, Vitalon, they’re not really going to be able to scope that one out over towards C, are they? There’s no forsaken push up completely this time. So, it’s a little bit of a waltzing over towards C, but it’s down in the sewers. The murky waters where something lurks and lies and boys will be casualty number one in this round. Rifle picked up still though. Seaside would be open and that’s the right spot unless Forsaken somehow plays into it. This is where you get the drift in from something and the steel garden from Dubai though. You’ve got the advantage of players but Primie he overlooks the corner. No, Forsaken comes in. That’s a weapon picked up as well. The Baron Mash quickly dealt with Steel Garden ripped and something begins to flush Talon into Zong. Still though trying to hold Thai sends out the flash. Hunter Fury deployed but everyone from Paper Rex have set foot onto sight. More utility dumped in and Thai desperately tries to hold on. Something goes for the pop flash. Gets the shot. He gets the first one, but Cruz instantly trades. Double kill. Quickly found. And they’re continuing to spray onto the spike. Jing sticks it all the way through. You tie things up. Six to six at the end. And that’s just how Paper X plays. Five versus three in the post. Early Hunter Fury. Great paranoia that actually comes through from Jing as Killer is trying to line up a shock dart as well to try and remove just the oppressive retake that comes through from Paper X. Love the elevation angle by the way from Jin getting on the top of the site there to start to spray as well. But it is a bit of strength in numbers. Both remaining players in cruise and Kilawa too caught in reloads at the end. What a chaotic rounds to come through, but you would expect nothing less in Pacific. Six to six at the half between these two teams. Alex said it, you know, they were going to do their best. Oh yeah. I’m just really really glad we’ve got some exciting Valerant at the moment. All right. Which coach seems scarier when they get angry? I love how they gave Frost those eyes. I feel like there’s a bit of a different anger space behind the two coaches, though. You’ve never seen Frost get angry in the coaching booth? Not too much. He gets active. Never seen him punch desk. But you see Alex go see how many times I tell you that was hilarious. I instantly thought that is some major Singaporean dad. I hope Vic is laughing at that one because she’s been requesting a little bit more of the Singaporean from you lately. I tell you already how many times? But he just went for it. Oh, I love it so much. Oh, well today. You got to be not too worried, I guess, for uh for Alex, right? We do hear that they are already in champions. Yes, they could put take their feet off the the gas pedal a little bit. They’re not seeing ascent. They’re not seeing Coro. Two maps that they just haven’t revealed here, which is kind of nuts currently that Talon even banner, but it’s fine. They don’t want to play it either. And Talon should be the more motivated team this time. 21 kills for the first half is what something ends up on. Oh, out of this world. We switch it up. Talon on this defensive side setting up those senses over at A for the traps of the Yoru. Wonder if something is going to be aware of that with his midw walk from Talon. Primie onto Divide quick on the mark takes a bit of damage but over onto the seasite. Got the barrier mesh has been placed down at the front of a lobby as well as the way from Forsaken slotting himself in the short cubby just been pinged too. So I think Jit boys’s camera has spotted it on out. Forsaken kind of unaware by the looks of it that that’s been noted cuz he’s still just sick in there. All right, camera has just tagged him. There you go. Still though, information plenty for Talon. Yeah, second in the garage. Batman, what can you do? Has to go for a three fire. Sean, but Jip Boys lands him. Quick reactions instead. A 3k picked up and then the fourth fors get shut down in the pistol of second half. Oh wow, what some shots coming out from Jip Boys. Well, speaking of Jong Jin a little bit earlier from the Korean side of things and he put Jip Boys in his build diff team as a little bit of a troll. There’s four kills that are going over towards him. What a great garage hold in that one. No engines being rev here today for Paper Rex. Great hold of the pistols. That’s both pistols. There you go. Got him in 4K. Well, still going to keep going though. Full pistols, four paper racks, something. Oh, divine on the sheriff. Uh last round I mean Forsaken has kind of found out that the seas side of the map currently doesn’t really have too much protectorate of the place from Talon. So just into the seaside straight through. Yeah, Dip can’t get anything this time. Clone getting sent out. Priming trying to find some refrags, but still not quite getting the angles that he wants. They’ll just shoot through in the common spots though. Kind of want to see maybe him and Cruz even swap weapons. is going to send in the drone for the first bits of information. Plant down for paper X. So far is good. Pistols getting up close to the spawn side. They leave divide. Watch for Garage with that sheriff that has range. Still though through the smokes Jing. The rest of them they continue to push. That’s a weapon possibly picked up for Pat. Cruz might just need to lob the gravet backside here which he does. She does land onto Jing but that’s a ghost. Pat can still land shots and now it’s a sudden 2v1. Cruz needing to do it all. Tries to get all the way through. Pat gets the Prowler across, but no, the defuse has been stuck and it will be a Red Bull clutch up for Cruz. 8 to six. Oh, he’s done well to be able to stick that one. Oh, and a nice edge. You’d feel like in the one versus one. It’s just the classics that come through from Paper Rex. One member surviving in cruise there. The haunt misses from Pac-Man. A little bit shaky on the throw. The Prowler as well. just removing everything from Cruz. Just sticks it with no care in the world. It’s kind of the only option that he has as well in that moment. Unbelievable. It’s going to be another scenario though that going into the bonus rounds. Talon are not going to be really too equipped, right? Lost a lot in the uh in the second anti- eco 2 in second round rather the first technical anti. There’s a big stacking down the sewers from Talon. Paper X should have hurt the jump. Talon trying to bait them in. Who bites first here. Oh, Komodo. It’s going to be Talon get the swing and Paper X just hold down mouse one. Oh, thigh. No chance. No shots. It’s a flawless for Paper X. Oh, they’re just all chained up at that spot right there. You talk about high lows in this game of Valerant. Well, that’s a hyo hyo hy low hy low affair to come through from Talon. It’s a little bit unfortunate that they don’t even come away with a single kill in that spot. They had some investments of some higher weapons as well beyond that that guardian. You know, speaking of Paris, it’s Milo pronounce that. I only know English and I know it very poorly. I’m even Australian slang. I You can’t ask me about other languages. Victoria would know about it anyway. standing ahead. Talon buying up now. Yeah, first gun round to come through from them. Getting a little bit closer to that neural theft of Jip Boys as well. But something with the Outlaw to pick his prey a little bit more perfect as it’s just Primie with the light of shields. Got this Bside Trap wire that comes in from Jip Boys on the cheeky little angle something. He’s not even going to have a chance to be able to find a frag in this round now. Just removed immediately as we get into the seaside from Paper X in a deficit position. This is where you get really got to track the 4v5s. Jit boys already getting information. Borns over at the spawn side. Can buy some time too. Forsaken with the refract. Not active, not available. Getting a little bit forward. Oh, and just holds the angle. Bit more support from Pac-Man. And they’ve noted Primie. Not quite seeing Tim. So, what is this movement? A risky dive and it doesn’t quite pay off. off the rest of Paper X trying dasherly to hold on the choke, but Primie has broken through just a buy left and he swings for it. Double kill quickly found, but it’s the clone as well. 2v1 and Talon just worked that to perfection. Ah, one versus four for Divi would have been a difficult one to try and find, but he was hitting those shots. He even hit the clone of Primie, which is the right utility at the right time there for the retake to come on through from them. would have been an absolute sensational one. A such a brilliant couple of early first taps in the round as well from both teams for Aken does get caught out. Aggressive into the window just crunched upon but then it’s a a further crunch that comes upon from Talon 2 in the eventual retake that seals the deal on this round. Time out to come on out. I’m going to see PRX’s words placed on this one. Well, let us rather. Talon are holding a bit of a lead. It’s definitely the avenue that they want to see here to try and get a close on this map pick of their own. Not able to best Paper X just yet. What is it like five or six in a row that PRX are winning? You look towards this Tory as well and Paper X are not ever seeing a third map. They’ve all been two O’s by the one 02 02. That’s right. That could all change today depending on how well Talon pilots this series. Game plan tracking is going to be quite pivotal as well for Talon right now. Is your research and your game plan strategy at the moment still going the way that you’re thinking it is on this defensive side? at Paper X playing this composition the way that you’re expecting it in their movement around the map in who they’re putting in first for these DS. Something has been really locked out of this half so far. So far, 21 kills now over into 22 in four rounds. Only the single kill. Still making it close though. A bit of economical damage. Cruz down to a stinger. But yeah, but in this round you’ve got drift. You’ve got annihilation from Cruz might be removed. Oh, still though beat it out into it. Not expecting Cruz around the corner, but Jinx finds the shot still and they will manage to break through. Annihilation doesn’t quite matter when the rest of the team is here. Oh, Primie, does he have a bailout strategy? Gate crash to the spawn. Jing caught and bailed out now. A free frag to bring this to a workable scenario. Has the drift as we previously mentioned. Has clone and blindsides as well. So he can be able to set himself up for another kill potentially here. But he is just by himself on an island. And Forsaken goes. Now this is interesting. It’s vintage. He’s not at all. Remember all he does is just to hold down these angles. Paperex peaked into him. Divide tried to play apart from the team, but still couldn’t get the one versus two last time in that one versus four affair. Will he be able to pick it up this time? Because you would assume it’s going to be the drift angle. You want to maximize the chance here. Get your thorns ready. Pop it and plant. 30 seconds left. Watch out for the rose potentially too. The flash could work wonders here, but dimensional drift. Suddenly it’s a little bit more chaotic, a little bit dirtier. Oh, the clone as well. Jit boys just goes for the swing. Talon pick it up. J Boys gets the theft as well. Would have got it off the diffuse if not for the kill. Talon going to achieve double digits here in a very proactive position when they’re in that deficit as well. Prim just sneaking back in towards Long getting a great frag. I need to see the POV duel against Forsaken properly cuz I think that one is an absolute pivotal one. Annihilation you see there used doesn’t matter. Jing’s effort for three as well just removed. Shots out from Primy. Really nicely done. Time out from Paper X utilized as well. Not converting into their favor after, but they’ll have another crack at this next round with the buy with the ultis that they throw into it. But an adjustment on this defensive side into the garage with the trap wire. It’s low. Oh, and the damage. It’s the same one. They They didn’t break it. Jit boys. That’s a lot of damage. Thinking to go for the kill. It doesn’t know is the Forsaken’s hiding underneath. Camera got some information. Doesn’t matter anymore. And destroyed Pat to Jip boys. Maybe they did break the trip, but it was the camera. But regardless, now this retake. It’s on. Oh, and it’s awkward with those shots on a forsaken who has 9 HP. Steel garden as well. and Talon have to respect the space trying to spray blindly into garage managing to find one through the wall bang captures on the forsaken with the grab net too but do have to buy watching his brother six no prim comes out from the back of garage window got a spade up now times to tick oh and paper continues to try to delay as much as possible the shots all spam through the one choke tie now out from the back the footsteps have been heard something for the swing and with a triple kill in the round paper managed to save off the win streak. Ah, Cruz unfortunately in that moment too catching his teammate in Kilawa in the gravet not able to get in towards the garage but it draws enough attention away from the window to get a couple of kills. Time ticking way too low in the end and a lot of awkward bullets just spraying around throughout and in amongst the garage not able to get the round in the end. is Talon something just again surviving able to deliver some damage gets the decisive blow in the end 46 HP he’s tagged through the box now we bring it into again another pace here one from Paper X up garage up long some tickled damage sprays through the wall Jip boys just on the classic the rest of his team some upgraded weapons in hand cruise with a stinger up and as the seas site is found by paper X we’re not seeing anybody close from Talon just yet. Talon trying to play the long game up onto the alts. Panman though just farming outside of garage for the trade. Do you still want to give this one a bit of a go in? You invested to win against at all possible but just trade it out. Forsaken wins that and it is going to be the save situation for Talon called and the hunt can be on as well there. economical standpoint is not the greatest. Finding this round here could be worth two for Paper X to try and tie it up. This Forsaken closer to the A side too. Paper X just knowing that Talon wasn’t going to be playing Standard on the Cite. Ultimates as well retains for Paper X. This is an important one for Kill has to win this duel. All right, holds on to the Vandal. A heavy round now to come. The credits, they are about to be battered and broken for Talon if they lose this round. A must win for them to not see double digits from Paper X to tie up the score line. Starting to get dirty. Starting to get do the same. Yeah, keep doing this and requiring the IGL’s to really dig deep here. Oh, the alts too. If you break town’s economy now, Paperworks might be able to turn the tides. Sensor in the garage. Trap wires to the Aside in this cipher lock comp. Clear out what you can in the garage, but the barrier mesh gets full activation to buy a little bit of time for Cruz to relay to the team. Gar spotted from high and destroyed. I like this productive space gathering from Cruz, too. But you got to have a little bit more of a focal point onto this AI. PMY needs to find something here. crashes away. It’s too hot. It’s a position that’s too hot. When you’ve got this push up through long from Cruz, you know that it’s going to be an aside angle. Just going to scope out the situation with the drift and the shadows in to assist. Come down to the kill trips too. Jit boys in position for the Nightfall gets sent across. All decade and Pman just spams across into Primy. Hunter Fury as well by a bit more space. [ __ ] boys pushes up. Forsaken the trade. Ty, he’s just getting tagged up by his teammates. Hunter Fury, but we’re low now. Tai Cruz three versus three. You got to almost find Paper Brex not looking at you quite low for Sacred Should have that kill any day of the week. But he turns away. Cruz out for another now. The hunt is on. Gila descending down into it. But Jing just holds its praise. All three dead at the hands of the Jmen. That’s a bit of a ruffy from Talon. Some missed utility in towards hell as well. They all peak individually at the end. Thinking of myself, he’s just got to wait a split second to get Cruz in towards it as well. Get that grab neck going towards hell. He just can’t get the right angle on it by the looks of it. Ricochet’s off the wall. Last player standing. One enemy remaining. Jing just hitting some nasty shots to tie up the game. 10 a piece to the sheriffs for Talon. Cover going out amid yeha from them as well. What a perfect smoke from Jing. Progressive to block off the vision to fall and provide some further blocking too. Bit of special omen tech deployed there. All of a sudden it’s not high noon anymore unless Kill gets to find something. Something just gate crashes back with the team on the seasite. Then the entry goes through forsaken. Good combos with the paranoia and the light speed to get on in. And it is just overwhelming at the moment on this seasite. Cruising killer. Just go in and see what damage you can deliver at this point in time. You know you’re going to get your weapons coming in the next round. Oh, Papex could even go for the hunt. Don’t need to. It’s just the pistols that would only pick up ultis really. You’ve already got two of them and you’re not closer to anything else. It’s more so just e economical saving. don’t give an opportunity for Talon to be able to find a kill with how Jing was looking in the last round. Certainly not going to be saying that any last player hiding side of barrage does get spotted. Flawless for Paper X up to 11. That’s four in a row now. Uh you got to see a timeout from Talon here. They got to play their second one. You think coming into this next gun round caught a glimpse of it. The timer has just stood still. So they will be coming in with the chitchat and you can just see it from the both POVs with that omen smoke too. Don’t see it be too common anymore actually when I’m watching these games around the world. But you love to see it in that sort of situation from a player in the region that was kind of thrown into the omen spot. Right was a very slow start to kind of figure out between Jing and Forsaken when they’re picking up that controller role and how to kind of play it. But you get you’re getting more reps. it becomes easier and easier with how they’re part of that agent and the ability of these players, the caliber. I mean, they we we know they can hit shots, just pick up that tech and still shoot at the end of the day. 11 to 10 now. This is a big time out to come through from Talon. They could feel this map was going their way right at the 10 to seven mark. Now, it starts to slip a bit. A lot of growth for both teams, but HyperX beginning to walk away with this one just based on the pace at which they are operating on attack. Well, now much preper X have gone into this one as well. When you recognize from an outside view that this veto was the same one that Talon played against DRX, we just swap Haven and Bind for the first and second maps. It was Lotus as the third. But here we go. on the back of that time out to get an operator out for Primie. It was so pivotal for the successes of something on that defensive side. Mind you, this early utility over towards A is going to set up the operator on the sewers line. Paper not even going for it because Jing he repositioned but he does get taken down. Still though sticking the spike all the way through. Annihilation doesn’t land. Forsaken might be stuck in the corner but still able to play on the site. Pentman watching the angles for him. conversion paths into a link and Kilawa is completely saturated. Might be able to stick himself in a corner, but Forsaken hunts him down. Premier thigh in for the retake, but no angles found. Paper X have reached map point. Again, just another oppressive play from Paper X into that base site when you get a couple of shots not connecting from the Talon lads and the annihilation doesn’t pick you up on the spike plant either. Gets a little bit rough. You twist your vision over towards this the aink side of things as well with the convergent pass just hindering you a bit there. Killawa cannot escape and is hunted down by Forsaken. It’s now map point over towards Paper X. Talon got to be feeling it here now. That’s five in a row to potentially turn into six to close this map. Though Primie, he’s not going to bow down without a fight in this one. taking out Jing. Looking for more. Good jab if anything. The Prowler drawn out. Not really seeing too much. Impossible though to get a neural theft on towards that position. Going to get a little bit antsy in the midst of this one for a mid frolic again from Talon. You’re aware of the paper around a lobby. Those sprays give you any idea that they might look to push into the window a little bit. You can see crosshairs trains to that spot. But now we start to shift our attention towards this a site for the split affair from paper rex. It’s only preeie here. Rex feels comfortable watching their backs. Confirming the information with the dimensional drift too long. You got to TP in front of that shear. You got to see what Tai can do here. He’s taken the wrong spot. If he’d gone short, there’d be more bodies to play for. Just Jit boys trying to play from heaven as well. Permy though trying to make as much noise as possible. Delays the plant and then goes in for the kill. Third shot onto Forsaken now. Kill trying to fend off the incoming attackers as well. And Thigh will do it at the end. Really well done from Talon. They get the first kill. They fall on back. They play to the advantages as Pmy who was looking for a couple of extra pot shots. Any extra cheeky damage that he could get away with. But for me, that dimensional drift as a security measure as well to get out from what could have been a sticky situation had he stayed to just get absolutely enraged upon by paper looking to close this map. You eventually have that flank to come through as well from Talon and the sheer strength in numbers when Primy’s coming away with that 3K in towards the site from long. Last round of regulation here now and more utility changes for Talon on that C sideite with those trap wires setting them all up on the A side as well. But you need to have attentions over towards this Bravo location. Something dead to rise by Tai has to get out now. Oh, and he could just TP out. Want to see Jip boys potentially use the theft here again. It’s just another spot that’s really difficult to get that hat on to secure the information. Done to at least confirm. No one close towards the smokes. Divine noted that it was a clone outside of a lobby as well. So, Paper X just watching out for ANC link. You could get the wall down currently in mid if you are Cruz. He’s going to throw that out, but they overlook for use it for the corner, but still the shots going through. Paper X just spamming into the one general direction. Forsaken dealing the death blow. 13-11 on Talon. Matt pick. Paper X take it. Oh, that one gets extremely close in the end. Just unfortunate for the guys over at Talon. Thought they might have had it in the bag when they had the advantage, but you see such a streak of rounds in a row from Paper X to close that map. It will never go down without a fight between these two teams lately. But Paper X do come away with map number one in this series. We turn our attention to a slight reprieve for the players and the coaches here to have a chat and angle their focus in towards the next map in bind. An interesting one to be put in towards this series for sure, but it’s not a map that these teams do not play. Yeah, definitely a lot of experience on both sides. That’s why it’s got to be targeted picks as well. You look at the performance on this map from both teams. All players fragging out, but it becomes really laborious as well for Talon in that first half. Something so crucial to Paper X’s success. It just felt like it was the something show. He was getting away with just a mockery in the server putting some red noses on Talon a little bit there. But when you flip it on up, it’s more an effort by Committee as well. All the Paper X very aligned in this map. All of Talon also kind of aligned as well, don’t get me wrong, but just a sliver better in the end from the PRX squad. And as I said, bind is going to be on the horizon as well. But for me, I’m excited to see what our desk is going to be able to say about this one because SIG could have gone either which way in so many different cases. What if a player didn’t clutch? What if there was a split-second different decision in a certain crucial round? I mean, all these things are always chaotic in a game of Valerant. And that will be that. You know, Pilsky was mentioning it. 5v4s, 4v5s. We could toss it back over onto Desk to break it down. You know, teams keep picking Haven thinking this is Paper X’s weakest map, and yet Paper X keep winning Haven every time they get picked into it. That said, Talon came really damn close. And we were just remarking how we would have liked to see this go to overtime because Talon looks so good, especially near the end. 100%. They just can’t beat these guys. But this is classic Paper X. Like even Okay, go look at their Lotus streak for the longest time. How many bloody games does Paper X win? 1311 124 1412 in OT. They just scrape these games across the line. The players come alive in these pressure mid rounds in these chaotic situations. Well, the coaches themselves said earlier on this couch, the only difference between these two teams is experience. And I think that’s what really showed. Paper X had the ability to close this map out when it matters most. Talon just not enough experience across the board to really manage to win with their backs against the wall like this. We take a look at the scoreboard though. The two Yarus going head-to-head, going absolutely insane this game. You You’ve got to get really sick of this as Talon. This is the third map in a row that they’ve lost by one or two rounds against Paper X. Now, that was the last the story of the last series. 1412 uh sorry, 1214 113 again. 113 on Haven. Let’s try a different map. Oh god, unlucky guys. Lost by one round again and over again. And you were talking about the main difference being experience there. And we did see a particular round by Cruz, right, where the way he ended up diffusing that spike, that calm, steadiness. I don’t know how he walks around. Look, honestly, I’ve heard he’s got a back injury. I think something might be weighing him down, to be honest. I got to be real. He’s got some serious strain pulling off the pieces like that. I’m I’m sorry we’re talking about that, Cruz. Uh your precious parts, but they are big and you ended up nailing that round and I think that was a very important round there. Uh but that said, Batman ended up getting revenge on that at the very end there, just busting through the smoke and uh getting those three kills. And now we have to talk about something because the first half was absolutely insane. This guy is unbelievable. He took over this game. Ended this first half with 21 kills I think it was. He was 17 and one at some point. No thanks. Well, sorry. Every thanks to this operator. He’s so so good with this weapon. Yeah, you saw you heard it from Frost on the desk. He said, “Oh, maybe there’s a chance that something just drops 30 on us and runs around with the operator like he did on ice box.” Unfortunately, that would come to pass in the very first half that Talon had to play against Paper X. It only went 66 overall and Something will be the MVP. But Paper X don’t get this game across the line if something doesn’t go this huge in the first half. It was an incredibly tight first half thanks to Something’s Heroics. And in an 1113 game where Paper X picked up the pieces a little bit more in the second half and Talon was able to pick up both pistols, I I think without something’s performance, this map definitely would have gone the way of Talon. Yeah, he saved them. He hard saved him. He won multiple rounds entirely on his own. And without him doing that, this is a very very different map one. Such a well-deserved MVP. 27-2. I mean, this guy is an absolute monster. Ross has been complaining about this since forever about uh Paper Rex just having really good shooters and managing getting themselves out of the most sticky situations. They they just shoot themselves out of it and that’s what keeps happening over and over again. It’s borderline unfair. It is, but it is getting closer now. And now Frost has his own super team that just needs to uh get more experience. And uh Bind is going to be our next map. And it was very interesting. You guys pointed out earlier uh why because last time it was the other team picking Bind. Yeah, it was. And and also something does play the Yoru on Bine. So there’s going to be more of that. He’s already feeling comfortable with this agent. It is a very core part of how Paper X approach this map. The amount of tricks and misinformation that you can sew particularly on that defensive side with a Yoru. You can throw your gate crash to the other side of the map and be fast flooding stacking a sight instead of you know them hitting the small side over at B. You have the Yoru flooding in your you gate crash over and then you’re throwing a blind side straight through a smoke and you’re trying to flood and defend the side there. So, it’s a very strong way to play the map and you can use the TPS very well as well. Yeah. Um, yeah. So, bind is going to be our second map here, unless you guys had another highlight. There were so many talent pistols. Yeah, this is this has been a massive trend from Talon, but I think you know they want to carry on into map two is the fact that they’ve been so good in these pistol rounds, winning both here. They’re the number one ranked team in the league in pistols. Jit Boys comes up with a massive 4K in this one, but this has been a huge advantage of theirs in every single series. And I think it it really sucks to win both pistols and then lose in such a tight game like this. Yeah, I I totally agree and I think just to shout out Chip Boys for a moment, he was one of their better performers in that very last map. I think honestly in this iteration, this full iteration of uh full tie iteration of Talon, he has kind of been underperforming. He hasn’t really been very impactful in terms of the game. He’s just kind of been doing his role. But in that last series, that’s the Jit boys that I want to see. That’s the Jit boys that I think early on coming into Talon when he’s going for those aggressive lurks. You saw that very, very sharp first bullet accuracy. This is the guy that would be lurking on the attacking side and try to walk into the small sight and just shoot your anchor in the head. Yeah. And uh this is really important for Talon because you need all five cylinders like going to if you want to beat a team like Paper X who keep getting out of these super sticky situations. They’re so lucky. Why is this team so lucky? They’re lucky. I know. Like I can’t believe they just complete like both Pacific teams fluking a Masters win this series. Like I cannot believe that. Well, both of these teams like Bind uh lucky or not. Um, honestly, I mean, we we used to joke about all these teams uh being really lucky here, but Paper X has been consistent all year round and Talon, I’m starting to see that consistency appear as well. But both of them still want to play mine. Yeah, Paper X have been very, very good on this map this year. They do pick it this series, but as we were saying last time these two teams face this was Talon’s pick. This is a map talent also enjoy playing lit with that quite unique comp there with that gecko and the deadlock over on the side of PRX. We are expecting double jewelist Jing back on the rays. Yeah, Jing on the rays. Something is uh such a terror on this map on the Yoru in particular and Dai has been actually pretty good on the Viper. One of the the only maps where he plays something different. He’ll play the Sage on Sunset, but we won’t see that for the most part. He’s been sticking to Vice lately. I I think for Talon, this is a comp that they’ve been running right since the start of the year, going all the way back to kickoff, and they barely didn’t win over Paper X last time as well. So, I I think it will be very very disappointing if once again they lose a very tight game here. Yeah, I just I’m just remembering what we ended up clipping the last time they played bind slow-mo with the rays when uh Rays was when Governor was uh still on the roster. Yeah. So, I wonder if they’ve learned a bit uh since last time, they surely will need to because right now Paper X is in the lead. And even if you come really close, it’s not a win. Yeah, I I would agree with that. I do think this is still a good map for Tylen. They still have a good chance to manage to turn this series around. Now, we take a look at the agent compositions on the side of Paper Rex. No changes there. They’re running with this double jewelist. Something was a terror on Yoru on that last map, and he’s going to continue that going forward. He has a lot of tricks on the defense that Talon have to be ready for. But they have chosen to start attack for some reason. Ever since the start of the year, Talon whenever they play bind, they love to start on attack. They love to do these quick executes with a ton of utility. It is that classic gecko fade throw utility straight down your throat and get into the pose plants. Yeah, they definitely love it and that’s exactly what we were critiquing and highlighting last time. Let’s see if they managed to uh finesse it a little bit further here as we go into bind. We’re going to send it back to Eric Casters. It’s not Achilles. We got someone better. We got Quack and Komodo. I don’t know if it’s better. The juryy’s still out on that one, but we will see what bind looks like between Paper Rex and Talon. Helen on the attacking side. We certainly hope to see a map three. Yeah, I mean let’s hope for Talon that they don’t have sand between their toes and need to wash that out because that’ll be a roughy here if they bow out in the 2 to fashion. Paper X have only really seen this stage. An important one on bind that was played between these two teams last time in that opener map in that series. 1113 was the score line back then too. So you’re expecting just another close affair. the attacking side for Talon. They will start once more on the expectation actually with the Astra star already in the teleporter that there was going to be something sent on through. They can use that a little bit later on as well. Paper X having traps with flashes through the teleporter is really nice when it comes to bind for me. But something on this walkabout is just going to get punished. No gate crash there. Tried to go for it, but still this will now be a possible opening for Talon. Massive rotate already from Paper X. That’s a bit of a telltale sign that Talon are going to go to this B side with that first opening kill and this fly in the open. Just head to remove the thigh. Grab that towards the back as well though. It does kind of stall paper Rex but Jing and Forsaken have already made it past Forsaken with the classic kills. And now the entire site engulfed in Jet Boy’s smokes. You got to know that this is going to be a possibility though. Forsaken is already watching the right angle for the spawn wrap. expecting that it might actually be the autonomy lurk to come on through from maybe the actual spawn map from a but the flames fade away. Jid boys will need to take forsaken down. It is the frenzy too mind you. It’s where onent the other day he got a couple of kills but when he switched the guns over to that ghost remember he faltered. It was a crucial round when that one was played there. 30 seconds left but now creeping on up. Time an issue. Will he get the spike or the frags first? It’s going to be hard no matter what. And with time pass, he’s not too sure where his opponents could be. Just hiding in the same spots. Batman will take the pistol for Paper Rex. Ah, J Boy’s going into the Astral Realm there as well. Just not expecting them to play on the back of the site where they were just getting the kills from in all of the chaos. Even through the dizzy, we’re getting kills on Paper X’s side. There’s a bit of overlooking to come through from Talon in multiple circumstances in that round. Just not expecting Paper X to get a quick rotation as well. Very ambitious to draw utility in the open from Hookah and again in the open into that realm. Bit of a rough pistol to come through from Talon in the end of it. Maybe just not expecting things from Paper X really where you have a name like Paper X. Guys, always expect the unexpected. How do you do that though? Just have a big brain. Forehead. Forehead. Five head right now. It’s all five players inside of Bats. Blocked off by Snake Bite. This utility could absolutely shred them. Oh, it’s Devi shredding them with the stinger. Look at him. He’s just running and gunning it. Checks into baths as well. All three from Talon waiting on the other side, but the pop flash will do it. Nice little right click, too. But here comes the spams. Jing pushing along the corner with the Prowler. Bring me another kill though, so bit of damage. Not too bad. Paper X still taking the win. H easy 20 for them now in that round. Good pass mark surviving with three players alive and three Bulldogs in fact. This is where we got to start to see the rifle rounds really come up for Talon because when you look at that last map back and you see both pistol rounds, both second rounds going the way of Talon and then they still end up losing in the end. The rifle rounds are a bit of a pain point. Aggression from Paper X already established up the front here from something or sorry from Jing and Forsaken to the smokes though. That’s the play from Paper X. Talon just spammed through. Tai picking up three, maybe a fourth. It gets shut down and a trade comes out in the end. You get the plan from Lil Bro and now Dv can see what he can do with a judge but he is just in another post code for now. Slowly going back across market. You would assume Cruz has this in lock. This might even be the save for Dvi. He can wrap around back towards Short and get one of those Vandals. It would be pretty nice, but it’s still going to be a difficult scenario with the angle that Cruz is holding. Just a tight angle. Now he’s going to look to get it potentially at the end when the spike looks to explode. Take a kill. Doesn’t even matter. Okay, he’s just sprayed through the wall there, Jipo. He he is literally just taken like 10 bullets through the wall. Stupendous. Probably have a bit of a chuckle at the end of that one if you are on Talon. Tai some really sharp shots to come on out with the gun barrels revealing and something. I mean that is a little bit hard done by. Let’s be real. You’re being accidentaled in that one. And here we go. Yep. Shots through. Laugh. Get the fist bumps out. Wrap around first round. Bonus round for Talon. But what I cast my eyes on again is something that pulled the rug out under over on Haven for the defensive side. It’s something with the operator. Luckily for Talon, it’s on the other side of the map. The execute looking to go through into a a little bit safer this time. Still got to watch out for the judge though potentially. Divi slipping through the incendiaries and then the TP play getting shut down by Jinboy around the back, but Dai prevents the SP from going on just yet. Jing bit more damage too. something trying to get vision out from heaven, but his teammate has just fallen by the wayside. Oh, you can settle down here as Talon as well. Repick up your thrash. Give it a couple seconds for it to come back online as the plan is down for Premier. Sensor on the spike. You’ve got annihilation in if you need but for something the experience and the angle isolation right now. There is the thrash back in. Has to gate crash around all the way back to spawn, but he will have a second go at it. does at least confirm that there is one hiding inside of baths, but the angle probably not given to him. Calls that safe. Yeah, that’s the save time. Really good timing from Kilawa actually on the thrash as well. Just pushing him out and the gate crash had it been up at heaven for example. Could have been a little bit closer to have a go at that retake, but you still got a couple of bailout situations. Anywh who, Bree picked up that gate crash at the uh the graven at the end of it. As I said, there’s a sensor on the spike and also the annihilation. But cemented in stone is going to be Talent tying it up. Two and two. First raffle round good for them in that bonus. Second one looking good as well. Was a bit ambitious as well by the way from Dvai with the judge and the smoke. He’s getting tickled by the flames of his teammate. And when I think about this map as well, I always think about when we’re having an A play J lurking around outside of Baths, outside the teleporter. Already starting to see that Paper X know about that as well. So I’ll be interested to see what sort of adjustments Jit Boys does come out with because of that. For now, the adjustments just into the B site. Mhm. Progressive smoke in towards garden. got that toxic screen to just cut across B and the teleporter for Paper X. See Giant X for example running the Viper on this Talon comp as opposed to the fade which now Fus might have to send in some extra utility. See if they want to start to scale on up as well. But some chipper damage going to have to fall on back. Remember this is the pistols from Paper Rex behind the operator and behind Jing’s Bulldog that has been purchased up here in a stacking attempt at the B site bar that OP for something in Baths. It’s kind of what it comes down to. The Prowler confirmed opposition before back site with paint shells could be an option as well just going in for it. The utility dump kind of working out for now but look at how Jinx just bypasses sideeps all of it. The shots going through. Paint shells as well. Divine now holding out from Elbow. And more support as all the Paper X players hide inside of Smokes. Kilawa an attempt at a trade, but Paper X will still stand tall. H. You can kind of call that one a thrifty even if the announcer doesn’t there. The pistols and the utility that come away from Paper X a little bit better than Talons. I mean, you’ve got the seas, the grav, the paint shells, the mosh going all in. Even a dizzy, but at the end of the day, you overlook Jing a little bit and all of these smokes currently. Paper X just finding a couple of crucial anglers to be able to pick up those DS instead and be better for it. Three alive at the end of that one. A bit more stability and a a situation that Talon unhappy with. Going to opt for the timeout cuz mind games a lot of it as well, especially in a map like this. This time it was just a utility not quite fully connecting. So definitely some interventions needed. Yeah, it was always going to be something, you know, risky here getting in a bind against Talent Paper X. I mean, opting for the pick, of course, too, right? Bit cheeky from them with how it’s looked, but so far not not too bad in the early start here. Got that clean one against T1, of course. But already against Talon with the comp for that 1311 score line last time and on the back of a haven 1311 too. We are just seeing Vapor XB awaken the server. Need to see that from Talon to answer back around that should have been theirs in number five. See if they can continue on with some good percentages after their timeout calls. Building up at least Paper go in to check outside of B. Want to see Cruz get on this board as well in the kill department, but right now something is going to be finding stuff. Killer down. No answer back. Nightfall prepped and ready. It’s short as well as this cosmic divide and something. He’s already on the line for the collateral. Oh my goodness. Prim will answer back though. Jin boys with that delayed lurk taking down Forsaken for the trade and cruise off the annihilation. Orbital strike just denies the plant though. Are you going to expect Forsaken to already be pushed on towards this line? It’s a cheeky off angle at this point in time. And now as the divide falls the angle checking, they just can’t angle that one. Forsaken nicely done, but something again. This operator is such a nuisance towards Talon. Collateral of all things. Yeah, when you see that cosmic divide cut the sight in half, he really only needs to point and shoot at one spot. Very one-dimensional. Ken Cruz just lining up boys. I mean, some gorgeous shots, don’t get me wrong, but too many targets to allocate toward coming. Oh [ __ ] Did they get the operator or not? Nope. Might be heaven. It was heaven. It’s where you died in the gay crash. Unfortunate, but the Outlaw in this kind of position anyways. It will rip every single one on Talon. Still only two shots, but we’ll see. Talon wanting to avoid the Aite this time. Pit getting invested. Ah, just makes it very difficult now to even contest A. It’s going to have to spreading towards B very, very quickly. And it’s something again. Incendiary as well inside of two. Talon will have to respect it. Trying to play around the angles though. Potential showstopper, but not quite connecting. Paper X a little bit trigger happy now, but still those triggers will ring true. Last player standing. Talon completely stuck around the site. Just Jit boys left. Happy with the plant, but not too happy with the way the winds are going. Paper Rex just collecting on it all. Oh, is this going to be a scenario where Paper X just have another really good defensive start and some sloppiness is seen from Talon or are they going to start to awaken here as well? Cruz got to start to get online. As I’m saying, didn’t have the the greatest opportunities over on Haven coming out with some good calls for sure. We could see that in the way that they were navigating around the map, but just at the end of the day in this game of guns, you also got to contribute to the team when you’ve got so many sharp players over on Paper X’s side. Go just all of it going across. One shows stopper on the side for Thive, but you consider something soft coming back in. Send the fake out through the TP. No shots and baits, but something. The operator line. It’s poised against Cruz in the corner. What the Oh my god. Concealed with the Prowler and still landing the shot straight through. And then Forsaken denies Bath’s entry. Prim at least managed to take one down inside of Hookah. I mean, if ever there was a headache, that’s certainly one Cruz has just been done dirty. Oh my god. 0 for seven now as Talon do get in towards this B side. An updated angle from a tie, but just expected and removed again. Everything going hunky dory for Paper Rex and just cannot come out with anything as Talon bar the kill onto Devi inconsequential in that round as Paper X get another clean one on the board for Talon. You kind of feel for them. I mean that was their buy round. Now you’re going to the next without too much and you just look at how these shots go through. For me, it’s the fact that you’re spraying through the wall as Cruz and something still just hits the spot that you’re shooting. Perfect pinpoint accuracy. Next round comes up now. It’s just all the half shields. Going to be Pacy up. Showstopper goes in behind the rest of the utility. But again, it’s the trades that just come through from Paper Rex and they’re gorgeous once again. Boombot out as well just to continue to save off the assault. But Paper X are just having to go with it. Still not backing down. You’re pushing to bath. Sit boys is down for the count. And Killer with no escape routes. Well, Paper X are certainly not making a uh a lazy go at this one for sure. Talon are getting the full brutality thrown their way. They are standing on the tracks against the train. And well, we all know what wins in that situation. And if you don’t know, it’s the train. The train wins. I mean, I think at this point where you’re going, you don’t need tracks. Goodbye. Roads. Stinger by now. Want to go back in time if your talents try to figure out how to get back in towards this map, you’d assume. And what’s been just ripping you a sun? You’re not even having vision on towards forsaken as you lose Kilawa. That’s dirty. Now you got the util coming in. No plant secure. Jing just pushes up for it. Uh-oh. Orbital in lamps. That would lock you out. But you know what else? Well, something with the operator. Now you don’t even need to use the orbital. You’ll use the drift instead to secure two players of patient to combo it and block them. And through the TP as well. Batman looking for what he can. There’s one and a second. Spike down. The new recruiter, Paper X, getting active. And it’s just Tai blocked a whiff from something uncharacteristic, but it’s still a four versus one. And it’s the shorty again to get the job done. Paper Rex are unrelenting in this map. And if your thigh just rocking a hard place, where do you go? There’s really no other place. The fact that Forsaken gets this opening kill already cements the round in. I mean, there’s not too many positions that he needs to start to shoot in that sky smoke really is there. Just so destructive at the moment. Everybody on paper X playing some of the best Valerant really on this map. 84 chance for Talon. See if they can keep this one competitive. It’s good start and it’s a better followup and they’ve got a B site empty now. Rex hunting and chasing though. Jing will get shut down. It’s another TP. Forsaken having a go at it. Look for the potential wall ban kills, but Talon not giving it up to them until Pacman arrives on the site and and you just respect that you take the spike over towards A where Jit boys is going to push in the vents, but Pac-Man going to get shut down as well. So, it will be finally a round for Talon after six rounds in a row for Paper X. catch a bit of a breather. Finally being able to find the opening frag through the TP. We keep on going as well. Got a lot of cushioning in this round. Score line to have a few slip ups if you need as Paper X now chasing that 93 Talon for the fourth. Of course, Cosmic Divide, Thrash, Nightfall. But on the flip side, Nightfall showstopper. Remove the audio and the HP and you rip out a showstopper. If you’re very narrow focal pointed up the short angle, for example, that Talon are looking to go towards. Well, that could absolutely have a party for Paper X. Still though, with all the smokes and such, I gather Talon still respectful thinking there might be an opt in. One away from the annihilation as well, so you might be able to get that out. And yeah, I mean an operator at this position, you wouldn’t put a pass paper exit. We’re still swimming in cash sending the thrash. It’s going to be the first point of contact in towards this site that can get immediately removed. And it’s going to be something in the gate crash yet again. He’s had a couple of times that he’s been failed in that. Still though, Paper X quick with the alts ripped across. Jing looking for the showstopper, but Thigh just pushes up front. Forsaken in an unexpected angle. Gets two kills. Kill up for the trade. Now just divide left. Cosmic divided up as well. And he doesn’t expect Thai around the corner. Talon will manage to bring out a fourth. Oh, could have been a little bit awkward there. A position unchecked that some shots start to come your way. Denial of the spike if you did take too long. Round could have been taken away from you. But good in the end for Talon behind all the utility getting in towards the site as well. Something you remove him and you win a round. It it is almost like that is just a successive factor for Talon at the moment as Forsaken trying to do his dandest to just push you six feet under again and again. 8 to4 discussions at the half for them. And this is where we need to see Talon now going on that defensive side. Really put up some strong defenses against Paper Rex. last time. A couple of good retakes, but just not enough gas of the defensive side to get the job done. It was Paper X’s aggression and splits on that attacking side that propelled them for success. I I don’t see why that will change. Certainly doesn’t look like the way that things are going. That said, you consider maybe the the composition on Talent on the defense. When Alex get angry, this one’s this one’s cooler than the the the raise and the th and the yora thing. When Alex gets angry, he slams the desk or he calls a timeout. Why not both? No, I mean he always slams the desk and sometimes he calls the timeout. So you kind of you’re kind of playing on the back of one is expected and one is like maybe there was a time that he kind of kicked something over and broke a PC or something a couple years ago. But enough of that out of the halftime and we’ll go straight into it. Paper X once again on the attack. Got to get a good defensive pistol here as Talon who start things up. Dropping the first pistol in this map want to add to their tally count with all their success. But this is again rapid from Paper Rex. Cruz though alongside some other Talon members outside of Garden get some information and Cruz with a double flick. Got to look for more though. Talon, they got an advantage in players, but the Hunter still starting to come on tie. Just holding true, firing more shots into the smoke. Jip boys with support on that frenzy and Talon will take the pistol this time. Yeah, there we go. Frenzy for Jip Boys. Some good utility coming out with the train of smokes that Paper X put on the site. Crew is getting a double. Hopefully, that’s enough. Huge increases on the kill department. Up to three. It’s 300% up from one enemy. Got to see this be the start of something new though for Talon on this map of binds. Got to propel. Got to start just chaining rounds together. They’re all in this together and and and not drop the not drop the pistol. Not drop two paper X’s lesser by some sheriff, some classics, ghost. Just want to make sure that you aren’t haunted by the last time that this one come through. bring them down noting that Talon was playing around Garden last time. With all the exchanges kind of forcing out the TPS get a couple of uh ulti points in this round as well. He’ll just take that to get closer towards Showstopper and Orbital removing Divi from the equation. And again, you’re playing long lines if at all possible here as talent just spreading themselves thin across the map too. Repositions from Talon here. Still access to a lot of good utility. Grabbing that to come online as it is just prim a site. Perfect angle. Maybe a couple more, but with the information looking for potential grab net angle as well. Like that. Sonic sensor the trigger for the Nebula. Okay, Paint Shells isolates one. You hear the footsteps. 3 HP. Batman can’t get it done. Premy with the 3k in the end. Second round. Clean. Slow but clean from Talon. And this is going to be the first hurdle. Can you shut down the first buy round of Paper X in this bonus scenario? Enemy spotted A. So you really haven’t seen too much out of Paper X’s attack just yet, barring the pistol where they went in the full rush into B. That’s where you look to the defensive utility that Talon will look to employ. Stars up towards be long. Paper X nearing 90% with the double duelist comps and the win rate close to long. You see this position a lot by the way on bind. A player getting close to the smoke. Wasn’t even revealed there. Expecting more players, but it’s a bit of a showers play here. And that’s just going to rinse you. Maybe not. Primie getting too hungry. Got the double TP. Trying to delay it as much as possible with the incendiaries too. Paper X looking for an entry into the A. Yeah, you’re just stuck. You know that Paper X can hang around a little bit towards that teleporter. need to see Talon dig deep to get out of that spot. And Jipo, I mean, you say his name, but he’s not really going to become active here at all. He’s hoping the paper come back towards his spot. Now we’ve flipped the map essentially and Talon have to attack into this aite. A lot more nerves on the side for Talon. Are sitting comfortable as Batman. You still have the utility as well, but you just look for the angles. Divine unexpected now just cruise left. I wanted a simple side step and Paper X will secure themselves up close to double digits. Four alive as well from them. Not really tickled too hard in that round. Not offput whatsoever even by the double TP play for me. You had a great start, right? You remove something but you just get ahead of the sensor. You get trapped in the grab net. That is actually immediately quick by the way from Forsaken to get the stim pack down. Even grabbing that down, you just get them shots out real rapid. And that can be very cheeky. Do love that. An opportunity now for Paper X for double digits as you say, but for Talon, a necessary step here to get another rifle round on the board. Sensor baited out. need that back. But noted that nothing is too far forward. Talon hoping that the second one will possibly go off as well. A little bit deeper in that situation. I’m expecting Jing to double satchel in or single satchel in eventually for a bit more of an explosive play into this a site, but Jip Boys is starting to really rotate around. He’s already in the caves. So full info for Talon just timing the utility possibly. Yeah, you got to see some good utility. You got to see the grab net. You got to see the mosh. You got to be seeing some stalling action from Talon. They’ve got all five members here. They know what’s happening. Still though, the dive in from something as well as Jing. Oh, and it actually gets in towards Lamps. Still though, the trades coming through and Kilo will be able to find a bit more space, but Jing still firing. Kilaw into the smokes and he’s been snuffed out. Paper X have reached the 10th. 5v5 around the site with a flank coming, but it’s just too slow from Talon. They didn’t know when the go time was going to be from Paper X. If you don’t proactively throw out a little bit of that utility early to the choke point of short to the choke point of showers, you’ve got access to a lot of mollies to the grabet as well that you can chuck earlier on to use it as some information on the on the hit when you have such a massive flank. You know they’re in showers or short, but you don’t budge proactively to go and get some earlier duels. Very problematic spot now that Talon are in. Back to the drawing board with the pistols here. A ramp up the pay for Rex towards this B site. Something call it a collateral like that operator and even going ham for more. The last two from Talon playing around across the map. Divine marking those positions. You’ll spot that out. Something already has his alt. Oh, the just sitting pretty maybe not quite getting second. He even got him down to 8 HP, man. Uh-oh. Knife. No. Sometimes you need to get your hands dirty. Hey, why are we playing silly buggers in the server? Hey, 11 for Paper Rex. If you want Talon to have this one in regulation, they need to be having a flawless run now for the remainder of this defensive side. They knew that this was going to be a tough series. They’ve been closer in the last engagement on this map of binds, but it feels like right now today, Paper X have learned their weaknesses and they are ever so pressing forward with their strengths. Just have no idea where they’re about to go. Talon trying to get proactive this time. triple peaked into something with that opening kill trying to set up across. What do you do though on the back of this forsaken still hanging around and now you’re noted. You get him with the dizzy as they continue to chase as well though. Jing pushing up trying to get some more space around Hookah but shut down. Oh, they’re still very hungry on this two versus four. We’re taking the space. We’re putting in a thrash that goes straight into the utility. Pulled out from the seas. This is what I’m talking about. A two versus four. If Pac-Man wins this one versus one that Py may give him. Oh, he could have been starting to cook with gas, but I won’t count Pac-Man out. Now you do. But Primie for their closer a lifeline to Talon, but they still need to be just ever so aware for this half. I certainly like it when Talon begins to get proactive. the opening shots getting Paper X into going for these duels. Just down to the one v2. Still have a lot of confidence here as Talon to make sure that you don’t get scared. It’s not like you’re out of contention for champs with a loss here, but you definitely want to be trying to track a win into the A site on the back of the drift. finding a lot of the space and DVI he’s got a lot to do here. Finding one, finding two on the flank. He does get two indeed. Rough scenes. Cruise jet boys down. Still a couple of impactful ultimates possibly, but you got to watch out for Forsaken. Smoke might be a bit telling, but it will be the showstopper from Jing that completely stopped them in their tracks. Another kill. And it’s just Prim left on the site. Precarious position, but he still tries to make it work. Annihilation plus another rifle kill. The incendiary lobs across and Forsaken peaks off of it. Oh, that was 11 HP at the end there for Primy. He could not touch the flames there, but even Forsaken will make sure that he cannot carry on. That is now series point to paper X 12 to7. There’s five of them to play for to book their ticket to the grand finals of Pacific to set their sights on yet another trophy in 2025. And for Talon, it’s five rounds that they have to try and navigate through now to even have a chance to get to champs themselves to get to that final. They have to do it in Lotus. But it just feels like it’s going to be such a struggle every single round that will potentially remain in this map. Had it within your grasp, but now he’s trying to stay focused. The guns not quite supporting them. Meanwhile, paper Rex set their sights on B. The way counted by Cruz and Sai get in sight. You got Pibly up as well. Batman just holding on to the other side. Defi finding the trades necessary. Oh, and you’ve got the blast pack in as well. Cruz no chance. Just it poison is through the TP. Defi is on the other end. And with that hat-tick, Paper Rex managed to secure their spot into the grand finals in Tokyo. They say dinosaurs are extinct on this planet, but we have a extinction level event that is returning to fashion. Paper X, they are looking to take down everybody in Pacific at the moment. Booking their ticket, of course, already to Japan, already to Champions Paris, but they are looking to have another checkbox here in Pacific. The grand finals is what they set their sights on. And for the dreamy eyes of DRX at the moment as well, they are still alive as Talon have one more opportunity to try and get into Champions Paris for themselves as well. They will have to sit pretty now for quite some time before they get into that lower game over in Japan because there is of course one more series today to see who they will be meeting as the challenger there. It’s going to be either T1 or RRQ. The RXs kind of helping each other out. That’s it though. completely not out of it yet, but Paper Rex carrying their championship form all the way through every step of the way in Pacific. Just just unrelenting really. So aggressive, so aggressive in the server across both maps here. They come out with a very clean bind for 13-7. We’ve even got Bo on the stage. Paper X will take the victory. Concealing some maps, too. Concealing Ascent. Concealing Cor. But what we know that they’re not concealing is their voice as we’re going to have a chat with them now. A clean 20 for Paper X to get themselves into the grand finals. Congratulations you guys. Congratulations something. Join me for an interview over here. Over here something. Okay. congratulations something Paper X will be in the grand finals in Tokyo now when you look back at how stage two went uh you know can you evaluate stage two for us and also how does it feel to make it to grand finals? Of course, it’s feel great to making grand finals in Japan where I basically came from as a esports player. Of course, I feel great. And also about stage two overall, I mean, it’s not finished yet, but I feel like we only dropped two maps to Zeta so far, so it’s pretty good. Something together. Now, Talon on the other side, they had this crazy momentum going on, uh, you know, especially in the playoffs as well. So, what was it like facing them this time around? cuz this was only your second time playing them, right? Uh did they feel different in the server today? I mean, uh it was fun to play versus them. Basically, we was playing a lot of screams versus them recently because the both teams I guess don’t really expect we going to play versus each other right now. And overall, it was fun to play versus them because we all understand they going to play like aggressively 5-0 like us. So, we just kind of play around that and they also play around that. So, yeah. a paper piece. stand you were playing lights out today. Would you agree? Yeah. Yep. Okay. Yep. Hats off to you. Uh which is why we just cannot wait to see you perform in Paris as well. Is there anything you’re looking forward to once you’re in France or any team or any player that you’re looking to play against? I mean, I don’t mind to play versus G2 again. I really want to see what they prepare for us. Something new, I guess. And overall, I want to play versus Americans teams more in general. What about anything in France? like in France cross of course every morning cross with coffee. I hope I’m not going to be fat after this trip. Okay. I don’t think you have to worry about that, but okay. As you said, we still got one more Pacific. match to play the grand finals. So, who do you think you’ll face in the grand finals? Who’s going to make it up there? I mean, I’m looking forward to play versus T1 again. Why not, right? So, yeah. Okay. Anything you’d like to say to T1? Nothing to say. Okay. Something. Thank you. Something. Congratulations. Thank you. Well, Paper X continue their absolute domination here in stage two being completely undefeated on all maps except for the one game against Zeta where they dropped both maps. Uh but they continue on and you know what Talon is looking really good here. And before anything else, we do have Pillski. We also have Rossi here at the desk who got to watch this game as well. Uh Rossy. Yeah, welcome. Yeah. Uh, what do you think of of all of this coming back to Pacific and watching particularly Talon and Paper X now in uh, you know, top four. I mean, honestly, it’s been great to be back uh, and watching the games. I always watch the games even at home, but for these specific teams, I mean, Talon obviously has been a really good form. All the players have looked really good. So, I thought it was actually a much better match because because of that. And Talon, they played okay. You know, the first game they’ve actually played pretty well, but the second game I think they kind of just got too caught up in the moment and that kind of the experience that Gap showed and honestly something was just hard carrying in this game. Everyone was doing their job, but something was just on another level. Forsaken as well. I mean, you see him get the nine kill there, but him on the on the brimstone this map was a little bit of a diff. Uh I think for Paper Rex, there’s a reason why they picked bind here. They had a good game plan. They’ve only just played against Talons Bind not long ago. So, I think they definitely benefited from that and you can see why they were quite happy to just run back the same veto again. Similarly, like I expected, Talon having taken the loss last time were the ones that tried to change things up and it almost worked for them. They almost did win that first map of Haven, but in terms of repeating the same map pool, it’s only getting more dominant for Paper X, not less. And and it definitely helps that Paper X was finally able to win at least one pistol. Yeah, good change there. Paper X baby steps there. Uh, but winning the Vapper over overall is probably what they were really aiming for here. Forsaken at the top of the board here. I was expecting a a Jing actually to uh be the most explosive one here. And Thai, this is not surprising as well on the side of Talon. I mean, he is just a beast on the duelist. His mechanics are crazy. They do a great job of setting him up with like the deadlock utility and every all the utility as well just to help him throughout the whole time. But it just wasn’t enough. I think just paper X was just all of them were clicking together. Especially this map compared to last map. It was kind of like something show, but this one they just all were like, “All right, like we’re Paper X. We’re back on track.” You know, the Choo Choo Train is never stopping and they’re going to keep going, right? Yep. Yeah. And um it’s so poetic that something is our match MVP for today because last time he said it too, he said it to Frost’s face. Uh you know, before they faced off, uh Talon Paper Rexed, he said the group, right? Yeah. He said it to Frost. He was like, “How are you gonna beat us?” No, no, seriously. How are you gonna beat us, bro? To his face. So Frost has never been able to live that down yet, but he also he takes it at stride. He understands. You love the smack talk before the game and then actually backing it up in the server. That is the best combo. We don’t like the the smack talk after the game only. So that’s kind of lame, right? You love that. You love that from earlier. He’s gone absolutely mental. And now he’s going to be running it back to Tokyo in a grand final where I know he’s got a lot of fans over there that are going to be excited to see him play. That the the fans are going to go mental for something in that final honestly. Oh, that’s his second home, you know. That’s basically his second home. So, they all love him and he’s going to have home homefield advantage. Paper X obviously everyone loves them, right? Like even from the Western world, Japan, everywhere, right? So, they’re going to have I feel like they’re going to be the team that everyone’s going to be rooing for always. So, I think it’s be good to see him there. He’s going to be shining. I mean, feel like he performs well under pressure, especially after they won Toronto. I feel like they’ve kind of got that swagger back, that his mojo back, you know? So, Oh, definitely. Um, actually, and what do you make of talent because you were here with us in Pacific last year. Um, uh, was it last year? Yes. 2024. Yeah. Well, you were with us for a good amount of time when you were on T1. Um, what do you think of the changes that Talon and Paper X has made since then? Has it been kind of surprising? Like, are you really impressed? I think Paper X, I think they I mean, they were always good, you know? I mean, they’re always good. They’re always the top team. I just think sometimes things run its course and you just kind of need that, you know, rejuvenation. I think that’s just really what they needed. For talent, they just got all the best high talent. I’m just going to be honest. these guys, Kilawa, Thai, straight shooters. You know, obviously people know Primie. And I think the most important thing besides just having all this great talent is Cruz has really improved as an IGL. I can see that as a leader and just overall his in-game tactics have improved a lot. His read of the game has gotten much better. So, I mean, they just leveled up their the calling and they just got straight shooters. So, I mean, that’s really the biggest differences I feel like. Well, they be will be facing against either T1 or RRQ, which is tough because that that’s that’s unfortunately one chance of going to champ slipping through Talon’s fingers there against Paper X which was a much more winnable game. I would say the last matchup, in fact, three of these maps have been very winnable against Paper X. That last map of Bind was the least close unfortunately. So, not the greatest note to end on, but 100% they’re going to have to either beat T1 or RQ to be able to secure themselves a spot in champs. And I believe that lower final game is going to happen over here in Tokyo, right? Yeah, it will be happening over in Tokyo. So, that’s going to be really exciting uh over there, too. And uh Rossy, now I I kind of want to set up a little bit for the next match that’s happening with T1 and RQ. You’ve obviously been on T1 before. You’ve played against a lot of these players before. Uh were you teammates with any of them? IU maybe I was stack and I was. Yeah. Yeah. And uh of course you’ve played against some of these players from RQ as well. Both of them have made roster shuffles obviously. So I kind of want to know your overall assessment of where T1 is at now. Well, I think T1 honestly has kind of with DH DH in the squad, I think it kind of had that same paper X vibe where they’re just slowly kind of getting back to what we know them as. I feel like every match they’ve been improving and improving. Uh last time though with this match up these guys did play recently, right? I felt like RQ was not at the top of their game and T1 was just playing all right, but I think both teams are kind of getting back to their peak. So, I think this game is going to be a actual banger, at least should be, but both teams are at the top. It’s going to be who is at better at their peak. I’m obviously biased towards my guys on T1, right? But, you know, we’ll see. RQ is no joke of a team. Obviously, they have that experience. And I think both teams having no pressure. We’re going to see really high valor with the no pressure online because champs already secured for these guys. So, that’s going to be very fun and interesting to see. I guess there’s no pressure for Yeah, there’s no pressure for Chance, but there’s no pressure for Tokyo for for Tokyo for seeding as well. But I don’t think it’s even necessarily biased. I mean, we already saw T1 knock RQ into the lower bracket early on. They’ve already had this head-to-head match up very recently. Uh although RQ, you have to say they definitely have some momentum coming through this lower bracket. Yeah, I mean RQ, but RQ then when they got knocked down is looking a little bit different than the RQ now. Uh so this is going to be a really tough one to call. Uh yeah, so actually let’s look a little bit at what T1 has been up to. uh as they come into the stadium here. Now, again, you’ve been really familiar with this roster. You’ve played on this team before. You played with this coach, actually. Uh can you give me some insights into what you think of his coaching style now that you’ve experienced quite a number of teams. Uh Autumn is a very good coach. I know that’s not what people want to hear, but he is a very good coach. He’s very good at giving the game plan. Like, he’s going to he’s not going to be like, “Hey, do this, do this, micro.” He’s going to be like, “Here, this is everything that you need to know. I trust you.” I mean, look at their players. Look at the roster. Like look at the names. You have Stacks, Buzz, Meteor, even these are world class players. They know what to do. They’re not stupid, right? They have the macro. They know exactly. He He’ll give them the macro. He’ll give them the game plan. Hey, call it when you think it’s best. Trust in yourself. And that’s his biggest thing. He’s going to get the most out of you. Oh, I see. Yeah. And I I feel like he has been doing that. I mean, they did end up getting that trophy at the beginning of the year and they end up uh I don’t want to call it an upgrade, but DH is absolutely phenomenal. Yeah, he’s an upgrade. I’ll say he’s an upgrade for sure. He’s been insane. This dude is insane. Like, and no disrespect, like it’s not like a huge upgrade or anything, but it’s like an incremental upgrade. He’s just very very consistent. They’ve been kind of playing musical chairs with that controller position. I I think for DH, I’ve been super impressed. In fact, at times, up until the last couple of games where I feel like actually Ezu, Buzz, and Meteor in particular have stepped up in like the last three or four games. I think for the most part with this current roster, DH has been the most consistent and maybe the best player on T1 for me. He’s consistently been putting up the numbers regardless of what the the stakes of the game are or or whatever else is happening in the server. And and I agree. I feel like autumn like the the public sensor I’ve already said it like three or four times on the desk. I’m watching T1 come into this game with very good uh come into these series with very good game plans. They’ve had one of the better win rates post timeout conversion. I know that that is maybe a little bit of a fake stat because there’s so many different factors around that. Right. Very high. We have like 64%. 64% is not a coincidence. No. No. For sure. Especially cuz you usually don’t have above a 50% win rate post timeout. Like most of the teams sit below 50% win rate. And I know that like there’s a lot of factors that go into that. Like a lot of teams will even intentionally take timeouts going into half buys so that they have multiple rounds to kind of cook the game plan a little bit more or maybe they kind of want to be thinking about how they want to be approaching multiple rounds in a row or like oh we want to try to build some alts here or something like that or farm some orbs. You know, there’s a lot that go goes into that. Yeah. And uh they will be facing against RQ and they have survived the lower bracket run. This is not the team we thought would have, not all of us anyway. I think very few of us thought they were going to survive it because he looked really shaky coming back into stage two. They did not have a great performance over in Toronto. Uh but Ewok has said it himself. He’s super disappointed with what happened in Toronto and he totally wants to go back to champions doing a much better performance. So they want to uh improve now at this point. We saw Manette even crying on stage yesterday. It has been a long time since he’s qualified to champ. This is why you can’t not be a fan of RQ. Like they just they have humility. These are just guys that grind. They work really hard. They try to practice well. They try to play the the the game in the way that you’d want to see um and try to enable their players for optimum level of comfort. The coaching staff really cares about these players on more than just a surface level of performance in the server, but actually building bonds with these players over multiple years. And you even heard it from Crazy Guy on the desk himself. Like I didn’t think we would win that game against Geni and since that they put that comeback together. I mean I also predicted against them when they played DRX and they dismantled them. That was not a particularly close series. So I think they’re on a little bit of a heater through this lower bracket now. Yeah. Back to what you were saying about like the lower bracket. I think honestly they’re thriving now. It looks like they are better than where they were in their stage performance prior to the Toronto. I could see a lot of upgrades in players. For example, Crazy Guy, he’s improved. Not even just as a caller, but in an individual level he’s been playing pretty well. I mean Jenkin’s always been that guy to be honest. And man has been I feel like we see a lot of up and down from him but now he’s been consistently a monster especially with the double duelist comps they’re running with when he’s on neon and stuff like that and they’re just being ve I feel like every single player Kushy even his Pharaoh they’ve been very their level their consistent floor has been higher and higher and they just been getting better and better and it looks like when the pressure is on after Toronto when it gets hard like that players either rise to the occasion or crumble it looks like they were going to crumble right but they’ve actually risen and they’ve got through the hard part and now I think with that no pressure and just honestly more confidence now it they’re going to be even better and better. They just need to be able to keep this for the remainder of the year. Were you really surprised with them beating uh the two Korean teams? Honestly, for DRX, I was not really I was not really sold on it because I think just for them, they have a lot of roster changes. They can’t really have a stable roster just due to many factors, whatever that is. But I think in the fashion that it was done, it was not expected. Uh I it’s really interesting because Ewok was saying they just needed a little bit of time. A lot of people had question marks about Kushi uh you know the sentinel ro sometimes you could see his stats like drastically drop there but now things you can see why uh they were doing what they were the moves that they were doing. I mean I actually think it has nothing to do with the role to be honest. I think Cushy that my my thing is he’s very inconsistent even when he is playing initiator sometimes like maybe putting him on multiple roles has kind of reduced his consistency overall but I don’t think it I don’t think it really has much to do with the role even though that is like a big narrative and a big point of discussion and even I think Ewok did address that we did have him on the couch so look I I think he is a player that can kind of step up for them and do some uh you know incredible things for them but this is exactly what we were talking about in terms of the resilience you’re seeing from RQ this massive massive comeback against Geng was really the fire that ignited RQ and exactly what you’re seeing there on your screen. You see these guys when they beat win a big round, you can tell that the fires there. They’re getting out of their chairs. They’re hyping each other up. Crazy guy is the loudest guy in the venue every time they’re playing. You can hear him, you know, calling the game plan, uh, adjusting things in the mid round, you know, telling people, “Oh, chill in the post plant or you need to take this map. I want you to drone Gary and then come back here.” you know, he is very much this very strong voice of leadership in the team. And there you go. He said it himself before this stage even started. Like just like something, right? He’s backing up what he was saying. They I love it. Can they make it three in a row? We’ll see. Oh, I love this graphic. So, yes, crazy guy has uh been quoted to say that he is the Korean player. I cannot believe they said DH the youngest guy. What is this? But DH, like you said, has been so consistent and such a fantastic pickup here. And you can imagine Crazy Guy opening that door and DH kind of stopping this Korean slay. He’s just going to get his head popped off straight up if you peek the angle. I’m not going to lie. Honestly, I think even with DH has really good mechanics, but the most impressive thing for me about DH, his discipline is really crazy for a rookie player. Like how many times in a 2v1, 3v1, he’s going to he’s going to TP out or he’s just going to play his life. That’s honestly the most impressive thing. Honestly, the very opposite. When I talk to him, this guy thinks he’s like, he says, “If I see a raise rocket, I’m going to one tap in midair.” Like, I’m like, “Bro, you’re not doing that, bro. Play smart, bro. I see how you play. Don’t worry.” Well, that’s that’s actually really insightful there. Uh, now we you’ve mentioned meter. You were asking us about our build diff. They were like, “And you guys put meteor because it was someone that we should obviously put on our build diffs here.” So, of course, we had to highlight him, our uh double trophy winning guy here in Pacific. He’s all He’s okay. He’s all right. He gets the He gets the job done. Yeah. Uh, and headto-head with Xparrow here, who has also stepped up. I agree. He’s no joke of a player either. I think he’s a very underrated player actually in Pacific. He doesn’t get his flowers enough. He kind of reminds me of like I mean, everyone kind of knows Envy now, but before Envy wasn’t a very popular player. I think Zero’s right just like that in the Sentinel role. He gets he gets it done and he actually wins them games sometimes single-handedly. Impact is very high. 100%. We we keep calling him like a big game player. I think both him and Meteor are both big game players that could define this series. You know, you’re going to have actually the the OP and the double duelist being a big factor in this game for both of these teams. You got Buzz on the OP versus Genkin on the OP and then some more aggressive duelist with IU kind of running that Neon a lot of the time. But the the big closers here are definitely Xaroh and Meteor for these teams. Ascend pick again. Yeah, there you go. I mean T1, they’re going to back themselves on that. I feel like the the main reasoning behind that is that RQ haven’t really landed on a comp. They’ve been constantly cop swapping on a on a lot of maps. Corrode in particular and maybe T1’s potentially sensing some weakness there. Yeah, I mean I can see that. I mean, Ascent is obviously they just beat Nunch and Nunch’s very good on that map. Yep. Uh as well, but honestly for me as a player, I never really believe in the ascent pick just because this is a map everyone knows how to play it, right? So, but they did win yesterday, so I don’t mind it. I mean, the overall veto to me is super T1 favored. I think Sunset and Haven and Haven being three, I think this is this is all comfort for them. I mean, both teams is overall comfort, but two out of three for RQ and it’s three out of three for T1. So, I think I’d be very confident with the veto if I’m T1 right now. It’s very interesting. Do you agree with that assessment, Pilsky? But for for I mean as a non T1 guy here at the desk. Uh, look, I I I was T1 pled initially and I think I’m starting to come around a little bit more. I I think ascent, you know, it’s an interesting one. T1 is kind of playing this like EU comp nowadays where they’re playing things that you would see like from Fnatic or BBL. Um, and RQ, you could see they they just change all the time. They they’re not comfortable and they’ve landed on way Neon. I don’t know if you’ve seen them playing this on this map. And this is where like I think it comes down a lot more to stylistic matchup at this point where T1 they’re going to play this slower style. I feel like their style on ascent was a very very good play into what Nong wants to bring. They love to do a lot of crunches in the mid round. If you pick ascend, you’re often going to be starting on attack. So, if you’re going to play a slower style, I think it’s really going to be down to whether they can punish like Monet going for these set plays where he’s sliding in on the neon or maybe Jeem can get him off some of these info lines with the OP really on defense on the way. And, uh, for you, Rossy, um, we have the predictions up here. I’m with you for T1 for today. Uh, but can you tell me why you think T1 will win today other than, you know, that they’re I mean, I’ve seen I mean, those are my guys, right? But I’ve seen just overall for example just like a map like ascent they didn’t just copy paste the Fnatic everything like that for example one thing they did really well the Fnatic actually doesn’t do very well is actually be main default against the kill droid and take the turret away they have added layers they have made things they’ve taken things and made it their own and even better sometimes and they’ve only improved both teams have only improved I do have that bias but this is not going to be this is not going to be a two zero by any means this is going to be a 2-1 and I’m expecting 1311 maybe overtimes I think it’s be very close it’s going to be a crazy game yeah I think it’s going to be absolutely crazy do you have Any quick words about RQ, Philski? I I think RQ’s got full momentum and they really believe in themselves. They believe they can win every round and they’ve got that resilience and that’s going to be very important against a team of of T1’s caliber here cuz they are going to push them. Yeah. Well, I think one thing we’re all in agreement with is this is going to go to the through the full series. Both teams are going to play really well today. Let’s welcome RQ and T1. best life. T1. This is BCT Pacific. It’s the last day of playoffs here in Soul, South Korea. And we have T1, the Masters Bangkok winners. And people said they were lucky, but they’re back in for champions this year. and also the top four here in Pacific. Yeah, they’re silencing the doubters. The last remaining Korean team here in the playoffs. They’ve got the better of Aro once already to send them down to the lower bracket, but now they find themselves down here fighting for a spot to make it to Tokyo. Now, this is really incredible. T1 did win the Masters Trophy. Uh they didn’t get very far later after stage one. And something they else they don’t have is a Pacific trophy which this team Pacific stage one trophy was awarded to RRQ against all odds. And again against all odds they survived the lower bracket run and now they’re here also in the top four. Yeah, a lot of people say Pacific is a mini international event. There are just so many dangerous teams here and being able to win a Pacific trophy is no small feat. RRQ after a monumental comeback against Genji are on an absolute heater through the lower bracket and now it’s time to get revenge. Yeah, it’s absolutely revenge time. These teams have faced off against each other many times through many iterations and many rosters. But right now, we are so happy to see both of these teams back in very excellent form. Yeah, I mean I think for RQ, they’ve got to stop feeling like they’re blessed, like it was meant to be, like they were meant to run this lower bracket gauntlet. Everything’s kind of gone their way after that little bit of adversity. But they find themselves against a very, very tough opponent in T1 today. And as I’ve already said, T1 got the better of them last time they faced. So, we’re looking to see improvement from the side of RQ. We’re taking a look at the veto again here. And it is that little bit different from last time. No bind coming out this time. So, I’m very curious, especially in this map one, but I had to give my edge to T1 for this ascent. Yeah, T1 changing it up. I mean, they won the series last time around, so they’ve been the one, despite picking up the win on bind in the previous series, to change up the veto to do something a little bit different. Whereas HRQ, they’re quite happy to go straight back to Sunset, which would have been the third decider, and Haven is this time the third decider. So, that we know that that’s a middle ground. That’s a comfort zone for both of these teams, and we might see a mirror on that once again. Yeah, now Rossi was here with us uh just earlier and he was saying that this map fito does seem to be a little bit in T1’s favor and I completely agree with you guys especially for Ascend, but big time. Who was your prediction for today? My prediction was for RQ. I’m just believing in the run. I’m believing in the hype. Look, I doubted them against Geng and then they proved me wrong and then I thought, no, they’re going to be tired. They’re going to be burnt out. They’re going to lose to the RX and they looked better than ever. So, I had to give my props still. I think they have everything they need to make this run work. But wo, we’re throwing it back. Okay, maybe we are mer and maybe nothing wrong with that. Crazy guy. He know he knows. He knows what we’re saying right now. Oh my god. Let’s see how it works for them. They have been so uncomfortable on this map. They’ve changed their ascent comp almost every single time they’ve played it lately. They’re going to know what T1’s going to be bringing on the offense. Let’s see if they can deal with it. Yeah, T1 no changes there. Sticking with that chamber starting off on that attack. As Rossy mentioned, this comp often strles towards B main. So, watch for them trying to establish a default there to upset RQ. But I also think that’s why this Teao is so good. Lots of ways to throw off this chamber. This screams of a counter pick to me. I’m just What do you guys think? Yeah. Do you Do you like the Tejo? Do we like the return of Tejo? I mean, it’s I hate it. I absolutely hate it. It’s so it’s so mid in the current meta, but they really need to bully this map control. That’s what I think. And I think, you know, you need to just take that A or B main space, get Jimkin on that OP info line. He’s such a terror on this map. It’s good to see him back on the Euro. If anyone could do it, it’s them. I I agree with you big time on that one. All right, we’re going to send Casters to see what they think about all this. Quack and Komodo, please take it away. Yeah, I’m not going to lie. It’s It’s a little bit weird. It’s a little bit weird to see the Teao might be a counter pick for sure. might be able to throw off buzz on this chamber. But that said, it will still be a matchup where there is less pressure on both teams, but it is also our RQ on this heater of a lower bracket run. Mix says take it away. I say take it back because we need some to come. You look at my eyes. Why are we playing Teao in this stage? Redo. Let’s get go back. Look, there is an angle that you could say it is to try and counter the chamber that Buzz comes out with. If you can figure out where he’s going to be, he’s over at the A side of the map in Wy for example. He’s going to have that rendevu up on top of the bricks if he’s over a B. It’s going to be the lane way. You’ll see him maybe even play an impa like in short it’s intrigue right there are very commonalities that chamber with Buzz. He puts these rende at the same spot but still I I think he did have to change something for RQ coming in towards this map. I I won’t lie, right? 6 to13 against Genji. 7 to 13 DRX 13 to 15 Team Secret. You have not looked good on this map at all this stage. been very uncomfortable, but the pressure’s off. They’ve made it into champs on their own back, not playing on the back of any other results, any other teams needing to do some jumping through hoops to get you there. And let’s see, maybe they can do something good with this. I’m going to start off with Salvos into B main. Kushi trying to pop shot through. He’s going to get met with a lot of players though. Let’s see if this scala from T1 is just going to be a quick shut down of a round into this Bite. Oh, you got the pop flashing gemkin. No real angles found. Crazy guy though. Slight trade onto Izu. I think got Buzz. Oh, kind of a still tagged up, but Flank goes down nonetheless. And with Meteor up around Market, that’s tougher choke for RQ to make out of. Meteor with four kills and a pistol. Yeah, nearly picking up the ace for him with the sharp shots to come on through. game plan action for T1 on that dark cover after the salvos go together as a team and come up with a pretty decisive pistol round. I mean, it kind of reminds me at the minute when we, you know, throw a m a map like Split, for example, where we still have some teams throw out a sky here and there or a map like Bind, but we have teams throw out a sky here or there as like postpl nerfs rather are still here and there picked, right? something that screams to my mind in this stage already as Crystal when he brought out the tea over on Lotus uh against Team Secret. I mean, yeah, he topped. Yeah, they won, but it’s like it’s still not confidence whatsoever in this current meta. Tea Merchants a real thing. Going to have to see if it’s going to be valuable for RQ or not. The changes to those salvos and such. I mean, you still got a lot of access to utility in this sort of round for RQ where it’s just going to be the pistols to be finding some potential damage at least for T1 to just play true to their style. Double kill instantly. Rendev out. You got the rest of the team here to support as well. Stacks getting the third and then just straight into B. Yeah, can afford two deaths here over on T1 with the two players on the ghosts and stacks and meteor but at this port point in time it’s already on the site in the distance game is just going to be won by DH now just Monette and it’s just the classics of course for the squad 2 so you would expect nothing to come out from him even spotted now and tagged and D stands for disciplined and if you in my mind going over towards DH he’s been the rock for T1 still the most overall consistent player for them. The newest player for them. I need a weapon. We have such a battle of rookies coming into this year as well. It’s been sensational to witness. And now we start to see actually how you going to pilot this Teao on this defensive side and what the game plan does look like for RQ on this map here. Banning out of course Lotus for themselves and Icebox from T1. As soon as they see that and know that, they probably are expecting a a weak map of their own to be picked and a stronger map of T1’s to be picked. For now though, it’s going to be a main hold. Wow. Salvos into the peak from Jkin. There is a reveal though. Of course, get crashed out over onto the B site where meteor is known to lurk. You got no smokes anymore on T1, so they just got to hit some sharp shots on this bonus round for them with a couple of their rifles. Clear some corners as Meteor. See if you can draw any attention over towards your way with a bit of a split up the mid from Izu. The stealth drone just comes out from crazy guy as well. Spotting out nothing. I do believe one salvo still available, but you’re very spread around the map as T1 at the moment. You are just trying to individually find some frags as he going to link up with stacks now. And Monet, well nearly just has his head removed. Nearly. Still a tough shot to land. Nonetheless, the timing so far on these salvos and that special delivery have been pretty okay from Crazy Guy. Still has kind of an understanding of how he wants to play this Teao with the calling as well for the squad. But now we start to encroach upon this Aite and he needs to just hit the shots and he can’t do that. Stalling delay 30 seconds left. That delay only works out for that long. Manette needing to find the anchor shots. Chempkin arriving as well though. Some additional support. So it will be trades as RQ find numbers advantage. Meteor might be able to stick the plant of course trying to bait out some reactions as well. He knows his opponents are circling around him. There go the peaks. Manette for the triple and RQ find it up. Surviving with three. Not too bad. Not too shabby for RQ again. I don’t think a lot of people had this composition coming back on their bingo board. Last time they did play it. It was against Genji in that upper final, that grand final and it was Jenkin on the Yoru absolutely absolutely delivering destruction. And again, he’s been such a pivotal player for this team in this lower bracket run that they’ve had to try and do to get into champs. The whole team has just elevated themselves drastically over the course of these last few weeks. But against T1 now, who they did just receive a loss against, they’ve got to come up good. Still here as well for the seed to get over towards Japan, Tokyo. That’ll be pretty cool for them as well. So, this first real rifle rounds now going to have to try and challenge in mid. Three of them are here or it’s going to be unexpected positions. The trades coming through. Buzz. Oh, not quite able to refrag. And in this sort of position, you would switch over to a retake, too. Crazy guy does have the stealth drone. He’s ready for the door peak out from Meteor. Is just going to have to gamble that one. Nicely done so far from RQ in this round. Decisive in mid. Switching in towards A. And now they know where DH is. Drones after drones. They already know where DH is. Wo. Still able to find a tap, but nonetheless, it will be Xaroh. And we’ll all be tied up two to two as well. So far so good for RQ. We’ve seen them in times drop pistols, drop second rounds, but be ever so present in the rifle rounds and you’re hoping that T1 kind of isn’t delirious in how to play against this composition cuz they of course wouldn’t be expecting it. But we know such tenur players, you know, such as Stacks is going to have some awareness and trying to figure things out in the middle of this map. One enemy remaining ahead. Yeah, bro. have rocket and stun. So, it’s a bit of a lesser buy to come in from T1. Now, you do have that steel garden available as well if you want to all stack up together. If you start to feel a little bit of weakness around the map from RQ, who are just going to put majority of their forces over to this B side and mid in a 4-1 style approach to be on mid just leaving to the side of A by himself. playing drone. Drone’s going to confirm though. Didn’t spot out Buzz. Doesn’t matter. Crazy guy finds him. Which means no more entry on to B. You then look for other options, but at the same time, take a look at who’s down pizza. Yeah, you can’t really go mid if you are T1, but you do just have to link up together. Really try and see if you can put off a couple of the angles. The thorns aren’t really going to do anything here towards RQ. Meteor just getting removed convincingly and stacks and DH positions eventually just going to be noted. This is very methodical from RQ as they hunt for the final kill as well. Flawless picked up in round number five. Not too bad, Quack. Not too bad. They are starting to build up some economy. Starting to kind of renegotiate themselves and where they want to reposition around the map as well. do eyes crossing TE’s. But now we need to ask the question from T1. Where’s the spark that you’ve shown so far as well in your journey through that Omega bracket? You’re losing to Paper X. Maybe one would argue expected the 20 loss to Talon. Maybe one would argue a little bit expected with how they’re playing lately, but questionable. Still though taking the win over Nong now. Yep. trying to find it back on a set. Buzz goes for the entry. And this would certainly be a position where you would like to see the Steel Garden invested for them after a bit of a regroup in towards B main too. Removing GMK removing an option of a dimensional drift from the party, but also just a body on the floor as far as RQ is concerned. Now they need to start to spot out some information. That’s why they’re putting Monette into this creep up approach through A and the Steel Garden’s just going to reveal all the information. Xero just getting caught in the garden as the guns removed. A little bit more action still with that information retrieved. They just spam through and getting information off the cameras. The trips and some kills collected upon. Bonet is coming on for a mighty flank at the moment as Meteor is just going to put himself into a sneaky spot. He’s got some timing here. Oh, manages to push out for it. Stacks then holding out from stairs. They kind of expect where RQ are coming from. Seeing those salvos, but still the peaks successful. Just Meteor left and he’s blocked off by the smokes. Armageddon deployed and flushes him out of position and no chance for Meteor fighting back. Didn’t think I would see some pretty clean play back on the TO right now, but we are seeing RQ in a bit of a comfort spot right now. And T1, they are the team that have to be worried. They are the team that phased by this currently. Not able to get Ezu in a spot for success on this Yoru either by the way. He’s just been getting out a couple of team tactic plays, getting the flashes out for the squad to get into some spots. But these are the sort of positions where you’re getting the opening kill. You’re getting in towards the bite and you’re getting a plant down. You can’t hold it in the post. Some overzealous play from Meteor, it would appear in the grand scheme of things there. Crazy guy picking up that Armageddon on the back of the kills. And yeah, it’s just going to eventuate into a timeout from T1 here. Have the coaching staff actually figured out what they need to do on the attack against what should arguably be an old forgotten comp technically right that’s what it is right now with the way that RQ have been able to kind of flush them across the map four losses in a row cannot feel too good but just as before we went into this timeout you took a look and Buzz had his tour to force Jenkin brought out his operator yep next round could get spicy Well, I know who I’m favoring in that jewel. Do tell him. Would you like to take a guess? Jumpin. Yes, absolutely. He’s a kill leader with the operators. I mean, it’s hard not to. It’s hard to argue. Buzz is good. Don’t get me wrong. He’s great. He’s better than most, but right now decoy. Well, technically he’s tied with Gem four and four in the server. technically, but overall RQ leading with that four and the force is out. But is it going to be a full force? Dart on the back of the clone cuz she breaks immediately. And now you got a little bit of this progression space in towards main. And that shear is just going to keep you in check if you want to go skulling around the map like we’ve seen from Mona over at A for example where majority of the force RQ is a little bit more shifted mid to be cleaned with all of the reconnaissance util now essentially gone for T1. They’re going to have to put their bodies on the line and RQ well they’re just going to spot out that T1 have found the space in mid. Doesn’t matter. It’s pistols at the end of the day. It’s a Bulldog. As long as they’re not walking into these long lines, they won’t get picked up by that tool to force. So, Raku just going to be happy enough to sit pretty. And DH, well, he’s just going to get shoulder checked. And his shoulder shot completely knocked off balance. No more smokes on this attacking side. It’s going to come down to the kills. We’ll see if Meteor and Cushy, he just picks up the recon, too. So, he can throw that out now for the scan. As long as they push on through. Counter recon will make it tough. Xaroh still anchoring down the side. They know he’s there. Oh, the two force from Bars trying to find the right angle. No shot. No chance. Spike dropped now. Everything’s just smoked off too. You’ve got stairs under lock and key because got Met still around the site too. And at this point, it’s just buzz left. Every one of them dropping down one by one. Pretty damn clean from RQ there. Not a lot of damage delivered by Kushi who gets dinged in the tool from the back of the bow house, but he still weathers throat. This one though. Good shots getting active. Having the placement of the crosshair done to a team getting the trades and the crossfires established for RQ. But that time out that was utilized a little bit earlier on from T1. You would expect that it’s going to be more fashion towards this around operator in a proper variety out for Buzz now. And DH don’t tell me that he’s going to be the first casualty yet again in this shoulder peaking towards an operator. You can’t baited. Position revealed for now. Very close towards this B main side of things again with the standard utility set going around from T1. copy paste from the last round, but they’re hoping that they don’t control V on the result. That’s going to be the mid rounding. The pizza spot from Gemkin. Get me noted. Going to get out of dodge the operator to reposition around the map. Right click and edit straight into the ace site. Going to contend against crazy guy there with Monette. Bit of utility. An operator shot just swishes on by. Spam’s not too bad. And off the reposition gets the frag onto Eizu. T1 still looking to break through. But inside of the smokes is crazy guy, but he is stuck. Another player in in main too. No other util. So he gets taken down. But take a look at who’s already on a side. It’s Jkin has to be walked off because of the recon. 30 seconds left. Drifts could be an angle here for Gemkin to start to go in. That is indeed what is going to happen. Buzz though still watching out for tree with the OP and because of that tunnel vision. Cushy beginning to make his move. Knows that there’s one inside hell. Jimkin gets the trade and Xaroh to deal the finishing blow. That can be a bit of a crushing round to come through as far as T1 is concerned because they are getting a couple of shots missed, a couple of shots collected, but night and day difference with a clean retake from RQ. essentially access to that dimensional drift. Pivotal for information spotting shots and trades collected again. And yes, Meteor gets a bit of a lurk activated, but by then the damage was already kind of done by Crazy Guy a little bit here with the rest of the squad as well. He’s just caught out in a reload. Imagine if you still have bullets available. Feel like crazy guy is just being ever so omnipotent throughout this stage. And now that is six in a row for RQ. Back to the drawing board for T1 to talk in amongst themselves. I’m going to highlight it here. It’s still donut territory too for IU. He needs to awaken for T1. He’s your solo duelist here. And if he’s not firing, you put more pressure on Buzz with this chamber on Meteor on the lurks and it’s just really rough getting shut down every step of the way. He throws a flash. Manette just spams. Now you’re back into B and RRQ are just lying in wait again. Buzz the priority for the orb instead of EU who would get the drift. Bit of an interesting pick up. I mean Meteor with the steel garden too. You would remove the guns and give your team options in this round. Bit of a head spinner on that one. Okay, at least looking for other avenues of entry off the smokes, but one just still spots them by the headshot angle. Gemkin getting one. The hunter spear getting another just no choice but to break past market off with the clone xaroh to hold. He hears them inside of the cage and that stacks down in the ground. It was a pistol round sure but still RQ make this look so clean. Yeah, Ezu gets a kill so he’s on the board but a four alive situation for RQ. They are building up cash and they can just throw it all in a pool and swim around in it at the moment. It’ll keep you afloat for a while. I like Scrooge Mad. Is that what it’s from? Yeah, duct tails. There you go. One enemy remaining. I just like money and I’m sure RQ do as well because they are not phased by it whatsoever. Going to be sent into oblivion at the moment in this half. T1 if they’re not able to pick up a couple more rounds. Still got the threat of this up. DH. Well, he was elevated. That’s a freebie for Gemkin. No trades. DH does technically have access to Shroud and step away from there. Risky business doing that one. Thought to play another angle, but still this time it’s going to be man to be main. Tosses out the flash, but Eizu with dimensional drift into Syushi out from the back though. Catches Buzz on the rendevu escape position. And now you’re still holding good advantages as RQ the timing. Oh, you’re lucky to be alive here stacks. But what can you and I do? Yeah. What’s the angle going to be? Hunter sphere shock darts. I don’t think that’s going to help you out too much here. Unless Eizu finds more frags gets one TP’s back into safety, but you know he’s up from heaven. A lot of entry possibility for RQ off the clone off the flashes even. But he just continued fat wide gets a burst down outside a door. It’s a triple kill into an ace and T1 put one round back up on the board. Well, T1 aren’t going to get sent into oblivion if they lose that round. But you know what is going to happen? Ezu is just going to put on the horns and go devil mode. That is pretty insane to come out from him there and a requirement for T1 to keep a sliver of a chance on this side. You would think comes out with an ace just hitting the shots. You know, he’s got to be happy with that one. It’s got to be the start for T1 here to try and keep this one in play. 7 to five on the cards. An option that they can put themselves in towards if so. And it’s going to be back to the C or the B side of things yet again with Steel Garden going out and catching Xera poisoning wall. Maybe a fast and simple execute. Argu trying to stall and hold them off as long as possible, but it managed to teleport across. Jimkin still getting the shot midair. Maybe a second one. Doesn’t quite matter because Xeros around the corner. Two more and then another trade. Buzz trying to do it all. Has to play ring around the Rosie. backed himself into a corner where Monet just decapitates him. Gemkin getting into the back of the sight with that operator as well after the steel garden to back up his boy in Cushy and Xero too of course. DH dead first yet again Xero with the utility around. He was the one that actually was backed up. Pardon me, but it doesn’t really matter in the grand scheme of things who is there for RQ. What matters here is that RQ are still being ever so consistent in the promise to be Korean slayers. And now it’s the last round of this half. You got some pistols on the side of T1. Got to come up with a cheeky round. Buzzes one away from the tour to force. Genkin one away from the drift again after just using it a little bit ago. The operator is just a blessed weapon for him, especially considering his performance all throughout the past three days. You consider this one. One way smoked off again sending out the stealth drone up through short up through tree spotting nothing to mid as well. So you get an idea that it’s either B main outside or it’s outside A. And the player that you would love to have in this spot is of course going to be gem. Can he even legs buzz? But can he get out? Gay Crash still online. Happy enough to play with the team. Could expire soon. Oh, pre-fired shot. Manette trying to delay now. The smokes have been set up. He goes in for the flash. tries to go out front but still get taken out. Crazy guy possibly able to spam all throughout across EU TPS through the back. What is that flick? Crazy guy picking up the 4K denying entry. Stacks with just a ghost in hand. Goes in slicing the pie. Gets the first shot but still two opponents on sighting. Closes out the door and looks for the plant. It’s 3 seconds to go. He gets off of it and X Pharoh says it’s lights out. Crazy guy the reaper. That is absolutely disgusting. That comes out from him even on the gate crash to Ezu to the back of the site. Four versus five conversion. Three versus five conversion from the leader of RRQ. That is absolutely ridiculous from him and a 9-3 score line that RQ can back up in this map. This abysmal map that we’ve seen from them never looking good. Putting up a great half there for the 9 to3. Never mind that he’s on the tail. His utility still good. I mean, the recon gathering is working out wonders for RQ. But down to the executes from T1 always getting messed up because you got players like Exper with the trips. Even feels like RFQ weren’t really moving their uh their positions too much on that defensive side to be fair. Who would you want to sit next to on the planes of Tokyo? Stacks or Meteor? Who would bug me less? I like just being silent on planes. I’ll just I’ll just be left to my own devices. So, technically Meteor plays Lurk and he he’s left to his own devices. So, he would probably be the one I would pick because that’s similar if if he follows in life with the game. like the more introverted reserve. Don’t get too nerdy about this. Well, we need to see some big brain nerd action gameplay from T1 on that defensive side. Otherwise, they’re just going to roll over on Ascent. Cannot afford to be quite on the second half for sure. Kamoto 39 on your own map pick on a map where AR was not meant to be this successful. But take a look at that. Seven rounds in a row in the first half. Now off to the attack. Yeah, this is where things might be wild for RRQ with the Teao. This is where they would have their drills of course found on what they want to do on the attacking side, right? Their set plays getting close to the B side of the map. Baiting out what utility that they possibly can first. See if the shear has been placed there for example. Uh-oh. Back into the head hunter though from Buzz. But the trade from crazy guy. Some extra damage delivered to Gemkin though. So Buzz in death finding 1.5 and now you got some adjustments to make in this round for RQ as T1 pivot more to the A site trying to hold on smokes off outside of mid but not much in terms of the intel gathering department. It’s cuz Stax is all the way on B. X Vera is just playing by himself and B main now as mid is explored by RQ. They’ve got a gate crash for Jin and a salvo for crazy guy that you would expect to go into the site. Start to clear some things here in the coming across your everything’s confirmed now but still with the right clicks man yet just goes through the smokes into the site. What a way to open the site as well. Quite patient but it feels like T1 has just graciously welcomed them into the site. There’s just been no defenses, camera and everything set up now as well. You’ve got flashes if you’re a T1. Everyone from RQ stuck up inside of boat house. You see that nothing’s on sight. Din does have a flash as well. He could just lob out. Progression smoke now. Cabra. Oh, and it just baits Ezu in. He gets the flicks though. 90° a flash outside. Looking for the third, but shut down by Xaroh. And now RQ looking to play it safe. looking for a couple more taps. TP across DH still healthy and he’s hunting for it. The double kill. T1 pick up the pistol right back at them. Oh, that’s a two versus four. Doesn’t matter if the defenses aren’t there for T1. The retake is successful. All four members of RQ at the back of the site and maybe a little bit of uncoordination from them in that dark cover. Crazy guy gets polished off first and the ghost shots connect. Bit of a rough one for RQ considering the start of the things there. Guy Monette down to IU and DH finding the remaining two. It is a lifeline for T1 but job’s not done. It still gets damn close and they’ve still got a marathon to start to run here for this halftime comeback and spying up in full. The outlaw as well doing some good damage. It’s going to be easier with the bulldog that ultimately seals the deal. RQ needing to back off. Putting this vice utoil over towards a now T1 just in this anti-co farming up a storm. Spotting that both the remaining players are at a just going to gate crash on over. One enemy remaining. RQ just kind of walking into their doom. All the alt points all getting picked up in this round. For me, if you want to play the numbers in that one and you got, you know, it’s an anti-co for example, I wouldn’t have minded IU after the spot getting and staying in B main to pick up the ulti or get one away from the drift cuz it feels like that sort of situation, you’re not going to be getting any of the kills with meteor already there. It would have been cheeky for him to be able to have access for the drift, you know, off a kill, off some space of crunch play, for example, in this next round in the bonus. But hey, let’s go one by they’re just focused on getting these rounds at the moment. So you can’t really fault them. They just need to get a couple of these rounds really on the board. Start to build up a little bit more confidence and momentum on this defensive side because of the full save from RQ though. Yeah, it’s going to be proper rifles all across for them and the full utility. Salvos towards the short spot and it is just going to force EU to stick around and catch Crazy Guy off guard. It’s cheeky. When Buzz Rendezvous is out, you think that that corner is safe. heating up off of the ace now. Buzz holding the angle in towards ace short decoy. Well, RQ still begin to formulate a plan. They know that he’s around the corner, but trigger discipline. Doesn’t fire the clone. Swaps over the head hunter and RQ still thinking to break past his obstacle. Ma does still have a paranoia, so he can try and set that up for the team. Meanwhile, Gemkin with 10 HP might just want to send in the blind side and see what else he can kind of do. as you got 45 seconds to go for RQ to formulate an idea of how you’re going to get back in towards this round. Mid is being currently looked after and noted with a jump spot from IU managing to take him down, but still Meteor right around the corner inside of Market. 30 seconds left. Single a couple more flashes to move past of it, but they go in the for the mid round decision back in the end. That’s when Meteor strikes. 20 seconds and you’re going in towards the chamber right now from Buzz. That’s the outlaw. There’s the first shot on towards Jenkin. Can’t get anything more. It’s down to DH. He’s been good on it so far. Repositions to wait for the rest of the team to get in. 10 seconds now. And Cushy begins to stick onto the plant. T1 gives it over to them. That’s when they do begin to peek out together as a full squad. Soft over the classic meteor deals the killing blow and T1 find themselves with the bonus picked up. Nicely done from them at the end. They’ll upgrade a couple of their guns as well and upgrade their confidence going in towards the next round. And if you are RRQ, you probably take the next round for what it is, a lesser buy, then call a timeout going into the rifle round because if you drop the next couple, that’s where things will look to be tied up and that’s where your game plan on this attacking side starts to falter a little bit and T1 will pick up some momentum of their own. Little bit of complacency with these corner clearances in the round from RQ. Still just leaving Xero to his own devices over at the B side as the rest of the team set their sights on A for the beginning. A uh don’t like that special delivery. Didn’t go to the opponents. It was return to sender. Not good at all. And now the parcel’s just completely unwrapped. T1C. We have a present delivered to us around the A site. Got salvos and everything sent in, but all the approach has been all but staggered. Still though, Jin Frank some shots, but T1 ultimately collecting on all. Yeah, well, the gift is just going to result in T1 picking up a pretty clean anti-eco round there. With four alive, he can get the phantom upgraded for Buzz as well. Remove that Outlaw. And now we start to look into things from RQ which hey look time has paused so they are going to do a timeout. Needed it. I’ve watched this game before. Little by little T1 starting to do what they need to do on this defensive side as well. Lock down a lot of these lines that they can stick pretty in and then get out with the chamber Yoru comp. That’s RQ. That’s why they need the coaching staff to intervene knowing that that’s what they’re seeing inside of the maps, inside of the server. And it’s funny as well, right? Because when you throw it back to last stage, this is the composition that they were able to beat Paper X on 13-6. Ascent is not a good map for Paper X. Like, don’t get me wrong, it it used to be a map that they loved once upon a time, but just lately shying away from it this stage as well, right? Not not even playing it. some some miraculous way being able to dodge ascent and corrode every single time is like a how teams just give it to them. I don’t I don’t know what to say. Yeah, here we go. Now it’s going to be buzz in with the operator. Oh, conversion rate after the timeout now needs to come into play for RQ. Dare operator for bars as mentioned. T1 do like to get out ops, don’t get me wrong. Position over onto a main slight adjustments while RQ try to paint a picture across B as well as mid. Good shock dart getting rid of a couple of thorns, one set of them over to A. And Buzz at that point in time is just happy enough to still stay on that operator line. Meanwhile, to short BH is going to get challenged. And it’s ferif fighting meteor. I know he’s going to use the hat and the chick is up. Your position’s revealed. Still trying to create more havoc on the A side site. Ooh, quickly peeling off. And you can just have your choice on where you want to go to B or to A. You don’t want to go into an operator at the A site. Sure. Let’s just switch on towards IU whose only escape strategy is going to be into the drift. Stacks at the back site now. the only contender as the peppering through the wall comes out onto Izu revealed thanks to Cushy DH though keep it across but you got the Armageddon and that cements this assault into the spike planted soon enough and just buzz and he’s just going to save the operator into the next round a wellnavigated situation from RQ the neural theft and the duel on Xeroh literally the pivotal frag that opens up the books here for them to get all the information and the from the shadows from DH is just diddly squat when that Armageddon comes on through. Really nicely played from RQ. They’ll get double digits here. And that is their round after the timeout going flawless. Keeping things with the economy flowing as well, which is always lovely to see. They can have a little bit of a chitchat as well on what they want to do for the next round. We we already heard uh in the in the massive comeback that we saw on Sunset for example and in the past couple of days for RQ every single time they get themselves in this winning situation. They have their little celebration and Crazy Guy is just straight into the discussion on what they need to do in the next round. It is so impressive just how he has learned and grown with this team time and time again or well one of two Vietnamese representatives barring Nizzy from team secret but will hold on to the OP but yeah brother is locked in for sure but this is the sort of situation from the last map as well the last series rather for Paper X and Talon where things started to slip up for Talon end up losing the map blind whether or not it’s going to be the same thing that will come into the play for RQ here or they will just look to run away with the map. We’ll see. Operator retains means full investments behind it from T1. Starting with a gorgeous four set of rounds in the beginning of this half trying to answer back to the one that we’ve seen from RQ. Crazy Kushi is just going to have this utility to the Aside again to try and break the thorns at the entry point which get popped ahead of time. Some decent damage still though. You got the hundress fury taking down DH. No more smokes to hold. Just meteor on the site. He’s hiding away. Still though getting flashed and stunned up, but Ardu tapping the brakes as well. Buzz has arrived looking for the lines. What is that flick straight into the heads, but Cushy arrives from a main slaying everyone alongside crazy guy. Man, you just got to feel for me on the site there. He sat pretty time and time again. and whether on the stun, whether in the flash, breaking a clone, everything’s getting thrown his way. He finally gets a bit of a duel in there and and things are just faltering. It’s a four versus five conversion with some awkward shots coming out from T1 a couple of times here. The operator from Buzz, yeah, trying to deliver something, but when the cavalry arrives from RQ in the form of Cushy and Crazy Guy, they get the job done. It is another round to the collection of the SAI team in this game and T1 now 711. They need to look for some good coms here cuz they need to slurp up a couple more rounds to keep competitive. That said though, T1 still trying to control around middle. You got to force around that spot. Xero just lurking the rest of the team into a main. Well, Xeroh lurk. It’s what he does on this map here and meet with Crazy Guy over to the B side though. They could look to throw a bit of a cheeky fake if they wanted to into main. They could start to scope it out with the stealth drone or maybe even look towards mid where that tour of force currently is. The drone goes in. Will they push him off the line? Stealth drone would have removed the ability for the rendevu. Remove the tool to force with the suppression when tagged. Oh, as you see RQ taking bot mid. Now T1 begins to take a main. Meteor got to break this and you would assume that Wayne is going to be a dirty position on the back of that one. Remember Monette with from the shadows and the spike on his back and PT TP whenever he wants X Pharaoh in mid again finding an opening one and with 30 seconds to go RQ shifting forces to be buzz though in with a to force and that completely stalls and stalls them down. Double picked up. Xarrow still looking around. Does he go for the challenge? Buzz denies it outright. Kushy begins to make his move outside of B main though alongside Manette who’s already into sight. The spike gets planted. This could be a big recovery but Buzz is on for an ace with the 3k at the moment and DH getting a bit of a flank online. Extra’s trip gone because he’s dead. So it’s Cushy Monette smoke flash recon but crosshairs need to be trained need to click and not drop another Bside round. You look to DH to be the catalyst with his flash. You know they’re hiding inside of boat house. He sends it across. Found them. Maybe tries to go in for it, but Cushy stalls it with a recon. Here’s the steps. Tosses in a shock, but still just running and gunning with this phantom. Cushy comes up on it, but still the head hunter. It’s ringing around the Rosie. Kushy comes up with the goods. A Red Bull clutch of 4K and RRQ up to map point. Oh, he’s top top deceased in that one, hasn’t he? 21 HP to come through. Five rounds now for RQ. Five chances that they’ve got to try and close this one. And Buzz, oh my man, Buzz, that is such a rough space to see yourself in. When you have your opponents crossing in the open and you got that two of force lighting up the server, slowing your opponents, it’s easy pickings, but in the end play from Cushy digging deep for the 4K to bail them out. Now faster paced play from RQ straight into B. Pop flash. Ezu gone. All of a sudden T1 scrambling to try to anchor down B. Opening kill. Cushy one away from the hunter’s fury and a settling down situation. You can simmer here as RRQ and the advantage. You removed EU. No dimensional drift would have been massively needed. You would assume in a post plant sort of scenario if RRQ can get into one of these sides. Droning out in towards B main and Buzz will equalize onto Xeroh but quite low. He’s banking on his rendevu but quickly punished for it. RQ finding the rhythm back into B just stacks. He plays for the position. Good on the first but not quite the next. And the side is open now. Meteor and DH are going to have to go in towards a retake. A helpful serving of utility still here for Gemkin and Monet with the dark cover available. But do you all play in the back of the boat house again when DH is still alive? Thinking for it. Jumpkin has the gate crash. Clone on the floor. Primed then at the ready. Sent out the stairs. Just to check in case someone’s hiding inside. Shadows traveling. T1 making their approach as silent as possible. Sudden pop with the flash, but it doesn’t quite go through. And now it’s just Meteor. He fires one out of the smoke, but still knows that he has got too much to clear inside of the boat house. He hears the hops and he begins to make his move, but he’s running out of ammo. Manette swings the hammer and that will be 13-7. RRQ finishing off D1 on this first map. Well, call me silly, but I don’t think in stage two of 2025 that Teao should be working the way that it just did there. There was very well played from RQ and not a lot of answers to come through from T1. Back and back again. Casualties, missing pieces from them a lot of the time. A missing DH here. Is the pressure too built up. Are we really seeing a new era for RQ right now? One map away from dispatching of so many Korean forces here in BCT Pacific. Sunset around the corner. RQ, they have picked that. But I really am am thrown a little bit by T1, right? Still want to give this one. Still want to go for seeding. still want to try and go over towards Japan. Left a little bit wanting in this map here. Started to see that little uh cosmetic comeback in the second half. They picked up the pistol. Sure. But at some point, RQ off the timeout. T1 found both pistols, man. Both pistols, both Annie EOS. The bonus in the second half and then an extra round after that. But it was the heavy lifting from RQ. a 9 to3 halftime score line just providing themselves some really good space closing out with four after their own timeout and you really feel for Buzz as well. My oh my in those last few rounds he was really getting tugged and pulled across inside of that clinch but Cushy just stood tall. All that said and done I mean RRQ just finished them off in style and you just got to wonder how that next map is going to look as well considering that that’s going to be their pick. We’re going to toss it back over onto break down the action. Thank you. Yes, on paper it looked like T1 should have and would have won this very first map of Ascent, but RQ end up pulling it through. Even with the TJO back into the uh comp here, they found success. Yeah, I mean, I I can’t blame T1 at all for picking this map into RQ. All year, they’ve struggled to find success. They’ve struggled to find a composition that works for them. Now, they bring it back to old school. They go, “Hey, maybe maybe we will go to Teao. Who knows?” In the end, they bring it back out, dominate T1 in that first half and then do enough to get it over the line. T1 not really present. Slow to start, I would say. Yeah, in stage one when Ascent came back into the map pool, RQ was one of these teams that actually started to look like one of the better teams on Ascent. It felt like they had very much figured out how to play this map. They were playing the Sova Teao back then and the double drone did them a lot of favors here. You could tell it was a very well-rounded performance and they’d had a lot of a playbook built up from back playing the comp during that era. They got a couple of reps on it back then. So, you know, they have been mixing up the comp in the current meta. Nothing has really been sticking. Why not throw it back to something that’s off meta currently, but has worked very well for you in the past over on the side of T1. Unfortunately, a little bit slow to start on this attacking side. A couple of quiet performances from some of the individuals. Basu were popping off. Meteor was doing decently enough, but it was a higher level and a better well-rounded performance from RRQ here on Ascent. And I think they’re going to be feeling very confident about taking this game away now that we’re heading into Sunset here. Yeah. Well, big time. I know you you love off meta, so this must be absolutely delightful that it’s it’s it’s happened. It’s off meta. They ended up winning it, but this is not without some really smart rounds by RQ, especially early on on defense. Yeah, in this defender side, they were so so good. So in this chamber comp, you’re always going to struggle on attack. It is harder. But I love how RQ approached this. So aggressive in shutting down that space. Now, we’ve seen time and time again on Ascent that they walk Gemmin down. But here, he has so much backup. They just absolutely dominate, force T1 back, and give crazy guy a lot of trust towards this AI where he really managed to pull miracles off. Yeah, and this next round as well was very clever from RRQ. You pushkin onto this info line. something I talked about in the pre-show inside of B main. And even when he goes down, this kind of breaks a lot of the tropes that you often see on the defense side of Ascent. You’re often going to have your duelist on one side, post it up on an info line, and a sentinel on the other side. Raku are going to drone Monet onto this info line, clear out all of A, and then stack much heavily towards the B side of the map, which actually has a full cipher setup behind what was the Yoru aggression. And that completely catches T1 off guard. They get picked as they make their way into the site after burning the steel garden on the execute and RQ complete another beautiful retake. Yeah, Xer did a great job there to be able to slow them down as well because this T1 comp is not a comp that can really super speed up. We know that they struggle towards B. So Xero with those oneways and of course his trips able to do really stop T1 from getting that ground and it was just too much in this first half. Like it’s okay to be have a weaker side on that attack if you’re playing this chamber but it was too far gone. And I feel like RQ managed to shut them down. Knew what they were going to play. Cook took this composition perfectly to be able to counter it. And you would think even with winning the pistol round, maybe it would be enough actually to overcome it. But it wasn’t because of people like Crazy Guy. Oh, 100%. I mean, look, uh, Crazy Guy had some good highlights. Ezu had some good highlights as well. They were both doing a lot of damage. We didn’t even have time to really pick up some of the routes that you got from Buzz towards the end of that game. These are the two that against Nongshim in the first map were dominating. It’s very clear that both of these guys want to play aggressive, want to set the tone for these games here for T1. Unfortunately though, it really wasn’t enough to overcome RQ, who really got through this game in an effort by Committee. And once again, another underrated fragging performance from Crazy Guy on the Teao. Yeah, I mean I if this guy’s a Teao merchant, I want to buy whatever he’s selling cuz this was a sick sick game from him. He’s so solid on this agent and his individual level has been absolutely insane in the playoffs. Look at this 4K. This should never happen. We talk about T1 of the team of individuals. The team with cracked aim and he just went bang bang back. He played aim labs with these guys individual like which individual was able to trade him in that situation? No one can anyone shoot this guy. He’s on an off angle outside a main like we’re not going to be winning rounds on attack if we can’t kill a Teao with his pants down. It is insane because this guy when he was interviewing with us yesterday or was it two day? Yeah, two days ago with after the Gen game, he was like, “Honestly, I just give away my guns cuz I got younger guys who can just shoot better than me.” Of course they can shoot better than me. I don’t know if they can shoot better. I think they’re all pretty damn good and crazy guy holds his own. Pretty sure Jeb can have 13 kills that game. So, which look to be fair, everyone on RQ is pretty much five kills between each other. They are really committee rolling everybody and there’s just no weak link in terms of individual performance. Unfortunately wasn’t the case there. That’s DH another big game here in the playoffs where he hasn’t delivered that consistent level of performance we’ve seen earlier on in previous tes and in the groups. Yeah and you know they T1 obviously uh picked ascent for all the reasons we were stating even Rossy was saying it too. There were a lot of advantages coming into Ascent. Now you got to worry a little bit as we go into sunset how this is going to be fairing for this team. So RQ, they love this way. They love this composition, but last time they played T1 on this map, it didn’t work for them. I’m curious if we’re going to see a change from either side, but both these teams have been very solid in their composition. T1, of course, with their signature dualist. Buzz and IU on the Yoru and the Neo. I I totally agree. I I actually feel like Sunset has been a pretty underrated map for T1. I think their attacking sides as often look very difficult to stop. So, I think RQ is going to need a clear game plan from how to shut that down. What is good news for RQ is I feel like they have a comp that naturally lends better to some good prep, especially given the fact that they’re going to start out on defense here from T1. You’ve seen them change their game plan a lot. They often start out on the attacking side of this map and they’re quite happy to sequence their rounds in a way that will catch their opponent off guard. But I noticed from one attacking side game on Sunset, they were running a lot of market splits through B main and a lot of A executes off the bat and then in the very next game of Sunset on their attacking side, they immediately ran a mid to B split through top mid. So, it’s very clear they’ve got a deep playbook on this attacking side and we’ll see if RQ have the right reads and the right answers for that. I’m already thinking a little bit ahead now. RQ could be facing against Talon and I have no idea who would end up winning out on on both of Tokyo. Yeah, this is for Tokyo. T1 now backs against the wall. RQ looking to make it there. We do have the agent select coming in now. And on the side of RQ, they’re sticking with it. Genkin on the way, backed up by this powerful double initiator comp with Cushy and Crazy Guy. Talked about it already, but T1, IU, and Buzz are the duo you’re looking for when these guys get rolling on the attacking side and you cannot slow them down. You cannot stop them. You will be steamrolled. Meteor has been fantastic in the mid round, but I’m looking for DH to step up. Your Omen can carry you on Sunset, particularly on the defense. Yeah, T1 won this last time they met, but Oro have picked it here. So, let’s look to see what they’ve changed. All right. Well, all we do is see who’s going to end up making it through. This is going to be a full series. Let’s send it back to our casters, Komodo and Quack. Here we go. Map number two. We need to see a third map. We need to see a strong pistol coming out from T1. What have you got for us, Komodo? It it makes me a little bit worried for uh Talon if RQ are going to win this clean lead to 20. But what I’m seeing from the pistol setups right now on the same sort of agents is the same default deployment RQ did here against Geng in week one with the A main trap at the moment having your way and marker and your cipher over at B main. It’s the same setup and I’m kind of seeing similarities for T1’s pistol that they lost against Zeta where their SOA was watching Bane and they did a mid tiles crunch play with a bit of a split. So very very similarity approach similar approaches in both of those series and actually now it’s going to be the exact same with the repositioning of the T1 fellas outside of A. So I’ve seen this pistol before. Where’s it going to go? Komodo straight into market for now. T1 beginning their approach of course is RQ. You get to hear all of his information. The trip’s going off but they’re getting expanded to the smokes. Great shots from Medior and Ezu to try and set up a good post plant pistol. They dropped both of the pistols in the first map, remember going to be able to get off with the first one here. Would be gorgeous, but well, couple more shots and RQ might be able to tie up the score, but DH denies that possibility. Buzz holding down market just crazy guy left and I slides in. Convincing pistol in the grand scheme of things from a T1 after a little bit of the shaky business in the very beginning around A. If they fell prey to the trap, that would have been a bit of a worrisome factor. but in the lean towards beat in the quick play as well. Spraying on through the smokes, catching a couple kills. Just seeing the leg of Jenkin as well. Nicely done in the sheer numbers force as they really are needing to just remove their thoughts from map number one. Win this one in a reverse sweep. Going to make that a possibility. Of course, as the desk mentioned for RQ’s side, you’ve got this very deliberate composition way breach fault line sent out. T1 backed into B. I mean, it’s just something that you see time and time again, isn’t it? Especially when you are running a breach compared with a hinder to saturate. I mean, we’ve already just seen such gorgeous things with it. Like CO for example, we the other day he was doing good there, but this is just an anti-eco. Not expecting too much from RQ in this round. Not able to find too much either. Positions not supporting them. So at this point, probably just about the spike if they can. Options if you want to go for a little bit of a challenge as well at the top of mid. You got two ghost players still for T1. The hunt is on from Meteor as well. Crossfire on the other side though. Yeah, but the team if they just back him up sending Ezu with the sprint changing the guns. Smokes and checks around the smoke yet dives in. Ezu getting the tracks online for the ace but runs out of ammo. just jumping left and he’s getting circled around from the back as well, but manages to go off the spike. So, C1 another round where they only lose one soldier and with making sure that they do keep those weapons into the next round. They are going to have a pretty good buy to be able to tackle against the first buy up of RQ on this map of Sunset. Still a good start so far. now one away from the overdrive. It’s interesting for me as well that we actually do get sunset considering that uh RQ did lose to T1 in the last time they battled. 13-8 go after the comeback from Gen. Still though, defense was where they were lacking before. This time, Crazy Guy holding out from Link able to find some shots. Does have an aftershock as well with some flashes to try and help and set up the team. Oh, Jenkin wins a crucial duel there, you’d assume. A little bit overheat trying to prevent more players from playing that position, but RQ already setting up back from spawn. Lots of utility they can throw in here. Just waiting for the initiating one. Slight speed across. Ezu manages to track, but still getting hit by the saturate aftershock to clear out generator. Then this is where T1 makes their stand. Just Izzu. He’s able to hold around the corner. How long can he make it work? Slides across with fancy footwork. Pulls out overdrive. But Sparrow manages to get the burst bringing up the one. Now I just cannot close after getting a significant amount of kills just like the anti-eco round in the last round that he picks up four. He was so outside of play in the last map on that on that Yoru in the very beginning, but he certainly is far enough a storm in this map for now. But now being the bonus round bringing within one player surviving on the side of RQ makes you wonder a little bit that they have to pick up a bit of the slack on this defensive side now. get a little bit more coordinated and hitting some shots to keep in some favorable positions. Lots of light shields coming in towards this round and a quicker force from T1 up towards a yet again. You’ve got no breach stalling available here as crazy guys off the other side of the map. You do have the fade of course on Cushy just going to have to fall back with Monet towards Horn. Yeah, smoked off completely. Kind of a retake angle now. A retake with no ultimates. Just going to be strugglesome to try and hit some shots. It’s ill advised to shoot a Fandal through the smoke, my friend. And that is why maybe some lessons learned, but the smokes will dissipate. No angles found as T1 looking to play around the choke. Cover going out. A link approach from RQ though. Maybe it’s one with JK on the line speed. Sentate connects, but I doesn’t even matter. flashes across. Called it. Got to go for the save now. Too much time. I was kind of wondering as well with this reposition, if you’re going to get Jenkin to go in towards the site and you’re going to send the saturate to the back side of the gen. Why are you not also seizing for default? Right. Playing on towards the platform. You just lob that one over, catch anyone who would be sitting on the spike. Seen Kushi do that before in retakes, but just not angling to do that to to try and help out the team getting on in. just removing a bunch of HP and stuff from your opponents there in a retake cuz that’s four alive on the back of that round for T1. That’ll build up a little bit of extra cushioning towards their own money. A little bit more worrisome for the start of this map for RQ, but better focus for T1, of course. Starting off on this attacking side that they chose for themselves. It was the side that they uh ended up closing the map or opening the map on last time as well. if Yep, I’m remembering right and it was 6 to6 at the half very early timeout from RQ now invested. Well, if you’re RQ, I mean the score to beat might be the 10 to two on the defensive half. Of course, with the way that things are progressing, retakes not really working out on the A site without the ultimates. T1 are definitely in a much more comfortable position. Both duelists beginning to frag out. Yeah, it’s not like we haven’t seen slow starts before from a lot of teams in Pacific, right? Don’t get me wrong, we’ve seen some slow ones as well uh from T1, but some of them they start to have a little bit of trickling of a comeback and they don’t close, but a lot of them as well, they do look to close after the exchanging of the halves. Sunset the closing map last time between these two would give a little bit of confidence to T1 seeing that in the veto picked by RQ but also you probably would have been happy seeing an ascent for T1 as well and the result was probably not the one that you expected. Lesser by for RQ now pistols behind the saved weapons needing to do some heavy lifting at the moment. Does Kushy have any idea that Buzz has already pushed in? He does, but he looks away at the wrong time. And that will now be T1 being able to reconvene closer into the A site. Only one that can play spoiler around this spot is crazy guy. And with only the classic, it doesn’t give you a lot of confidence. If he pulls away with one, he would get a rolling thunder available, but you would just assume it’s going to be another spot where Xero just holds this phantom here. And well with that kill T1 just have the aite. Not enough information to work off of. So with all the space that’s being gathered, got to imagine there’s not too much that Sparrow is going to do either. Just for the ones with pistols to possibly look for exits. Maybe die to the spike. Don’t miss me too much. Meanwhile, T1 the slow and careful approach after the time out. Now Meteor hearing the footsteps to see what JK can do really and it’s going to be Nada already has the nor theft. So these kills do nothing for T1. If it was stacks he would have had his hunts fury. So there’s that. You get a you get a passing mark on the exam here for T1 against the NT Eco, but you’re you’re not getting an A+. Getting like an A minus, B+. Well, you’re strict. Yeah, that said it will be 4-1 for now. RQ the timeout. Certainly expect that it would be for the upcoming round where they get the full buy up for sure. Are we going to get a little bit more aggression from them as well? Perhaps putting both your initiating force over towards the A side though for the beginning of this one and setting up for maybe bit more of a mid exploration as well can be a possibility for them. Monette with the smokes in mid setting up gemkin actually they’re instead just going to still do the normal one way over here that Buzz does beat. Gets out safely as well. Yeah, doubling up in market. Expecting that there’s going to be a bit of a door breaker as IU runs into the trap at top mid. He is just very lucky there is no one there from RQ to be able to punish that. Speaking of punishment, Monette, DH, Kushi trading, everyone getting involved, but EU still managing to slide past into the site now. And fast lanes up just to prevent Genkin getting within range. Saturate tossed in but far shallow. DH manages to line them both up. Yeah, that’s right for Crazy Guy. And now Cushy needs to deliver a one versus two where Stacks just gets that recon online as their timing for Cushy to slip in ahead of this heard one TP. But it’s the high low that ultimately does it at the end. T1 continue with the streak. Well, they know what they need to do on this attacking side by the looks of things. T1 not even investing on any ultimates to be able to play assistance factor in that round. Monet finds an opener as well, mind you. And then we just start going tit for tat in the kill feed. We keep trading everything around the map. But when push comes to shove, it’s the doubling up into Boba between IU and DH who can just line up two members by that point in time for Cushy. I mean, I saw he had so much utility as well. He had he had a seize. He had a haunt available but just tries to get in towards main where he makes some running steps and they hear him. It’s uh little bit questionable right now. The form that we’re seeing from RQ on this map of Sunset now just challenging as well. T1 simply backing off. That’s where he looked at the pistols or maybe even the stinger on the B site, but it’s getting shut down one way cage up. Exper managed to land a couple of pot shots on yet another surely not. Get the information on the back of the neural theft. You can start to take a little bit of this beast space as Xaron pick up a gun as well, but it’s already well no actually wasn’t removed. So does get an upgrade. Rolling Thunderfall if you do want to switch to retake as RQ as well because you’re putting yourself on a bit of an island right now over at this elbow stinger and a sheriff. And they’re just easily removed, aren’t they? No question about that. Neurotheft as well confirms more positioning. So you set the cams, you set more utility up, which buys some time for the spike to go down safely. Potential flash for man yet to get closer into sight, but you still got to watch out for the corners. Rifles may be picked up, but meteor out from behind. It’s not something that they expected. TPD into safety. Oh, and he actually finds an angle onto Buzz, but low HP. Slippery movement. and he manages to find the shot onto Stacks. How was this thrifty possible? That is miraculous from Monette. I’ve got to say we’ve seen a lot of bait shrouded steps in our time here, but that time they’re real. They’re repositional and they’re reassuring for RQ that they’re not out on this defensive side at all. You’ve got some great opening frags to come on through from both of the teams. Don’t get me wrong, the pistol starting to get the job done at that B site, but I’m questioning things when T1 get up close and personal to the elbow. You lose your initiators that you could have switched into a retake with that rolling thunder with that Nightfall. But Monette just around that sight hitting some sharp shots, repositioning to perfection. Ru get a thrifty round on the board. Will they be able to start to look to equalize this score though? Big question. Oh, well through the one way. Meteor manages to get the spam. And you’ve got a bit of a grouping outside of B main already established as well. Some deeper trips. Expecting that you might have to switch to a bit of a retake as RQ2. Oh, quick with the rolling thunder. Manages to hold them off for now, but still through the cage. Protect the trip. Ah, Monette. He’s just jumped down with no real chance in a fight there. Uh-oh. Maybe a little bit of an aftershock. You got Xer around the corner as well, but Cushy quickly getting snuffed out. The Rolling Thunder. Not doing wonders for RRQ. Xer has to maybe back off, but can’t even do that. T1 will pick up the flawless. All five alive at the end. Again, another situation where there’s no ult invested for T1. They have some real good ideas on that rifle round, but it’s on the flip side for RQ that it leads. questioning why your rifle rounds looking a little bit appalling here. The thrifty was so much better. You got the idea of the rolling thunder. But beyond that in this round, every single fight was essentially individual that comes on through. EU night and day difference compared to last map start as well. 15 and four currently here on Sunset. Scatter. Well, for RQ, it’s uh nearly midnight. Nowhere to run. Buzz getting all the space, pushing RQ out of position. GMKin arriving from the back. Manette though, right there. It’s still very disconnected from the rest of RQ. You got another double flank to come on through, but it’s just going to be a little bit lapsed. Jemkin is going to have to get very quick shots here on towards DH as the Nightfall goes in. Quickly marked flying crazy guy. A little bit of a classic shot, but still he’s going to the site. Overdrive gets ripped now. Ezu is beginning to go on the hunts. Xarro trying to step the pedal on the gas out from the back lines with that vandal of his. Needs to find the shots, but Buzz denies more. You know where where Xarro’s coming from now at this point just cuz they’ve you know that Buzz and Easy were going to be too strong in this sort of situation. Very handsome duo when it comes to the double duelist deployment. X is just going to take this Vandal in towards the next round. It’s the seventh and the half secured now for T1. Things really getting away from RQ on this defensive side. Not able to really coordinate any advantages. It feels like Breach is still, you know, a little bit behind the time when it comes to this map of Sunset these days. Not a lot of teams opting to play for it lately. It might have worked out before, but currently just with the way that T1 has been flowing with things. I mean, you just have to contend with so many rifle rounds now as well as RQ, right? T1 just rolling you to be completely honest. Revealing area. Little bit more of the passive variety for any engagements for RQ around the map. Going to have to make a decision though. Going to have to try and back yourself and take some space somewhere. You’ve got no info at A. You’re playing on the back of your own trap wires which will angle you for a bit of a retake. Any who. Meanwhile, you do get a little bit of this B main control, but you’re not really doing too much elsewhere. You start to navigate back in towards this A site. You do get an opening kill. So, it’s a it’s a glimmer. Shutting down meteor on this lurk does tend to confirm more positioning. You know T1 is possibly angling towards this a site. But which entrance are they looking at? You smoke off the one. So you just look into elbow and that makes things much more easier for Xaroh. Haunt as well with the sudden TP out from DH gets shut down. Yeah, it’s unfortunate for you whistle a little bit there. But now T1 they’re starting to get the kills, aren’t they? Quack. Then buzz. Oh with the convergent path though. He gets closer up. Might be able to rescope but champion makes it close. He had to get quickly in towards that one. And the fact that he’s still got that light speed available and not used a little bit earlier on to get in towards the site for an early assistance. He doesn’t light speed in there gives an opportunity for that operator to potentially shine yet again for T1. It is not a clean round to come through from RQ, but it is an almighty required one from the three versus five deficit for T1. They start to make it look doable. standing. Got to be at least happy that you are getting another round on the board, but I’m still wanting to see more from RQ on this defensive side. It’s back spread around the map yet again. Crazy guy. Got to be very careful. This Neon will beat you to any tiles peak that you think you have. Oh yeah, I concur. Now up in towards top mid too. Prowler does check but eas managed to slip in. Still though inside of main and that’s where Chip can unfortunately falls alongside Manette. Crazy guy down as well. Yeah, he stayed in the stun. That’s really awkward at the moment. Four versus two. You should not be faltering in this position as RQ. You might even have to look for a little bit of a save. But does that give you chance? Does that give you hope? A kill that Cushy finds. You know you can go for this now. It’s still early days and Meteor slotted the top mid and he just crouches down. Cushy managing to trade right back. DH sends out the flash. You’ve got the spike to work off of and a couple more smokes. Cushy in a retake again. He lost it at this B site last time in a one versus two. This time has to seize. He’s not peeking into a high low this time, but he turns away. Oh, low HP now. DH trying to play off of time. Another tap looking to stick it to half. DH goes in for the secure peak. It’s a pre-fired shot that goes wayside and Cushy now has to bait out the reaction. DH managing to deliver the goods. Oh, that’s a rough one from Cushy yet again there trying to get the defuse at least gets it towards half but with three bullets remaining. DH is not buying that. It’s a full stick after that half. Cushy unfortunately not able to win the clutch. We’ve seen some pros don’t fake moments previously in a couple days, right? One that comes out to my mind. Cruz earlier over on Haven. A sigh of relief that you can see there from DH. 8 to three. Last round of this first half. Here’s a little bit more proactivity from RQ. Finally doing something in mid. These are the sort of things I’ve been asking. Where are they? Sunset is not a map that has been fresh into the pool here. The worry is really getting to them. They might have some alt in this round, but the firep power not really there either. T1 though already struting into this V site see that most of it could be open as Buzz spots out more players but he gets sniped. That’s a gun that can pick up. You got to run with this. You got the nightfall still for Cushy and Xeroh with the hat. Going to use that. Here’s the info. Very required retake from RQ here. There goes the Nightfall flushes more players off towards the back of sight. But then the aftershock as it’s lined up. DH managed to take a blow. Meteor off to another kill. Cushy out from behind. Just got to worry about B main now if your T1. The smokes kind of revealing more positions, but the pop shots off in the market. Meteor looking to reposition, but crouch down. The head shots weren’t there. Just the Ezu left. The slide possible. Spike getting tapped. He slices the pie. Fast lanes up for safety and now goes in for some movement, but the shots not connecting. Movement in accuracy. Hero tries to stick it to the closest, but the spike goes off. Very nicely done from Izu at the end there ending the half on 19 kills. Very patient in the clutch. These post retakes atrocious it looks like for RQ. A massive pain point as they get another advantage round. T1 are just pulling this back. taking the space, finding the time. Quack last stage when it was a breach teameda. The thing that I was always throwing around stuns are cosmetic and it has reared its ugly head here again. We’re seeing death upon death go towards RRQ when they’re hindered. When they’re stunned, well, their opponents rather when they’re hindered and stunned as T1’s side means absolutely nothing. Nine of three. We flip it on over. Does that mean T1 are going to be able to close this 13-7 as well? Slight toss up. You’re never quite sure, but with the way that things are going right now, especially if T1 get proactive on this defensive side, who’s the scarier Neon? Oh, well, you can make some arguments. Of course though for RRQ to make it through this lower bracket run. The fact that Manette’s neon has been quite monstrous all the way back to the old days of the Neon that we’ve seen from him so far has been quite pivotal in the game against Gen and TRX. We’re not really seeing it here just yet. Right. He didn’t play it on Ascent. He doesn’t play it on Sunset. We gave it over to Wards Haven and then Well, it’ll be there. So, we’ll have to wait and see if it’s going to be needed here because right now in in this instance, Ezu is the only Neon, but it is scary. He’s putting out numbers. They are mine. Well, onto the attacking side. You would remember. Time to jump. This is where RQ made their win streak before against Genji. Starting things off with an opening kill. Genkin quick on the draw. Meteor getting a peak as well. Buzz maybe now caught out in the open. goes for the pop flash, but Kushi reacts. You got to hold advantages right now as RRQ, that’s for sure. It’s not a 102 that you can play on the back of 93. You’ve got the extra round. Got to have some confidence going towards this attacking side. Sure, from what you’ve done in the past, but T1 does play different to the likes of Geng grouping up together in B main stacks, falls on back. Got barrel spotted. Recon shock darts. But oh, it all doesn’t matter if Jenkin just cracks open your skull. Now we’ve got a low HP meteor and DH to retake. Spotted out. And there goes the saturate this time. Not so cosmetic. DH even getting tagged through the market box as well. Don’t know if we fancy ourselves a TH1 versus four after being spotted out, which means that this pistol round should go the way of RQ and they’ll be able to pick up one in this map and not see T1 find their fourth for this series. Yeah, a little bit too tough. He’s just going to look to get whatever out points he can. RQ at some point should be looking to exit out from Boba. Maybe that’s where they last saw him. So you would assume that that would be a bit of a position. Let Jenkin who’s fragging up in this round already go there and DH well he can have his pickings on who he wants to be able to find. Eventually needs to waltz in towards that explosion and well he will touch it but likewise Jun will as well. That will be the pistol picked up by RQ. A little bit more momentum on their side. Starting things off with the opening shot. That was Ezu trying to go for the human recon and down to the mid place as well. RQ beginning to frag out a little bit. I mean, there’s way too early days, right? We just need to see a turning point come in from RQ on this attacking side, a more favorable side of theirs cuz for me on that defensive side, there was just not a lot that they were trying to do. T1 meanwhile even in this anti around very commanding already together as a team and unit over towards the A side of the map getting the space but the only little lurker and player on the other side of the map in meteor well he just gets obliterated so to the B side we go Xarrow getting taken down just to go so not the worst thing in the world quickly take the site set up with those rifles just get some crossfires here really don’t give opportunities for numbers to get in from T1 shadows and pick you up individually maybe even taking some space up towards Boba know they’re into market there JMKin playing for the elevated angle be able to spot out the first tracks onto IU getting traded right out but crazy guys right here but still stacks doing some damage it’s good damage too because this hurts the economy yet not even being able to secure the last kill not going to eat the shock dart he’s going to deny the possibility of that thrifty but still this was so close. Yeah, that’s that’s honestly really rough for RQ to be honest with you. They need to be having some good fights in every single round at the moment. And they’re dropping like flies to those pistols. Nobody else to really assist in towards Boba. Monette’s taking a battle with no real bullets to be able to shoot. Misses a couple and then just pays the ultimate price in that round. Classic’s getting up close. It just doesn’t really work out. I mean, even at the end, right, imagine if the shock tickers you a bit more and there’s one single bullet to your face with the classic. It would be an appalling round to come through from RQ. Still they get the pistol, they get the second and they turn their attention in towards this bonus round that they have to now play and have to kind of have some investments in reifing and a ghost to compete against T1’s back and of guns themselves and this B site where the cipher utility is currently set up. Still just diving in for it though. Light speed into sight and it’s sprays through the smokes. Connor playing with a recon I mean the flash but still yeah trades they come through from RQ they hold another advantage in towards this post plant guys awareness on the vandals spraying through smokes now you look to play post plant around from main stacks with the recon out got a drone but that’ll be very slow and risky in this current situation I’m out of here clearing out some forward positions cuz he’s got the seas. They’re waiting for him to go on the tap, but ooh, well timed with Manette on an elevated angle. Haunt confirms position. It stacks wants to back off. Yeah, has to save. Like that from Monette, right? Something that we don’t see from DH there, but we see him elevate himself over on ascent for example at top mid. The thing is if you’re going into a retake at the Bside now T1 are going to be alerted to the fact that that is a position they might have to clear together as a tandem. One person watches high, one person’s watching low. See how that will play into the rounds coming forward from RQ if they can either get into the B site. It’s good for Jenkin to at least get in front of all this cipher for sure. But he definitely needs the team to be able to back him up, which is what they do there. One enemy remaining. So it is the bonus round going RQ’s way. Eventually I’d be seeing a timeout coming in from T1. Actually, we’re going to get it right here and now. quick way to try and stem the bleeding. Three rounds in a row already for RRQ. Money is not going to be too good for T1 in the upcoming one. So, trying to prevent it from coming online as much as possible, but otherwise just RQ being able to isolate angles across the site. I mean, having some flexibility with the composition. They go in for some quick pace plays. T1 a little bit slower to react. You want to talk about flexibility with the composition. You’re bringing out a Teao on the previous map. How more flexible can you be? Something that should just be out of play. I mean, you can say the same thing about Sky in current position. You can say the same thing about uh creatured. But are they going to be able to recognize what they need to do on this defensive side here to stem the bleeding that RRQ may be shooting their way? the calm before the storm around the position here for RQ. Oh well, quickly traded. That was your one gun as well for Izzu. It gets a kill. Throw it out of the map if you kind of want to ZQ, but you’ve already got your cipher utility watching your flank. Now you just got to have some good crosshair placement in dispatch of these pistols. Sandle going to be What? That’s why. Good cross air placement from Stacks. Just being able to play around it. Now we’ve got Buzz going to be a relay off and Stacks gets the third kill. Gam taken out. Well, at least that gun wasn’t thrown out of the map that maybe Xeroh can pick it on up cuz with an outlaw in play, it is not the thing that you want. You are just going to get trounced upon by four hungry T1 members and you’re not going to find any of them. a round that T1 had no business being involved in. They come out with a victory to find double digits. Unbelievable plays. Might even be thinking of Buzz going for a pop flash, but all it took was these shots. Just comes into my mind. Stacks hitting some shots like that. That’s a mouse kiss moment. Thank you for clicking. But here we go. AQ, don’t let that round faz you T1, let that send you to try and close this map back towards the A main space that they’re going to be able to find. Seeing no retaliation in any form of utility, but it is this mid control from RQ that they manage to at least give themselves some viable options. They want to go B if they want to stretch in towards mid that has a crossfire currently. That’s going to be really tricky to work off of. They need to do some recon first. Oh, they’re just going for the dry approach and they spotted first. Someone lined up, but they managed to deal with that for now. Backing off, not wanting to traverse any further straight into market. DH tries to hold them off with flash, but stunned up now allows for stacks to go for a bit of a peak. Needed the the uh the sheriff shots to come through potentially from him just there as we rolling thunder in towards the sights. stuns that bloody cosmetic again. Meteor still though inside of the cage. R trying to set themselves up. Cushy unaware. Meanwhile, all throughout the rest of the site, RQ getting some kills. Cushy still concealed. There goes crazy guy. DH straighted outright. Even a neuro theft invested from Meteor to try and assist, but he’s just lost himself and he’s lost his teammates before the really even came into play. RQ managed to weather through the trade game at the B site and they will attribute another round to their tally. Rolling Thunder investment as well. We see it from the POV of medium of a single bullet accuracy. I mean it is disgustingly funny at the best of times. One enemy remaining. Some good trades again from RQ just making sure a lot of them are around to get that happening. It’s something that we are seeing from them be some successive positions. something that I really want to value for them that they do. I want to keep seeing it kind of for both of these teams, don’t get me wrong, for sure. But it’s the awareness form right now that T1 have showcased on this map just been a bit better compared to RQ a little bit from before. Buzz pulling out the OP in this round. Thought to hold the line down into a but backed off from it and all of a sudden RQ makes a go. Well, Buzz is certainly chasing the score line of operator kills that Gemkin has. Not really pulling him out here. Not being given the chances as Buzz is going to slot himself on the line. And by the timing, he’s just missed it. Or has he yet has his name? And it’s an opening kill yet again to RQ. X Pharaoh one away from the neural theft as he pushes B main. And a helpful number of members of RQ are seen in mid. They’re just going to stretch straight in through this base right now. Oh, but DH is a little bit slow to the party. All the alts again connected over as well. The one who’s fast is going to be Ezu though. Quick on the pedal and he’s found a double kill. Still onto the site. Argu trying to make a stronghold. Manette gets the double. Overdrive shut down. He needs the spike. If he can get that, he can get over towards the A side of things. Does he think the DH is here? He does get out of dodge. Go for the plant. DH is going to do the same. No cancellation approach from these teams. But the question for me right now is Monet, where in all of your wisdom and tenure in this game, do you think that the new rookie and DH has repositioned to plays for the corner, looks to reposition. He’s planted it in an open spot for Spawn. DH has a smoke. And look where Monette currently is. He has to run a little bit to get here. He’s just lucky that DH has gone for a tap instead. He can get up close and personal to this dark cover. A little bit more comfortable. He’s thinking to walk into the smoke for the backstab. And there it is. RRQ continue forward. Monet with a 4k. He had a 3k I believe in the last rounds coming through with all of those trades. And he gets the job done here for them in this round. A massive opener of course on toward Buzz. You think that IU is still looking to be gnarly on this Neon. player standing, but Mr. Monette very patient in the one versus one at the end there. 10 to eight as T1 will be coming into this round with pistols once more. But will RQ drop to another round such as this? Hopefully not. Buzz trying to make it happen though. Slots himself into this corner. A little bit of a hop, but it’s silent. just spread around the map at the moment. T1 EU trying to bait out what he possibly can. Given approach to Buzz to creep on up and Xarrow is caught sleeping at the wheel. He’s lucky that Gemkin finds a buzz overextending. There’s the neural theft to confirm the present positions of T1 and Rio are just going to get into this base now. Fault line saturates quick on the refract 2 and it’s simple kills and trades being found. Bait and switch off the way. Xeroh pulling off the flank as well. Oh, just spotted out by the cape. Some pot shots being fired off by Ezu. But now all of a sudden he’s got to watch for his back. So decides to slide into sight. Be lucky if we can get one kill. Relays into himself. Oh, almost. He’s just tried to do what he can there really picking up the Guardian giving access to a better gun in the moment. Nearly getting himself a self stun in there as well. And RRQ when it comes to the attacking side of Sunset looking a bit more coordinated yet again. One enemy remaining. The defenses of this map from the Korean teams that they’ve gone up against maybe starting to look a little bit questionable as well as T1 going to be calling their second time out now. They can feel the pressure really starting to build up. Three rounds apart from the previous timeout. Certainly got to consider the economical situation as well because that was that save. You only got so many left. RQ could potentially close in the gap off the next one. Also, sorry everybody. I’m a little bit language barriered and can’t translate that one. Neither can I. You’re not alone. But it is what it is. It’s fine. Well, T1, they did get the timeout after or the win after the timeout last time. So, we’ll see if they’re going to be able to double down in that play. They’ve actually found both of the rounds after the timeouts here, too. Even RQ’s one early on in the first half. Now, RQ looking to tie things up and operator out for Buzz. He’s not being able to deliver the same blows that he did have on the last map, that’s for sure. Okay, now try and play around mid. It’s the right spot. Smoked off. Ha’s clear. Start to angle on approach where you’ve got a convergent paths in towards market if you want on the back of the prowler. Do it with the nightfall. Do it with the rolling thunder. It’s what RQ likes to do. Genkin not going too far in front of this. Doors rotations for T1 over to the B site. Makes them question what’s going on. What are RQ looking to do? It’s trading utility for attention for now. But still with this OP in hand, Buzz can repak and he’s going to find Monet. Oh, that’s the smoke gone. I’m out of here. Now you know that there’s an operator in play, of course. And he’s just done it again. Cushy dry line. We keep seeing Dry Peaks into this OP. Dry Peaks into market too. Go fishing. Now you got to cut bait. Crazy guy getting a second kill. Oh, he’s going to get hit. Sparrow now just stringing into sight, but it’s quickly met with death. For life for T1 when that operator is just allowed to point and click. Apparently, it can do so. I’m a little bit surprised that RQ just didn’t decide to go a little bit more pacier in towards market when they start to get the position and kind of just individually picking on to every single line as well, getting in front of that cage. I mean, one by one by one, the the dominoes will fall. And then there were 11 for T1. And then there was another buy at least for RQ that they can look to contend with. But maybe you just need to pull it back to be a little bit more mundane. Group in towards B main together and just get that convergent path in towards the B site. Try and set yourself up for just a good round, a good post plant that we know you’ve been quite strong in. Trying to simplify the strats. full execute authority into this Bside off the convergent paths would have been a little bit better if he actually caught stacks in the drone as he will still have access to it right now to try and position his team starts to pull in. Monette giving up his head and also dimensional drift as well coming out from Buzz clears out so many positions makes it tough for the spike to get planted. Hunter’s Fury in as well, but GMKin Crazy Guy, they’re starting to make a meal of this into Market. Close range with the OP. Cannot fire a shot and stacks up from Boba getting flashed up as well. He’s not going to be able to slurp up onto any more targets. Oh, quick on the movement though. And he’s able to flick around. Triple kill and T1 managed to bring it up to map point. Oh, it looks a little bit messy from them at the end there, isn’t it? Nobody from RQ just able to hit the shots. Everybody tucked in towards a corner instead of having your two players out on the stairs side of things. Just sit in the open instead perhaps. All trying to jiggle peek out and it’s just a little bit uncoordinated from problem. T1 don’t allow the spike to even really go on down there before they even just get in towards these battles. It’s a heavy investment in the ultimates, do not get me wrong, from both parties, from both teams. But T1, they do find the ultimate round that they need to. One by one by one, Sax will cut his opponents down to size and they will find that point to try and send us into a third. The crowd loves it. Ewok does not. Calls in the timeout to try to push things into overtime. going to try to get OT, of course. Yeah, it wasn’t overtime back then against Gen G, but now you feel the pressure. You start to feel the heat. OP still in contention. If I do recall, the money situation for RQ is not going to be too great for this upcoming round. mid being contested right now definitely makes things a little bit more difficult for RQ. I mean, it’s just another situation where you don’t give yourself a lot of space as a result of your first half, right? Yes, you’ve had a massive comeback before. Cannot be understated how impressive that was against Geng. But now you got to get three more rounds in a row to try and push us into an OT state. And there’s a couple of Bulldogs in play. There’s a neural theft online for Meteor. You’re eventually, yeah, maybe going to have stacks as Hunter’s Fury that you got to contest. Maybe if you can get to 1211 perhaps, but you really just need to come out swinging and hitting some home runs here as RRQ back to be backed up by T1. Three players here. Maybe a bit of a fast ball. Ooh, I quick on the relay though. Refracted out and then the spams to come in. That’s when Archie begins to make their move, but Ezu tapping away through the smokes. He’s found a third. How on earth is that possible? Jumpkin trying to give himself an escape route while Crazy Guy sticks onto the plant. Swaps over onto a Phantom possibly. You’ve still got the slide available for Izzu as well, but you are just waiting for this flank to start to come on out. Meteor again, remember, has the neural theft. Uh-oh. But Buzz, oh, it’s an unfortunate whiff. And then Jenkin begins to make his move. Ezu online for the ace. I’m out of here. Looks for the retake angle. And as you’ve mentioned, he still has the slide. Goes in for the tap. Fault line. Gets sent across. Got to go. He can just sit pretty. Crazy guy needs to play for time. I still waiting looking for the pixel perfect angle. Crazy guy plays it patient. Knows that he doesn’t have it. Goes in for the wide peak. RRQ dangling by a thread. Oh, that is a Ferrari ride, Pete, to come out from a crazy guy at the end. He certainly is crazy. Just stick in there. Made a steel perhaps. Just not buying into the fact that Ezu would stick that. And in a confident scenario where you’ve got a 4K online for the ace in your mental escape as well, you kind of are incentivized a little bit to hunt for that kill. Just a little bit of greed perhaps. Wait, wait, wait. Well done for Crazy Guy to keep this one in play at the end. Another 4k of Izu shot down though. 28 kills and he’s just sending it in now. Avoided the def the fault line spots out. So many players fall off of the recon. Ooh, way low. And on this way, how is he going to be positioned to get in? Look at the space that T1 have found too. All down mid, all down tiles, all down a main. You are locked in here as RRQ can’t even cross back over onto B. It’s pistols for T1 too. Still though trying to make it go for it. Oh, the pop flash is good, but still the shots. DH managed to land one. Cushy trades right back. DH still peaks. Oh, they’re so low. GMK wins a crucial duel within an inch of their life now. X Pharaoh Gemkin have to potentially put this on Monet to come out with the goods and he does. That could have been a very worrisome round and a very weird one to end on, but it doesn’t matter now. You get through that 12 to 11 now. It is the last round of the regulation phase. A necessary one for RQ to try and close this into. And for T1, you’ve had a couple of chances to try and close out this map. Now, this is your last one. Your last buy before RQ equalize. Convergent path still online. Rolling Thunder one away. Can be used to get in, can be used to push you back, but it is a silent approach yet again in towards B main. Start to clear it out. Get the orb as crazy guy. Choose your alt that you want to go in with. Paranoia from DH at the ready. It’s going to be the Rolling Thunder alongside light speed. Quick smokes just to try to hold off the sight. Everyone’s rotated over except for Buzz. Got to consume. You got to assume that the AL will come in. Convergent pass. It does. DH just has to al out of there. Oh, Prowler didn’t quite clear the corner though. And that’s when Argu begins to peek out. DH not cleared and he’s beginning to find some shots. Just onto Genkin alongside Crazy Guy needing to play post plant. Info from the north theft as well, but there’s no plan. Get Quack. There’s no plant. It’s still in main on Crazy Guy’s shoulders. It kind of feels like this round has to be called from him. They’ve got no util. They’ve just got to hit some shots here. 40 seconds. D1’s not giving them any exposed angle, so they go for the slow rotate back into A. They got to get their Nikes on eventually though. They got to start to run and if they’re going to be heard, I mean, it’s going to be such an ambitious rotate. You’ve got a bit of cipher utility over at this a site. If there was any member there, it would pose a problem. 10 seconds. They will be able to get in through the trap wire here. Camera revealed. Start to run on over. Set up for a plant. It’s going to be safe. But where do you want to play? You got to go looking. You got to go hunting. A guardian as well in the mix, mind you. Buzz Buzz has flashes and a clone too. Crack so crucial. T1 decide to stick a squad. The clone to go out first and then here comes Izzu. Shots not quite connecting though. Tempits could go still low HP and Meteor with a simple shot will keep T1 in the mix. 13-11. They save themselves from an elimination right here as we go into a third map. Oh, that last round just there is actually quite a rough one for RQ as well in towards the site. I mean DH he’s repositioned himself with the from the shadows, but it’s the bait play. He comes on back after the convergent pass stuns him up and Xeroh just does not expect that. Overlooks the corner. I mean there’s a lot in that round that we could look to dissect but in the map as a whole defensive side for these teams still in shambles still a problem a little bit better though for T-1 in the resulting score line of the 13 to11 RQ cannot do it again on the comeback variety there and we will look towards Haven which technically is the choice of RQ opting to ban bind finally and put Haven on the block where T1 pick attack. This is going to be the map now folks that will decide who is going to be the team that will face Talon in a best of five lower final in Tokyo. That’s going to be the question. Bangers were promised and bangers are being delivered. Double thumbs up from Buzz. We saw it all throughout the map. The guy was playing across. Izzu was close to aces or maybe even picking some of them up. Stacks was beginning to frag out of his mind, too. Well, it’s going to be a slight reprieve for these teams right now to have some discussions, of course, because it is going to the wire. Is going to be tooth and nail gameplay. Go tell your friends, go tell your family. You should get them here on this one because this is going to be a battle. Korean Slayer attempt or the best team in Korea. Now, let’s find out what the desks think. for now. We think that map was sick, especially the way it ended there with RQ coming so close to bringing that to the overtime, but T1, oh my god, I was very excited by the end of that match. Yeah, I mean, it was great. So much better of a look from T1. You know, we spoke about who is stepping up on this team. Where are the individuals at? And they really did activate here in that map 2 so dominant in that first half. RQ though did everything they could to make this close. Comes all the way down to a 1 v one at the end. But T1 do get the better of them. This is what you get from T1 right at the start of the year when you sign players of this level of experience, of this caliber. the amount of rounds where T1 was able to come up clutch, the level of play we saw from IU on the Neon today. I don’t know what’s in the water today. I feel like every single map we’ve got someone going absolutely ballistic, a different player from a different team. Every single map, someone has gone nuclear here in Pacific. I know that we wanted consistency from all the teams. We want to see highle play from all of them supporting, but I got to be honest, I kind of miss this, the heroics, the craziness, people popping off like mad. This is also very Pacific and I I’ve missed it. I’m not going to lie. Yeah, absolutely. RQ almost completing a Genji comeback on the attacking side there. They were down 39 at the half again and they brought it all the way back, but not quite enough in the tank at the end of the day. Clutches from Meteor. Some huge rounds from Stacks. You know, some of the individuals really dragged T1 kicking and screaming across the line in this game. Not that they necessarily played badly macro wise. This is a fantastic game for both teams really. Yeah. Yeah. I I think we going into Sunset, we were a little bit unsure how this might pan out. Both teams have historically showed uh good plays on Sunset, but I mean that’s why the score ended up being what it was here. But what were some of the highlight moments uh for you guys? I mean, Ezu was way up there. Ezu is the guy. He he showed up in an insane way this game. So many multi kills. He took over this game. He did what something was doing earlier. He just went, “Okay, guys, we’re not going to go out like this. Let me step up.” Earlier in the year, you know, we were talking about Meteor, we were talking about Buzz on this team, and I remember I going like, “Why is no one talking about me?” when he was having to flex in every single role. Now, he is the star duelist here of T1. He sends it in on the neon map in, map out. He is required to be able to put up the numbers on the maps where Buzz is holding angles on the chamber, walking around the map, holding shift. Ezu is running it down on the Yuru. He is the focal point and the tip of the spear here for T1 and he is continuing to show why he is so dangerous and why he’s so sharp. Stacks we also have to highlight him wasn’t a big game but he pulled out the rounds that really matter. Wins them that eco comes out up with this huge one versus three. If he doesn’t win these rounds if he doesn’t step up and be the hero in these moments you win this game you I mean what is that? That is three different people whiffing on stacks in a three-way crossfire. That is going to leave you feeling very sheepish and definitely secured the map point that T1 needed to be able to pull it across the mine. MVP goes to Ezu. How many bloody games are we going to see? It was the same thing against Nongshim. Straight into that series. This guy locks in Neon and starts sending it and just he you can see the amount of confidence he’s bringing. He’s breaking into all of these contested positions. Mark, you know, he’s running through cipher trips into twoman crossfires and multifragging. He is really feeling it. Oh yeah, he is absolutely feeling hitter. I was just thinking that uh the only person who put IU on their build diff was Mika. Oh, and I think that was a smart choice for all these reasons. He’s been upping his performance, especially as he’s been coming more steadily on this duelist role as you’ve been pointing out here. And I really like what T1 has been doing with his squad here as everyone kind of settles into their roles. I mean, they all can play a multitude of players now. Uh, but you know, Haven is going to be the last map and as the casters rightfully pointed out, RQ wanted Haven. Yeah, I mean, the last time these two teams met, ROU did get the better of them on Haven, but we’ve just spoke about Ezu. Also, Monet on the other side for RQ, he’s been having a big series. They’re going to be going headtohead on that Neon in map 3, barring some wild changes. So, I think that’s something to be very, very excited about. I I think for T1 like the the focal players here for me are Meteor and Buzz who did not play well the last time that RQ and T1 went headto-head. Meteor went minus 10. Buzz also went minus 10 and sorry 8 and 16 like double neg and 0 and five in opening DS also just had a rough game on the Yoru in that previous map. So he’s the player that I’m looking at to step up to bring that level of performance because so far today I don’t think we’ve seen a lackluster performance from pretty much anyone in the server based on their roles. maybe like crazy guy or stacks fragging wise are a little bit behind people but these guys are doing the IGL duties. You need the top level of performance here because nobody is going to be choking here on these teams like you need to see consistent performance across the board from T1 here. I actually want to get your opinion on Buzz’s role. Now Buzz used to be um but when we’re talking about like those superstar players who are just having like absurd numbers, Buzz was there on the top before he got put on the chamber maybe on the Euro even with an OP. This is not known to be one of his strengths necessarily. Uh, how do you guys feel this fits in T1’s overall game plan? I think it’s fine. I think he has to sort of concede. He’s not the solo jewelist. He’s not the one getting set up in the same way. That is IU now on that hard entry. A lot of what Buzz’s job is to be slower, be that second man in. And on defense, we see him run the up a lot. He’s trusted to just hold down map control, lock down these deep lines, and win T1 these rounds with the macro. He doesn’t need to be this highpowered fragger in this T1 team because just look at the rest of the roster. He doesn’t have to do what he’s done in the past, especially in this double jewelist meta. But that being said, he does have to step up and he does have to start getting activated into this series. I want to see him take a little bit more risks, really get himself into this game cuz I do think that is something T1 are missing. Yeah, I’m I’m going to disagree. I’m going to say Buzz I think is a little bit underwhelming for me. Um he’s had some kind of lackluster performances. I think, you know, this is a player that he’s posting up on info lines. He gets to take the game at his pace. Honestly, he kind of plays a similar role to Jenkin on the other side of RQ who puts up nothing but numbers. Maybe he’s set up a little bit better or enabled a little bit better by the rest of RQ overall who do have sometimes better game plans than T1, sometimes better macro. But look, I I don’t know. It’s it’s hard to necessarily say what you what you’re going to see from Buzz, but you definitely cannot see him going double negative in this decider like you saw against RQ last time or T1 is not going to Japan. Yeah, I I would love to know what’s up with that and maybe his opinion on that. Maybe we can chat about that with him later. But, you know, with Haven being this very last map, are you guys feeling confident about your prediction? What was it you guys? I’m feeling reasonably confident. I think at the end of the day though, the the great thing about Haven is you’re going to see both of these teams tackle a map that they have both kind of uh been able to uh I guess innovate on like T1 initially were the ones who kind of invented this Yoru ISO double duelist. RQ were the ones to take it into their own kind of style and actually play Neon instead of ISO. And now you’re seeing T1 also playing the Neon instead of ISO kind of agreeing this is a better fit. This is a better style for the the current meta. So you’ll get to see which one of these teams that love to play double duelist on this map are going to be able to execute better in the server and last time that was definitely RRQ. Now the stakes are very high for both of these teams. They are yes in the top four. These two teams are in champs but Tokyo just to lay it out there. Uh have you guys seen any previews of the arena or anything? I’ve seen seen a little bit of it but I’ve seen enough to know the teams want to get there. We have 10,000 seat like you know in 10,000 Japanese fans. So 10,000 zetta guys in La Arena. That’s what we’re playing for and it’s insane. And yes, it is disappointing we don’t have a Japanese team playing but I don’t think it matters cuz you got four excellent teams who will be playing there instead. And uh I think at this point I mean you want to be playing in this arena. This is going to be the regional finals to watch. Sorry Pacific just has the best grand finals. It’s just I don’t even think it’s a contest. I also think it’s particularly relevant cuz this is happening before these teams have to travel to Paris. This is sort of a dry run of Paris. If you have to travel to this different country, eat this different food, you’re playing in a different environment on different PCs. We see that all the time from these teams where they struggle in their first match internationally. I need them to use this as an opportunity to get used to playing in different environments. That’s an invaluable experience. Yeah, I think these teams have already had a lot of that. I say it more so particularly in the tier 2 context of a lot of challenges finals are on land but a lot of them are not and then you get these teams into Ascension that aren’t used to playing in those conditions. I do agree it’s another opportunity for these teams to get comfortable in that environment. For T1, I think they’re going to thrive in that environment. I think they love that kind of environment. It’s why they were able to defy all odds over there in Bangkok. for RRQ. I still think they’re working through some of those pressure issues and some of those uncomfortability issues because they thrive in their comfort zone when Monet’s laughing when they’re feeling happy when Jenkin saying, “Yeah, very good round, guys. I’m I am having this is the best day of my life and this is the level that I’m hitting.” I Yeah, I think RQ is and Talon are actually both teams who need more experience on a giant venue like that. So these two teams and honestly just a fantastic experience. Yeah, absolutely. We have the agent select now and no changes on either side here. It will be this mirror composition. Double jewelist Yoru Neon versus Yoru Neon. I want to shout out Xarrow a little bit. Last time these two teams played on Haven, he took over. Yeah, he went crazy and I think he’s got the potential to do that on the defensive side. But his last game after that game, he was terrible. So it it could be high highs or low lows for Xaroh. And I think the same can be said for Meteor. The same could be said for Buzz. A lot of these players have been a little inconsistent on this map. And it’s going to be down to who turns up. Well, Buzz did advise Xarero yesterday. All they have to do is drop 60, then they win. That is the key. Let’s see how this series goes. We are on the final map between T1 and RQ. We’re going to send it back to our casters, Quack and Komodo. needing to see the peak performances from players on both sides. Either way, we can definitely say that this is going to be a banger. Well, you’d hope so. It’s all on the line now between T1 and RQ. A ticket to Tokyo is what they are so severely chasing here. Talon waiting and then Paper X. See how that one will shake up a pistol round right now. T1 on the attacking side. It’s where they chose to start last time. It was 7 to five in favor of RRQ on this defensive side and this mirror comp here. It’s how you’re feeling today. It’s what you can figure out in the server. The seasite things for RQ though are going to have the cipher present with the early morning call on the camera and a little tuck in from Crazy Guy. Now on the omen three different agents for three different maps, but the same role. Call a good game. Call a great game. could have asked for a better map to end it on and it all begins with a slide in from IU off to the back. Manette in the races but quickly shut down. Exper not check though. He lands the flicks. Looks for the third but shut down by Buzz. Two versus two. Medio 10 HP. Just can’t be finished off and for Cushy. 15 seconds for the recon. You could get your shock dart to try and go on in, but you know that this dark cover fading will give you a bit of an angle to get in. Oh, and Bush just lights it up. It’s a quick 4K to kick things off in the final map. Oh, that’s a bit of a rough one though for Raku, isn’t it? They overlook the position of X Pharoh. And I just wonder if he was able to quickly finish off the second kill instead of having to get a dink and then reallocate the crosshair again to finish him. Maybe you do take out Meteor and make it a bit more workable, but it doesn’t even really matter cuz it’s not Meteor at the end of that. They’re going to say done. It’s Buds for the 4K. Spotting him out littleies first. And that is another pistol going to the side of T1. That’s five out of or four out of five now. Maybe it’s going to be five out of six. The woeful pistols today for RQ. Go. It’s been eluding them rough starts. Neon for Neon. This anti-eco round that will come through should be clean from T1. No early start for JKin for example on this Yoro on this defensive side for Paper X earlier. Something coming away with destruction at least in this round. Just information off of X. Pharaoh. Cushy looking for the range. The right clicks, but they opt to go double peaking to see what he can do with the pistol. Heading inside the smokes now, but getting spammed through. It’s pretty clean and simple for T1 except for the kill from Meteor. H now you don’t really only want to give any ulti points over because Buzz is one away from the dimensional drift who is at the right spot to potentially finish off Sparrow or just playing Crazy Guy. There we go. Al into the bonus round was highlighting uh in this very moment for something as well last time. Oh yeah, if you’re Xero, you’re just really jump. If you’re Xer, you’re hoping that you see that gate crash that you’re not going to be able to for him to TP into your crosshair. Not going to happen. No, it’s not going to happen. Buzz should just clear the corner and finish him off and make it a four alive situation. See the shoulder. Easy done. Buzz, back it up. 4K back to back. Back to back. And EU is saying, “I did that. Can’t get the ace.” Anyh who, that’s the two first rounds done. And we’ll get in towards the bonus round now of T1. Again, when you go in with a couple of pistols, you can still pick up some extra guns going into the next round, the old FPS. Goodbye. And I’m looking towards RQ. Do you have this first defensive round to come into play or not? Because if RQ start to falter on defense again, just like Sunset, how much of a spiral will that put them down? How much capitalization do we see from T1 that they can run away with? Cage across lobby. You start to question now as Cushy what may have crossed down into the sewers. You got two angles that you need to contest but up the guts of B. Genkin not phased. Wouldn’t actually mind a world in X Pharaoh just repositioning that trap wire as well. Now that the position of it been noted can pick that one back up and use it a little bit later on. Who’s next? Especially if it’s going to be an A angle that you can figure out now with this dimensional drift. Just bring that one and put it at the front of B. They’ve already got the position of Monet. Push down C long Longhoo is low at 35. This aside now they’ll get crash out. Oh, and into the corner too. Buzz slight trait for crazy guy, but 3v4 spike planted. Jenkin getting a taste of something’s gate crash. Wo is on bind too. How many times did he come out of a gate crash or try to go into a gate crash and get finished off this post? Scary. Both are Russian players as you mentioned, but right now Manette getting tagged up. It’s going to be an option to save for RRQ. Yeah, it’s got to be. And the hunt can go on from DH as well. Just out of audible range for this reposition towards the tower. They’re in spawn and the angle. He will get the barrel noted. He will get the kill. Trying to hold on to this weapon for dear life. manages to do so, but still not a great look for the whole team. That’s going to be the bonus round over to T1. This is what I’m talking about, right? The defenses are looking problematic for RQ. Not getting proactive enough over on Sunset. Yeah, like one midwalt round that they do something a little bit different. Going to really need to see what Xer can do around the garage, around the seaside when we get back to a sense of normaly. Just a couple of shots not even going the way of RQ in this round. looking on the wrong corners. Always even with an weapon advantage spot just behind the play, behind the action. Next round sets up. RQ go into this with the half by more proactively down C. Yeah, but it’s not on a rifle round. This is the problem. RQ when the pressure is off and around that they’re not expected to win. Feel like they just get a little bit more loose and on this double duelless variety it kind of works better for them generally. So I wanted to see it on the rifle round. It’s just going to go a again and cushy. Are you just going to get battered and bruised once more in the shock dart at least but yeah going to get completely bullied. Jumpkin maybe a slight reprieve but manette ultimately diving in just goes in for the weapon. remaining. Buzz is going to make quick work of the entire site. He’s got a third. I’ll return. A third 4K on the sticks here for him. Crazy guy. Just going to look to get a pistol shot or two here. Dude, Buzz is farming al points. He just used it in the previous round. He’s going to get the 4K. And oh my god, that’s it’s gorgeous. Honestly, it’s gorgeous. He He is getting away with murder in this map right now. just gets the ulti orb, gets the plant, gets the kill. That’s three there on the back of a 4k. It’s it’s timeout territory to come in from RQ, but it’s not going to come into play. They’ve got another rifle around. If they drop this one, then you got to start to question. You got to call it. It’s It’s just so destructive. I mean, we want to see an operator come out from Genkin, right? We have to see it. We have to see some comfortability start to come out from RQ. Dimensional drift is just going to go in to this aside again. I’m hearing a lot of laughs from the crowd. They must have said something pretty funny. I think he’s being really humble, which is a lovely look. That said though, it will still be this double alt. But it’s it’s it’s an operator at the top of sewers that you’re just going to get drifted out of play. Exactly. Or droned trying to reposition. You got the gate crash back into link next. Uh-oh. Here comes Buzz. puts out a quick clone and gets towards the back of sight. Infiltrating Izu out from the front. It’s DH. It’s Buzz. Cushy finds a slight trade, but stuck inside of the smoke now. He’s trying to listen for the plant. Crazy guy trying to provide some support. Crazy guy steps out the back. DH slips through the cracks. Oh, but Cushy ultimately falls off lopsided. It will be still crazy guy trying to provide some support while Xarrow makes the slow rotations across. He’s going to get double swung apart, but he crouches in. Double kill picked up from the shadows. Get some information out in the open. See that he’s not hell. See that he’s not amongst the sight itself. But it is stacks. Was the just spotted. The crosshair is trained the one way. They know. Too good. Sax makes a go for it, but still Xarrow targets marked and RQ will get on the board. I’m looking at that angle with Kushi on a Honda Fury as well just in the sight. Can’t really do anything. Shots are being collected from T1 exposing that there’s a leak over at the ace site as far as RQ’s defenses are concerned, but just in four bloody rounds you’re having two dimensional drifts. I mean, it’s it’s just absurd the access that that gives you. Thought the T1 were actually going to find a fifth just with the commanding way they get into the site. It’s it’s rough ones from Meteor and DH actually doubling up as well. DH being put in a couple of problem spots. Buzzes. 14 kills in five rounds. Was 13-1 before. He’s he’s trying to one up something. Oh, Mana trying to prevent them from happening though, but still getting shut down. Crazy guy chiming in. They got Hunter Sphere ultimately and off. The player advantage is RQ as well. You’re okay with gemkin being all the way down sea long but spotted out at the bottom of sewers as crazy guy. It’s risky to give this guy a duel in his current form but nevertheless you’ll remove his head and you’ll set yourselves up hopefully for a second round here confirming extra presence still around long. And as I jump already got all the control at C and you’ve got trap wires everywhere else tucked in. See what the cipher can cook up. He knows how other ciphers will tend to play, so sets up his own. With that trap wire now exposed as well, you might just want to see the normal one placed at the front of the site to confirm presence instead of giving a little bit of a space that you can get a head shot on like Xero just ced. Now, neural theft for info. Look at that. Nonetheless, from Cushy can go in and there it goes. Peaks off of it. And unfortunately for T1 not quite being able to hold on against the firing squad RRQ pick up one round and you would expect that those two rounds now should give a little bit of comfort over towards Ewok and Warbirds that they don’t need to have a really early timeout anymore that the game plan has has come back into a little bit more comfort play that crazy guy is figuring out what they need to do. Conversely though for T1 you start to see a little bit coming forward from RQ. Is it going to be enough to cause concern to you? Probably not until it’s something like 44, maybe even 4-3 if you lose this next round convincingly cuz you’re also starting to expose still a couple of weaknesses for RQ. You’re able to find out where some of this extra key utility is. But for me, the question really is JMKin, this operator, when is it going to start to get active? Maybe now. M noted at least by Izu’s quick jump spots. Genkin as well. One away from the drift as we start to get a little bit of this Yoro utility. It’ll remove the trap wire that is in garage. Actually noted on the floor as well, but it is just outside the garage. So if that pops, you can shoot it straight away. Have your trap wire still active. There you go. Quickly holding the whole team arriving off of it. Oh, even quick on the Omen paranoia as well, but T1 continue to push straight into sight. Relay BS towards the back. It’s not quite lining up just yet. Ezu some shots finally going through, but Xarro finds a trades too. Manette quick into logs. Xar’s two HP. They kind of peek into him. Overdrive out. Oh, but it’s quickly shut down as DH overlooking corners with that overdrive there. Monette minced and now Cushy one versus two. The dark hover will eventually fade and it’s a crossfire using the tap of the plant to wait for that reaction. Stacks will pick up another round for T1. Ah, that’s a rough sea hold there from RQ. T1 do get in, go for some really elongated sprays in the sight as well, but the scan reveal is just gorgeous that comes out. I mean, the shorty as well from Gemkin just doesn’t connect. The operator doesn’t connect or provide any value. The overdrive of Monet too, some players that we look to RQ to be consistent. Monet Gemkin not present in this map just yet. And on the flip side, for RQ, a player that Pilsky was saying he’s countering big time. Buzz isn’t doing things. Oh, well, my little Aussie friend, he’s taller than me. I can’t say little. Um, he’s doing things. Yeah, definitely cannot deny that double digit kills score, the fact that he picked up two alts in two rounds. I mean, the the the beginning of this map is the best thing that you could possibly see from T1. Very commanding 40 score line. Alts being refreshed. Powerhouse plays. Two towards RRQ and then one round gets away from you. T1 back in the driver’s seat. Just a little bit of a speed bump. RQ call an audible timeout. You think back to Ascent map one. No, Jenkin was still landing shots off of people jump peeking, but this time it’s not quite landing anymore. Can I just say Buzz hasn’t got a kill in a couple rounds. Okay. Okay. It’s a couple rounds. It’s a couple rounds. Cover going out. It’s a crucial one though here. RQ back with the investment. Grouping up heavily in towards mid. Bit of a waltz if they do want to being kept in check currently at least by Buzz. Take flight. I’d be interested to know as well if Koshi knows that the sewer’s position is actually already exploited by Meteor and just get on this line and start to clear the angles. The jump spawning going to get scanned. It’s going to get Cushy off the drone immediately. This pressure around the A site is going to be a bit of a problem again. There’s RQ on it found that. Did he spot him? I don’t know. Replay. You got to catch that one. Well, still with the pressure onto a site, namely Cushy needs to be able to hold it, but unfortunately fragged out off the flash. And there’s all the information from that. You should know that Jenkin has to dimensionally drift in for this 4v4 retake. I’ll handle this. That’s T1 to just still play around the site, prevent the chokes, prevent RQ from setting foot. Sparrow looking for some extra shots though. But here comes Manette. Here comes Izzu as well on the overdrive. He’s just dinging it through. out of the drift and into the sight looking for Izzu who’s slippery as an eel but still unfortunately cornered into hell. He gets them so low at the end there. Xaroh 7 HP gem though relatively healthy. A retake to come through from RQ. I was also yeah expecting that IU would would throw the overdrive in when the 4v4 retake does start to happen but no real avail we’re going to see Monette. Ah, so that’s how it happens. Just the smoke. Two taps and bye-bye. There you go. Off the clone’s footsteps still though. Well, a necessary round for a after round timeout conversion from RQ. That is for sure. Haven’t had the best go at them this time. Getting a very required one. keep this within the realms of maybe even a lead still at the half, especially when you consider that T1 now have lesser guns. Ezu with the Guardian. So maybe RQ can get up to four. Still have to keep their own economy in balance just being very patient but not passive over at Along. Patient not passive. That’s nice in the garage. get some information as well. Sparrow is prepared. He’s trying to draw some attention more towards this seaside. I’m looking at what Buzz is trying to do in garage when that cipher utility is removed. Monette just has to make sure that he’s aware, attentive with the Guardian Yen. I say the same thing for what’s happening there. But Gemkin, I mean, he’s just lost the duel over at a Uh-oh. It’s meteor now. Here’s the footsteps. Not quite suned up yet. Oh, he lands the shots, two of them. And all of a sudden, things just fall apart for RQ. Flawless picked up by T1. I mean, he has just absolutely rained from outside of the earth, hasn’t he? Coming on down and striking a blow on RQ. Meteor getting that lurk active. It’s ridiculous that he’s able to get the second one as well, mind you. But an individual shot onto Gemkin. We’re playing one versus one against Meteor two times over. We’re playing one versus many as crazy guy and Cushy as well. I mean, it’s all individually misplayed there by RQ. And I I’m not taking away credit from T1. They played that one gorgeously. They’re hitting their shots. They’re finding the space. They’re exposing this defensive problem on RQ’s shoulders, who now are scrambling in the server. You would assume. Back to the eco. you’d lose control of the half here. It’s just a little bit too reactive, especially on the defense. T1 getting their way with things, continuing to possibly build up to even more alts this time. Drone first in towards Long. Naru might have players close by. Bit of a trap down sewers that the drone isn’t going to expose, of course. Recon now online from Staxs. It’s gun dropped, but not one that you can steal. And Xar does have to steal himself actually in spotting out an opponent up through mid. Don’t want to have a battle against Meteor after what he just did to you last round. And that presence in its entirety is just completely pulling the weight of RQ towards the be site. But in numbers, they find him. That could be a weapon now. 30 seconds left. Xero at least thinking to go for it. T1 quickly trying to transition over onto C instead. There’s guns down. They’ve got to pick up one at least. You would assume Xero can get the one in towards mid. You’ve got five versus three. Crazy guy technically could even from the shadows after this paranoia for info. Technically still though just goes for the smokes and the flashes. Cushy looking for the clicks but they’re not connecting. T1 the firing squad off towards the backside. Weapon picked up. Doesn’t matter. T1 continue on. Yeah, advantage. Just throw that away. Doesn’t really matter. T1 not concerned. Getting the crossfires, getting the shots. Buzz got a kill from 14 to 15. Has another. And he’s one away from the drift yet again. RQ, even in advantage situations, a team that we’ve seen so much lately have disadvantaged positions. 4v5s, 3v5s, still look to convert. right now just tangled in what to do. Oh, you got when Buzz is fired up. T1 can taste this Quack. There’s blood in the water. Oh, champions looking to defend. Crazy guy. They’re putting up a hold this time inside of a lobby. First time in a long while. Yep. Have seen a team like T1 before as well in these sort of scenarios. Look to rec towards a lobby without a drone if that dark cover is still available. But Stax, he has up his sleeve. He has the positions that he does need to just check and try to confirm. See what he can do and overay though. But it doesn’t really matter when you have DH still alive with from the shadows. The real question is it’s a two versus five. You need to find security in a sight somewhere first. And they do lean towards the A site that they can try and slot meteor in. Try and go long or sewers. try cover make it a workable scenario. Find a kill or two before retrieving the spike cuz if you hear the from the shadows come, you could definitely just see the players stand on top of it together. Here we go. They’ve all spread out enough. They’re not going to be able to. This is going to be a plant. Meteor though needing to hold, but unfortunately not able to come up with it. DH quickly sending across just in case. Barn out. He’s got to do it all now. That’s not going to happen as Manette finds the trades necessary. RRQ put up a fourth. Yeah, a massive lobby fight as well going their way. That is a required round that they’re going to be able to find here. Still, they will be chasing from deficit RQ. 7 to five. 7 to five is what they are chasing. 8 to four. Well, T1 be better for you. Anyone else? Last time, of course, it was the seven to five. favor of RQ this time. Not going to happen. Last round of this half going to be an important one for both of the teams. Money doesn’t matter because both teams coming in fully equipped. Another a battle as well. T1 will look to respect it though. Who’s next? But immediately drifting from Buzz into the seas site and Xar is locked in towards the corner. He is just not going to be allowed to escape from this location. He’s going to be stuck. He should be dead to rights. And here comes the executes. Hunter Fury as well, but not quite connecting onto anything. Genkin in fact getting a double kill. And X Pharaoh still back. Yeah, bailed out of a sticky situation. That is for sure. Stacks a meteor though from Long. It’s a counter hunger as well. Flushed out of position. No reprieve. No hope looking to make this a 75 as Stacks backs off the spike lost in no man’s land. Just set yourself up and fortify this site now as RQ do not give away for STAX to get into it. A recon available and a shock dart that could finish off a Sparrow. Just play a little bit more passively. You reconfirm that Stacks is still long. 40 seconds to go. He may very well not reapproach through garage. Not probably. As soon as he sets foot though, 30 seconds left. Crazy guy should be able to spot it first. That will be that. RQ makes it a 5-7 at the end of the first half. Yeah, I guess it is a bit of a recovery in a couple of rounds here and there for them, but T1 certainly come out the gates swinging. They need to refine that momentum on the exchange of the halves here as Buzz has started to quiet down a little bit. He propelled them significantly in the beginning. Rest of the team needing to pull their weight a little bit because as we do flip on over as well and RQ go onto this attacking side. I mean, it’s not been a strength lately for them, right? They’re still down with T1 on the attacking side as a bit of a problematic side in the entirety of Pacific this stage two. It’s the defenses of this team percentage wise, number one and number two. So, if I’m thinking about this statistically, T1 with advantage with the pistols they’ve found in this series so far going to the defensive side, they are definitely going to be looking to close this one. RQ going to have to just come out with some really good calling and coordination now that they’re starting to get a taste again on how to how to redo that. Really needing it. T1 so far, four out of five pistols. Could it be five out of six? Talk about players needing to step up. Buzz certainly came up with it, especially in the first few rounds, but falling off a little bit towards the end. We start to see the rest of RQ starting to step up, step up to bat as well. Well, it’s the last half here in this playoff stage. In this stadium, too. In this stadium. So let’s have a good one. Piss around quite important. Night and day difference between Genkin and Buzz so far. Got a bit of a lynch pin. You would assume for RQ successes on this attacking side. Monette as well with him. A pistol so far from Cushy. The bottom fragger gold now. Stacks begins to push on though. The trades quickly being found. Ru just opts to go in to see and it’s good. There’s no cipher utility that they really need to contend with in form of the trap wires. Camera destroyed the cage to fall and Meteor wants his team with him but they’re nowhere to be seen. Yeah, seeing the cage as well. RQ Paylor do respects what they don’t really expect though could be stacks out from the flank. Yeah, they’re not looking at it at the moment. Attention’s being drawn to Garage and Spawn. Couple of pot shots and there goes Stacks finding first onto crazy guy makes things a lot more doable. Recon tossed on in. Ooh, but Aru looks to get proactive into garage and then they begin to peek out as a team. Shots DH with a sheriff shadows. Couple more shots might be good, but he doesn’t really expect. He actually goes for the check. Manetto though making his moves. He jumps out of it. Continuing to dance around and D has run out of ammo. Has to go for the knife. No range. It’s a knife tool and Mette just hops onto him, slices and cuts him up. Oh, that’s gorgeous. That’s fun. You just got to laugh that one off there. Who was it that had the knife duel on this map over at the aside when we were here and it was betrayed? The gun was pulled out. Can’t exactly remember who it was, but hey, at least we get it this time. The pistol round over to the side of RQ. They definitely needed to try and coordinate their forces together in that even advantage situation when you got the flank coming through from Stacks. Brings it into the three versus three. They have to just make a call. Go together in a three versus one. It’s the garage play that they do first. It works good. They should be able to bring this into an equal field of play to the 77 mark unless they drop another round here. Crazy guy. A quick one onto Meteor. Dax falls as well. This pistol round gone swimmingly so far for uh the non- pistolers in RQ. chop up under those two and then begin to make your move into the A site. Rest of T1 undetected so far, here well if they’re talking about what to do for this round and this pistols, uh might actually be a good discussion with RQ no longer looking to go to the A site and instead looking to go C Get one person to break the dart that you would assume to be the the call. Get a crossfire happening. Maybe a quick stack. Shots not quite landing yet, though. Quickly traced over with wall bangs. One casualty so far. And that will be all T1 will be able to get. Nicely done. Now we’ll get to see the weapons back in the hands of T1. see if they can catch the bonus round for themselves or if RRQ are going to be able to just repeat what you did on your attacking side. They’re having no one really close to any sort of ultimates in the very beginning. He can drift on in. Yeah, not yet. JK still got a lot to catch up to. That’s it. It will be an A lobby angle. Yeah, something that RQ are really good at doing through sewers and the long crunches, right? Getting a lot of the control there. Buzz, he’s going to see what he can do by himself. Progressive utility from RQ just has to be respected that they’re not going to be there anymore either. Crazy guy. Risky to stick around there. Oops, for the better of it. Still though getting spotted out might reveal RQ’s intentions. Ezu now prepared for an incoming hit. Meteor as well, holding out from window. It’s not going to be the angle of approach for RQ though. Try and force T1 to capitulate back to that C site back to the corners as they’re still happy enough to just keep Buzz over in the sewers. Gate Crash at the ready and utilized. But we’re twoing and throwing around the map at the moment it would seem. One step here, one step back. But this time you got fake presence with Gemkin looking for a 1 v one. Maybe G crashes back in and now it’s going to be the C hit. You still got that trap wire that is a little bit far forward. 30 seconds to go. Rotation start to come towards this C site as well. DH 18 HP. Good paranoia, but RQ still have to go in now. It’s going to be the entire site engulfed in utility carpet bombing DH. The rest of T1 trying to settle the crossfires necessary. Meteor goes in and holds down mouse one. Three kills. DH2 and T1 managed to bring things back. Oh, that is very quick. T1 really around the map not giving some easy tools to RRQ. You know, it’ be very easy to see Buzz kind of overplay his own hand over at long and then potentially lose his life to JMKin for DH to stay in the open a little bit more and lose his life there as well. Just the right reads for T1 at the right moments. No access into the sea site for RQ. T1 will claim back the lead. We’ll see what a proper rifle round has now with a couple of players down on the lesser equipped shields and the regen ones as well. Needs to be a little bit pacier you would assume for RQ. Time cannot be contended with. You cannot let it bleed down low. The longer that goes, the more information T1 could possibly get this time. Scrunched up towards this A angle. Buzz quickly noting it though. Drone from stacks as well. catches them as they try to backpedal out. It is just slow though again getting from RQ expecting a bit of space to be claimed from T1. Bit of a peak down through sewers up dong. Different look towards a forward trap wire as well. Lucky enough that there’s no one to immediately capitalize upon that as we are still spread around the map as T1 not really phased to play off a default. 40 seconds to go. RQ got to give yourself enough time still to be able to afford some slip ups if they happen. Go. How does Xar look on the lurk timings? Well, it’s more importantly for me. There’s 30 seconds to go now. And if you’re wanting to go to this a site, there’s a reposition from Mr. Meteor already there. Yeah. trying to sell the fake two, but quickly noting that there is no spike tap just yet. Back into a still sparrow managed to take the first shot. Meteor hiding inside of the cage. Buzz chiming in with a kill as well. Two meteor springs forward and now the rest of the team has arrived. 2v1. Crazy guy. Can he shoot himself out? No. T1. Another round under their belt. That’s two rounds in a row that we’ve seen from RQ now. Just toying with the time, toying with the rotations. T1 not really being sold any fakes. No great salesman from RQ’s side of things. And they just aren’t allowed to get into the side. Aren’t allowed to get a plant again. They need to be hunting these kills earlier on. T1 are just not giving them not giving him an opportunity. Not giving him a chance. I mean, even if you got the kill there at the end crazy guy, I don’t even think there’s time to pick up the spike and go for the plant. Nine rounds now for T1. Knocking on the door. Double digits on operator out for Buzz as well. Definitely going to be chasing how many Gemkin has to his number this stage over 66. Oh well this time it’s going to be buzzing. He’s not going to be able to find anything. Stacks quickly trying to relay forward alongside Meteor. But even with the sheriff Jenkin lands a quick shot. Meteor goes for the double. Ezu sliding in. Not quite landing in a transfer standing. And what do you do now? DH already here. A one versus two. And it’s a one versus one. When the plan starts to go down and drop in towards hell looking the wrong way as crazy guy and he’s blinded. Flashed off. TP across. Oh, even with the OP in head. What a trick play to land down double digits. Very nicely recollected from him there. The operator as well to be gifted back over to Buzz as a bit of a prize. I won that round for us. But well done from the forces of T1 as well to at least still get some damage in the round. You can see that the spray got a little bit away from IU, but it was from another deficit situation for T1. Three versus five for that mere moment in time. A double delivered by Meteor and within the scrap as well. DH rotates as quick as possible and works that retake to a T. Let’s go. Double digits now for T1. And a timeout brought out by RRQ. Oh, another situation just like last map where you think you start to get something happening on this second half. No heavy lifting done in the first. It’s slipped away from you to T1 ending 1311. You do not want to see that happen again for RQ. But for T1, the defenses are strong. The reads are right. Enough said. So far with everything that RQ has been throwing at them, the fakes, the tells, T1 just see all. It’s a three round gap that RQ needs to close on up, especially off of this timeout. their last. Yep. T1 still have two. Not phased yet. Dimensional drift is available for GM. You would assume that you have to use that in towards this round to try and get an eighth on the board. Seeing a lot of utility over towards A. Gives you an idea that the neon is here and that the sovere is here and you want nothing of it. Towards this B site though we go for the very beginning. Dimensional drift in. And Gemkin going to pivot that over towards the seasite at the moment where you may have to very well see Buzz just get out of dodge. Xero catching DH and the hat will give all the info too proactive investigative meanwhile flashes into seaside and you pretty much have it under control. You got a plant for Cushy and you got hunters fury available as well. You can look to fall back a little bit, but as I say, that stack brings out the fury of his own. Looking for some damage, but it’s going to just go by the wayside then for RQ to fire a counter fury right back. Trying to stifle the retake. Meteor in position though, hearing the shots come out from Crazy Guy. Swings at the right time. Hat tossed in and he spots out even more targets. Has enough ammo to get to go at Manette has both positions right now. Kushi and Xero trying to get it towards half. Not being baited out at the same time. Xero with a slight flank going across. Meteor sticking it to half, but doesn’t think to turn around. Here’s the drop now though, but no shot. Xarrow gets the wall bang and RRQ survive. Yeah, there’s a slight safety net for Cushy there that he doesn’t really need to commit to a kill. just uses the recon dart at the right time to allow Xarro to get the angle in towards the site back who really finds a crucial kill in the beginning. Do like the attempt at getting out the util from spawn from the duelists of T1 as well to just sneak meteor out through the garage, but it just doesn’t work out at the end when Xero doesn’t leave B after getting the kill onto DH. There’s the eighth round that we’re talking about. A necessity for RRQ to keep things in play here as it’s back to the eco again for T1. Ezu one away from the overdrive with a Bucky in hand where Buzz down first. Stacks will quickly pick up the orb off of his death trying to keep things interesting for the upcoming rounds. But right now alert that it’s going to be an A hit coming through from RQ. And that’s just going to confirm that Meteor’s presence is required on the site. Off to the back. Wow. Blinded but still lands a shot. Jenkin though close range quickly dispatches of him. You got the sprint, you got the stun for Izu and a Bucky. I mean, you’re going at it no matter what. In death, you pick up your overdrive and in kill. Well, you remove something from RQ. Bash got potential smokes to spring out of, but with the whole of RQ just firing off shots into it. And damage is what you’re after here as well. The economy state of Arako is not too healthy. Don’t toy with us like this, Jumpin. Don’t give an opportunity over to IU. You’ll think better of it. It’s more of an angle for Izzu to possibly just die to the spike. Yeah, RQ up to a ninth. Just a little bit sad for me as well when you look at what is available for RQ. Actually, they’re not getting gemkins dimensional drift or Honey Fury or a neural theft online currently. It you very well could have been an angle to to just go in and pick up your ulti as I just die to your opponent. Angle yourself to try and get a kill, do some damage to the economy. It’s in my opinion better favor to do all of those than go up with the spike. But it will be what it is for the players on the server. One kill at this point in time is still important. Don’t get me wrong. I think they I feel like the value of an overdrive for IU if you get into another eco scenario for T1 is going to be an important one. 10 to9 T1’s timeout just trying to keep RQ off of their backs. I mean throughout every step of the way it’s been relatively close. some reads working out for T1, but RQ picking up the pace over onto this a site, working off Dimensional Drift. I mean, we’ve heard in an interview recently from T1 as well that they kind of decided the map vetos before the playoffs even began right on a couple of various scenarios. The ascent composition, for example, they know that they struggle on attack. They struggled on attack here today. Three rounds ultimately getting four on the defense for a 13-7 deficit. And now they’re situating themselves here in map number three. A veto a map that they didn’t really get a choice in how it would go at the end, right? Bind or haven. It was the choice of RQ. T1 opting for the attack and has looked better here as compared to their ascent. Generally, it’s intended to counter the enemy comps on defense, but we didn’t really see that too much. Right now, we are needing to see what they can do in this mirror match on this defensive side. Otherwise in this round with this backing up of the operator down C they drop this and it’s double digits. It’s up for OP. Buzz versus GMKin. And if you move as well as JKin you’d go straight into the crosshairs of Buzz maybe not able to find the kill. This B execute now has to draw him off the line but Buzz is just going to be stalled insane here or maybe not. And Deken just on the movement catches Buzz with a little lapse. Steps back in. Spike getting tapped in now and Ezu just makes a quick go for it. Straight out into the open, completely exposed. DH managing to fire one back, but it’s not going to be enough as unfortunately stacks gets exposed to an upper angle from Crazy Guy. Low HP and you’re stuck inside of Gong where I don’t be doing that. Just got a hammer to your face in that one. That’s unfortunate. 2 HP for DH getting out of dodge. Holding the gun. Best opportunity actually here. Would have lost his life. had crazy guy just stayed elevated on the site just sprayed over to him. Three alive for RQ. It will in fact be a tied score line and RQ on the back of their time out to find nine and T1’s time out to find 10 now. Have to feel like they may have just figured out what they need to do on this attacking side with the coach interventions doubling forward to try and close this map. We wanted a series and this is a close one. Quack. Unbelievably so. Came down to a quick B execute into this current round. But as you move on into the next one, I don’t think T1’s going to be looking too good with their economy. That’s why it was very important for that rifle to be saved from DH, the current kill leader in the server tied with Crazy Guy. These omens putting in these DS, but the gun has been given over to Buzz who has a drift available here. Can Buzz find something? The attacking side immaculate. The defensive side currently leaving a bit to be desired, but he will sneak himself down mid and be spotted out. And luckily enough, he can get out from the gate crash. Could have lost the gun in no man’s land. Quick over onto Ahaven. Looks to re uh continue to reposition while RRQ just trying to find an opening. And there it is. Again, you’re very passive as RQ in this round. That kill given to you on a silver platter by Izu. Now you will look to find out what you can do with this seasite, but you have to triangulate this rifle of Buzz first. It’s going to be potentially massive. Wo! Overdrive as well. Buzz trying to fire off some stray sprays. Pop flash across, but it doesn’t quite land thanks to the cage, too. Stacks now probably looking to get hunted. Stack stop from really doing anything you would feel here. can use the recon and look for a bit of a kill. But if you give Jenkin the drift, that’s going to be a very big accessible item in the next round. And actually with the plant actually being realized that it’s favorable to get it to JK. They get off it. They get him the alt and this is going to be such an important Where is that bullet gone? I’m trying to monologue here, mate. It’s going to be such an important round going into this next one for T1 by will be back. This round will cement full rounds of regulation. But who’s map will this be? Still have some beginning to build up for T1. It’s going to be explosive for sure. RQ the Korean slayers. They said just a few more rounds away from possibly punching in their ticket to Japan while T1 trying to shut that door in RQ’s face. Four rounds in a row on this attacking side from RQ. This one definitely you would assume is going to be that drift angle from Genkin to start to get on in. An immediate from the shadows reposition actually comes into play from Crazy Guy as a bait is to throw your headmark in the server in this really crucial time when tensions are high rising around this aside and in the drone. You are feeling really worried for Stacks. He’s gone. The Aside open for the taking now and Buzz a little bit late to the party because of that TP from before. Relay B completely connecting on and it’s a double kill. And that has to be the safe. You’re going to have no money. You’re going to have no guns. This is a two versus five. This is untenable to get unless Meteor misses the kill to Crazy Kai and DH has to provide this operator to Buzz in the next round. And the hunt is on stuck inside of B site. Where does RQ think? And if you’re RRQ as well, you’re just placing that sickle right around T1’s neck. There is another timeout for T1 as RQ will find round 12. You would assume they have to call this. Autumn needs to talk to the boys, but you also give another opportunity for Ewok to do the same. RQ. Oh boy, the operator is gone. And your pockets are empty now as T1 You have an overdrive. You have a drift. You have the angle. A potential stack. A potential decisive call coming into round number 23. The timeout has been called. So T1 will have a chat, but so will RQ. As I was saying, they can feel the reverberations every single round in this arena when T1 get kills, when T1 get rounds. But so far in this five round trot, the crowd has been silenced. Tensions just completely mounting up. You think to the alts, you think to the tools available to you in this possibly the last round. What’s in your toolbox? really don’t have much because that OP was lost. If you have just joined us, these two teams have already booked their tickets to Champions Paris. That is set in stone. But there is still so much to this story for these teams. T1, the last remaining Korean team, the only team that will potentially be going unless Talon, Falter, and DRX get in. They have this in their hands. They want this victory. and RQ have been slaying time after time teams in this stage in last stage to get to Toronto. This is a big round and it’s going to start with RQ going to the seaside. The drift is in and it’s already a scadattlele approach from T1. The H trying to keep hold of the sight sets up the smokes. It’s a stinger in hand. He looks to play close range. Vignette though slithers through and Buzz finds a double. Cushy answers back. Izu goes overdrive and it’s the three kills that put T1 back in. The crowd roars and the guillotine has been dropped on RQ’s succession of rounds. The five in a row will be shut down. It’s 11 for T1. It is the final round of regulation that we will need to see in victory for RRQ. Otherwise for T1, overtime and a chance for redemption after a lead at the half. in an effort from the previous map, winning that one 13-11 as well. When you think that might go to overtime, but the comeback again from RRQ. Valuable alts online for T1. Guns though not absent for RQ. And it’s another spot where you’re spread around the map for T1 as well. The AI stacked with buzz and stacks. The leader has to call a mighty round. I’ll handle it. One away from Hunter Street. Buzz, he’s going drift. He’s going to secure all this information on what’s happening around A. It’s Nada. So, you assume more presence needed at the C site surrounding B. And that’s a massive stacking from T1 over there at the moment. Buzz now contended with over at A. Flashed off. Has to give respect. He’s thinking to re peak. He’s got his team that’s rotated over. He gets at least one kill. That could be good. And that’s a overtime possibility now. Quick flash out from Crazy Guy. And they stack up together. Xer can try and get the hat, but it’s over at long. 30 seconds to go. We’ve seen RQ be really problemmed by time. Neuro theft coming out from Meteor. You want to get Xeros out as well. This will give the information. It’s just going to be a bloody scrappy duel with 20 seconds to go. What are you doing, RQ? You’re going back to the Aside. Do you even have time? Xarrow is going to get in. He’s going to beat Meteor. But that’s not the player that you potentially want to see still on this side. Kill and a second one as well. The Meteor crashes through. Crazy guy. Somebody’s got to pick up the spike. They go in for the quick plant, but the flash gets sent across and AU comes back in. The door gets slammed shut and we’re going to overtime. Another spot where RQ cannot come out with the decision where the time does not get the better of them. A lifeline given to T1 now and a breath overtime to be the decisive factor here from 13 to 7 to RQ to 13 to11 to T1. These two teams trying to evolve into titans in 2025. But who will get the better of the other today? That is what we are here to see. No operators gambled coming into this first OT RQ now to the defensive side. It’s been a hot minute. Looks to be a huge A lobby contest. Komodo start things off with Met sliding out the recons as well. It was very successive for RQ. Remember time and time again they did this. It was very worrying when T1 would stick around, but now they think better of it. They recognize what this is. This sense of a stack towards the A side. And now they’re just going to pivot straight into the C sideite. They’re going to get there real early. X Pharaoh, he can’t do a thing about it. Or can he? Slight spam. Low HP. Still needing to get out. T1 could push up into him. Oh, and he’s just spraying bullets. It’s so audible. The reload. It’s not respected right now. Meteor pushes. removes his head. The rest of the team off towards the back of C some inside of Garage. Ezu looks to hold it off. Meteor just holds out the crunch. Shock dart gives them a little bit more space, but is it going to be enough? Cushy crazy guy. They need to do it all. Cools up front. No spray transfer. DH denies. Postplat secured and T1 went out the first round and ot they set themselves the opportunity now to actually close this map. RQ had two chances to do so and they couldn’t. Is this going to be the time where it slips through their fingers? They’re going back to the attacking side now. A team that we know very comfortable to go into retake spaces. No matter the map. No matter the map. Going to have to do it on the attacking side after faltering. A retake there. An operator out for Buzz. Glass cannon style to the A side of the map. RQ cannot leave this to chance. They cannot let the time get the better of them. All of this sober utility towards the C side. DH already on the chopping block perhaps. It’s another rush down strat. Oh, they check the corner. That’s DH gone. The rest of T1 though arrive on the crime scene. And there it is. The kills. Exper crazy guy all getting one a piece. Buzz left and he goes in. Glass cannon swaps the shorty out of ammo completely and it’s another OT. We will go again. An a pacio one for RQ recognizing weakness on the attacking side. They do not let that one slip. Kill check cuz I want to see the numbers. Lots of 22s and 21 over on the side of T1. They are doing this by an effort by committee. Sacks a little bit more of a problem, but still getting involved where possible. Calling where required. Such a heavy burden when the stakes are like they are right now. back into the attack. It’s another A lobby contest. Ma just goes for the wild sprays. Ezu manages to get out. Oh, he’s been damaged again just like last time on that seasite into the trap wire but pushed away. You don’t want to see another five versus five position as RQ. You want to try and get a slight advantage as Meteor slots himself at the front of B. window play right now coming towards him and he fluffs the bullets. Some slight damage still and IU feels the need to go on the hunt. Pushing out into link not aware of the corners though it’s going to be Manette with wide swing and now numbers picked up for RRQ. Spike planted but into the smoke. Buzz getting shut down. More pop flashes. DH no survival and Stax is the last one alive as well. A one versus five. just getting shut down before anything can eventuate. RQ, they had to bring us into the second world of overtime. And now they once more have another opportunity to close this series. Switching sides, it’s on to this side where they’ve had much better successes, the quick executes, and T1 just reacting to it. That said though, T1 still did manage to hold it off. That’s how they got to OT in the first place. But remember going into overtime as well, these teams get another time out and they’re not calling it. We are not seeing any talks today. It’s all up to the players. Operator once more for Buzz to the A side of the map. It’s Pharaoh. Count the utility. Count the players. So Neon assuming an operator there yet again. It’s common from T1, but do not be too patient. Do not allow the time to get the better of you. Have that stopwatch available and the operator bombards. It’s forced off the line now. You know it’s in play. You start to ramp up on a another line to hold. He lands one pass. Cuts him down. Has another chance to re peak. Slight whiff though. Jenkin will be able to capitalize. And now RRQ sets foot into sight. Izu off the back. Meteor through the smokes, but JK lands a transfer. Stacks has to do it. He doesn’t find it. Cushy answers back instead. One v3 now for DH. A flash, a TP, and he starts it off with kill. Reveals his location. RRQ looks to play it safe. Sets up the crossfire around the cross. Fires off blind shots. And it just reveals Xaroh to do it from the back. RRQ will indeed be the Korean Slayers as they punch the ticket to to Japan. This journey from this team has been a struggle, but they have improved time and time again. We have history for players in this roster. They make a statement earlier on from Crazy Guy, that we will be Korean slayers. Gen, who are they? DRX, who are they? T1 the next name that they will knock on the door of. They are the Reapers here in Pacific. They have done it again and they will have another chance to get another victory here as well as they do indeed get to Tokyo for a battle against Talon. Both teams still locked in and secured for Champions Paris. But you look to the form that was put on display today. T1 And it’s not like they’re out, are they? It is a good game. Well played. It was a great display for this team. Slower starts, hot starts. At the end of the day though, just not enough for your victors here today. Once again, it is RRQ. They made it through with the miracle run all the way. That impossible comeback against Genji. taking down more players yesterday against DRX and now finally onto T1. They will lock that in for the lower finals up against Talon. Well, thank you very much everyone for joining us here in Korea. We’re going to have an interview soon with RRQ and we’re going to have a little bit of a rest as well before we set our sights onto some mighty hot games in Tokyo. Let’s send it down to the stage now. Hey, congratulations RQ and Tokyo. It’s going to be all about the battle of SCA teams. Congratulations crazy guy. Join me for an interview over here. congratulations crazy guy. You guys have now successfully uh completed the Korean gauntlet and you guys are heading over to Tokyo. How does that feel? Uh for me I feel very good because since I joined we qualify for all the best weekend. So yeah, I think I’m not that bad. So yeah, Now, let’s talk about Ascent Tejo. I mean, we kind of forgot that the guy even existed. Uh, you brought him back. Why was that? Simply just to counter T1’s chamber. Uh, for us, we tried everything we can, double dies, double enie, everything, but nothing worked. And especially we know like T1 going to play double centi so like they’re going to have two TP like chamber and yuru so two drone will solve everything and yeah and also we really want to bring the tail back because no one play in Pacific so need to one time. Okay. Well, hello to Chamber. I mean, not Chamber T. Now on Haven, it’s like T1 just kind of brought it to overtime, but you guys were able to close it out. And it just seems like when it comes to RAQ and those tight matches, you guys just see the grasp the opportunity and be like never letting it go, right? So what is it about RQ that allows you guys to do that? Uh I think we never like to play the fast game, you know, like two or something. We always make the game to like map three or something like so people need to overwork, you know. Yeah. And uh we start a bit slow on Haven and luckily we adapt last two round on defend and so we get like seven 57 and from that we we managed to come back like T1 prepare very well for our Haven. It was very hard to play but luckily we can adapt. Now in Tokyo, it’s going to be three Southeast Asian teams. Talon will be the first team you’ll face over there. So what is your mindset? Anything you would like to say to them? W finally we can play with with a team like North Korean team you know after so many team actually no more left uh this stage we haven’t play against Talon so we don’t have anything expect hopefully we can bring a good game so people all the people come can have a good Um stage crazy guys. Thank you, Crazy Guy. And we’ll see all of you in Japan. What a match. We’re back at the desk with uh Victoria big time and Rossy’s back here again. And we were watching the overtime and our hearts were racing. Rossy, you were shouting and you were remarking like it’s crazier watching an overtime than playing. 100%. I honestly haven’t been this nervous in like many years. was like maybe the first time I talked to a girl I was this nervous or something like this was crazy game that from 10 from 101 12 on the third map all the way to these overtime and like all the crazy hero plays we saw JK with the 3k from the last round meteor with multiple 3ks and just everything was absolutely nuts game man it was absolutely insane towards this full credit to RQ I thought things would look rough with them at the start they lose the pistol they lose the bonus Buzz is on like 14 kills after four rounds he’s taken over but they managed to pull it back. Mad respect and also props to T1. They made this an incredible game. It could not have gone closer. Even to the last round, right? Almost DH with the 1 v3 there. That was that I am DH. I am DH. He is DH. He is DH. But they’re but they’re RQ, right? But they’re RQ. And uh crazy guy. The way he screams there. The way it didn’t matter that the crowd was cheering for T1. We are in Korea after all. And you can see that experience come through and he just gets trying to amp up the rest of his team. Um, but T1, they looked like they were going to close out on Haven. I think it was DH who was saying it in Korean. It’s like every time we went around, it’s like a dopamine hit. Like he was so fired up for this, man. If this game was literally as close as you could get. I mean, we saw players from both teams absolutely pop off, win rounds for their team. And I mean, when you have an overtime that goes this close, I think that’s why we saw the T1 players look so sad at the end of that game because, you know, it’s one mistake really that really cost you, man. You have to feel for them. Crazy guy took over this game for Ro. And even if we take a look on that T1 side, apart from Stacks, who’s on the IGL duty, it’s so close. Everybody putting in work. Can we talk about Buzz? I am so glad we saw the buzz that we know and love, especially when it comes to fragging. He’s just so excellent. And we saw a lot of that especially in the first half. Yeah, absolutely. I mean like like we said prior first four rounds he was like 14 and three. He still started to slow down a bit but he gave that team a 7-3 lead I believe in the beginning of the game just to have that momentum. But that’s what shows about how good these teams are right the back and forth. It was 7-3 up for C1 and then I believe RQ went up 107 108 and then it went up 1210 then 1012. I mean just overall a crazy performance for me. But my honestly personal MVP it has to be I think gemkin for me because he just a monster always but especially the last round he gets the transfer I believe onto meteor behind default box or sorry EU behind default box and then meteor comes out to see decaf flicks him and destroys him and like that honestly just kind of sealed it right there and made it 1 v3 right there. Right. So my MVP would have to be Jumpin but crazy guy he’s right up there as well. Yeah crazy guy. We do a a a vote around the talents and Crazy Guy. I think Crazy Guy is a different situation, right? He’s obviously the IGL and I think a lot of success in this incredible lower bracket run is thanks to this guy, Morgan. Yeah. I mean, he’s just done an amazing job in leading this team. You see the composure that they have. You see the way that they’re able to push and pull in the macro. We’re remarking up here. He’s pulling off these sick double fakes, baiting T1 out. This guy since he’s joined RQ has transformed them, taken them to that next level. And now I can’t wait to watch this team play in Japan. I know. And we finally for the first time ever have an all Southeast Asian finals. This has never happened before here in Pacific. So this is a very exciting time. And you know Rosie, I got to ask you like how does like you’ve seen the evolution of this league basically when it was a lot of Korean dominance besides Paper Rex. I mean what do you make of this um and what this says about Pacific? I mean I think just Pacific in general, right? Even from to me, I always thought Pacifica was the best region when I came in last year, but this year they’re clearly the best region. It’s not even close. But I think the the talent from Thailand, Vietnam, from the Philippines, a lot of these guys, they they’ve been around, right? It’s about putting these rosters together because the talent was so much, but it was so spread out, right? And I think just now putting all the pieces together, getting everyone on the right team, and just figuring out the concoction that works for them is just really what they needed. I think the Koreans, they just had more of a base coming into the game, right? There was already coaches, there was already managers, there was already Korean organizations then and there, but now it’s there’s more unity for the SCA in general, right? Yeah. And I think that’s exactly what, you know, Frost was saying with talent and getting more experience for these uh green uh these rookies who are just so freaking good. And I do want to ask you something. You’ve had experience now in multiple regions, Pacific and NA or America specifically. And um we are going to champs and something from Paper X was saying earlier the teams he’s looking forward to facing the most are the Americas. Um can you tell me your thoughts having played on both sides uh you know any general thoughts about uh how Pacific will be doing? I think Pacific will be doing very well. I think just there’s the four teams that are going you could have picked out of anyone in the top eight. You could have said a random four and it would have been a strong four honestly for Pacific and he’s not really like that. It’s more topheavy I’d say. But don’t sleep on the Americas. They listen, they got a lot of experience. You see the G2 guys, they got second, they’ve been together for a while. The one thing that they, the Americas really does excel at, it’s just the overall teamwork and macro play and the unity they have for these top teams like Sen who have that core for G2 have that core. And then there are some dark horse teams, but it’s just a lot of rookies there. It’s kind of shifted. Pacific was a lot of the rookies, the new guns. Right. Now it’s kind of America’s. There’s a lot of new talent coming in and a lot of rookie teams and young teams. Now it’s kind of just flipped. Yeah. And they go through their cycles. Yeah. Yeah. Well, anyway, uh it’s been fantastic having you here. Welcome back to Pacific. I hope you stay with us a little longer uh after this. Um you’re you’ll be going to Tokyo, right? Yes, I will be there. Oh, nice. Okay. You can root for uh some of your old teammates over there in Tokyo, especially in the show match as well. Rossi, thank you so much. Anything you want to say to your fans? Uh I love you guys so much. Without you guys, I wouldn’t be here. I always say that. It’s the absolute truth. And uh you know, I hope to return to Pacific. It’s really my true home. I always say to my mom and it’s it is being it is like not like it is home for me. So I hope to see you guys soon and yeah maybe forever right. Ah awesome. Thank you so much Rossy and thanks for joining us. You can leave the headset here and uh we’ll catch you after this and Pilty is going to join us. Now I want to talk about this playoffs bracket. I got to say every time RQ has played this week it felt like a grand finals. We’ve been saying that since the beginning of this week today also felt like a freaking grand finals. I don’t know how they’ve managed to do it. They’ve played so many days in a row now. Matches going the distance against Shenzhi, now against T1. I mean, insane resilience from this team. And I don’t think anyone can argue that they don’t deserve to be top three in this bracket. They have fought harder than anybody. And now their next match, it’s not going to be against a Korean team. Surprise. It makes a change, but now they have to face talent. 100%. I think like it’s crazy how come how how they come up clutch every single time against Genji and against T1 here. T-Rex game was a little bit more cut and dry, but honestly like I I think it’s kind of crazy that you know you you have this whole Korean slayers narrative that aligns so perfectly with the first time you’re seeing three SEA teams in the top four because RQ made that happen. Talon made that happen. these teams performances joining PRX as at the top of the elite teams here inside of Pacific has actually changed up the the regional dominance that you’ve had for the Korean teams here. So if RQ truly want to be the Korean slayers, they would let Talon win. That’s true. Yeah, that’s true. They should let Talon win here. That would be the ultimate slay in the end. One thing’s for sure. Eliminate Korean team. I I think uh I think Ter might be helping with the anti strat a little bit. Perhaps he’ll send his notes over on email. Maybe. Yeah, that’s right. DRX still still has a horse in this race, crazily enough. And we have our Bill Diff roster today. It’s the very last day of this. We also have the tally from frost and Alex with their crazy comp here. I think I think they’ve won. They probably won. They might have won. Usually the coaches win. Ma might have won with also this crazy comp here. And I think I might have beaten you. I know. I think I might have beaten you two at the very least. I have no idea. I think today we’ve all taken slightly different approaches. They’re too hard to calculate. I mean, it’s a good job. That’s not our job. I think Mona’s not ballistic. There you go. I just needed Wait. Yes. Oh my god. Ma’s so close. Oh my god, Ma. Anyway, good job, Ma. High five. Talk too beating all the boys here. I just I just wanted to one last time that I needed to win the very last bill dip even though I did not win at all because you guys are way too far ahead. But uh yeah, can you just, you know, say I’m great? I’m just the greatest. I tied you. You tied me. You tied me at the end of it for second place. Did I tie you? Yeah, you tied me. Done. That is actually the most uh sensible thing considering how many times we had the same rosters that we are tying and big time. We gave you so much crap all stage two. Just wait until I didn’t even rate you. We were just competing against each other. I was like big time whatever. I’d written myself off in this race. So, it just goes to show you can achieve anything. Believe in yourself, people. And and and to further on from the SEA over Korea team, I was keeping an eye on the Korea tallies. Once again, we have beaten everybody on Korea from second place. We’ve completely caked that high five. Wow. That went from very very gloating to like Okay, I I just want to leave the desk now. I think we should close the show. Can we close the show off to that high five? That was terrible. That was terrible. That was amazing. That was incredibly cringe. Thank you for getting me off the screen. That was so bad. That was such a miss. Uh unlike unlike the SCA teams here, I cannot believe we are seeing history being made for the very first time ever in franchise. We got three teams and it’s not just Paper X for one. We got Talon RQ and they both look freaking phenomenal. Also, can we talk about how sick it is to have finals in Tokyo? No one else is doing this. This is going to be an event you don’t want to miss. This stadium is insane. The event is going to be insane. This is a mini masters that we have here in Pacific with three unbelievable teams in the shape of Talon RQ and Paper Ray. Absolutely. I think the Japanese fans are going to be hungry after regional finals on land after ascension was meant to be in Tokyo and unfortunately didn’t uh manage to make that happen. Now they will have a Pacific finals in Tokyo. It should be a packed out LA arena and I know that they’re going to be very excited about these matchups. Yeah, the arena. We’re going to have performances as well. This is a full size stadium, guys. This is like M’s level like size of regional finals, which is so epic. We literally say like this is a mini international event. Pacific is a mini international event. We’re having a we’re having an international finals. Sorry guys, we just had to do it. It is. It is so cool. Um, but it’s been absolutely fantastic here. I can’t wait to go to Tokyo. I know we got to pick out a wardrobe. We want to look nice for everyone. I’m so happy we’re having an allsea. I’m I’m It’s a little weird actually not having one of the Korean teams and it feels almost like it’s missing, but you know what? History has been made and uh yeah. Do you guys have any last words for our very last broadcast in the stadium for this year? Uh not really. It’s been a fantastic year. I’ve really enjoyed it. Um prayers out to Talon. Please secure that champ spot. I’ve been back at them all stage and I really want to see Talon over in Paris, but let’s see what they could do in Tokyo first. Yeah, I mean Soul is amazing like always. How can we not love this city? It’s been so welcoming. It’s so great to have Pacific here, but it’s so nice to move to Tokyo. It’s so nice to see SEA come out on top for a change. So, it’s going to be more Valerant that you don’t want to miss. Yeah, it’s been a fantastic stage, too. I think we got some really good matches to end all of this here in Korea. So, you guys are going to have to watch the next step over in Tokyo. Don’t forget to get your tickets. We will see you in Tokyo on Victoria Big Time. Pilsky. Everyone, see you in Tokyo for more BCT Pacific action. Bye. That was so cool. Good bite and switch. Massively ridiculous goal line. Talon knows they have to hold off closer towards A because they have the wall on the other side. But still the kills coming through something. Uses the clone and goes up close. It’s the shorty kill at the end of 4K. Still though, the trade’s coming through and Kilawa will be able to find a bit more space, but Jinx still firing. Kilawa into the smokes and he’s been snuffed. And with that hattick, Paper Rex managed to secure their spot into the grand finals in Tokyo. Still this time it’s going to be Man shock darts. I don’t think that’s going to help you out too much here unless EU finds more frags. Gets one off the flashes even but he just continued to fu gets the burst down off that door. Goes in for the flash tries to go up front but still getting taken out. Crazy guy possibly able to spam all throughout across Ezu TPS to the back. What is that? Crazy guy. 3 seconds to go. He gets off of it and X Sparrow says it’s lights out. He’s not going to be able to slurp up onto any more targets. Oh, quick on the movement though and he’s able to flick around. Managed to bring it up to map point. DH already here. A one versus two. And it’s a one versus one. When the plan starts to go down and dropping towards health looking the wrong way is crazy guy. He’s blinded. Flashed off. TP across. Oh, even with the up and head trying to find an opening. And there it is. Overdrive as well. Buzz trying to fire up some stray sprays. Where is that one gone? I’m trying to monologue here, mate. RQ will indeed be the Korean Slayers as they punch their ticket to Japan. best fly. Heat. Heat. Demon for these two guys over the best team in the world. Red Bull gives you wings. Red Bull gives you wings. Red Bull gives you wings. Game changers. We’re making history. They mean so much to us. The beauty of gaming is it doesn’t matter who you are. As long as I’m good enough, I can go as far as I want. You got everything ready to go. Heat. Heat.
VCT Pacific – Stage 2 – Playoffs – Day 5
MATCH 1 : TLN vs PRX
MATCH 2 : T1 vs RRQ